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@ -308,7 +308,7 @@ struct Values {
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BasicSetting<bool> renderer_debug{false, "debug"};
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BasicSetting<bool> renderer_debug{false, "debug"};
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Setting<int> vulkan_device{0, "vulkan_device"};
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Setting<int> vulkan_device{0, "vulkan_device"};
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Setting<u16> resolution_factor{0, "resolution_factor"};
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Setting<u16> resolution_factor{1, "resolution_factor"};
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// *nix platforms may have issues with the borderless windowed fullscreen mode.
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// *nix platforms may have issues with the borderless windowed fullscreen mode.
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// Default to exclusive fullscreen on these platforms for now.
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// Default to exclusive fullscreen on these platforms for now.
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Setting<int> fullscreen_mode{
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Setting<int> fullscreen_mode{
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