mirror of https://github.com/yuzu-mirror/yuzu
fsp: Move IMultiCommitManager to a seperate file
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/filesystem/fsp/fs_i_multi_commit_manager.h"
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#include "core/hle/service/ipc_helpers.h"
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namespace Service::FileSystem {
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IMultiCommitManager::IMultiCommitManager(Core::System& system_)
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: ServiceFramework{system_, "IMultiCommitManager"} {
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static const FunctionInfo functions[] = {
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{1, &IMultiCommitManager::Add, "Add"},
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{2, &IMultiCommitManager::Commit, "Commit"},
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};
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RegisterHandlers(functions);
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}
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IMultiCommitManager::~IMultiCommitManager() = default;
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void IMultiCommitManager::Add(HLERequestContext& ctx) {
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LOG_WARNING(Service_FS, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void IMultiCommitManager::Commit(HLERequestContext& ctx) {
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LOG_WARNING(Service_FS, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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} // namespace Service::FileSystem
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@ -0,0 +1,23 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/file_sys/vfs/vfs.h"
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#include "core/hle/service/service.h"
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namespace Service::FileSystem {
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class IMultiCommitManager final : public ServiceFramework<IMultiCommitManager> {
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public:
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explicit IMultiCommitManager(Core::System& system_);
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~IMultiCommitManager() override;
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private:
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void Add(HLERequestContext& ctx);
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void Commit(HLERequestContext& ctx);
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FileSys::VirtualFile backend;
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};
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} // namespace Service::FileSystem
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