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@ -374,7 +374,7 @@ void GameListWorker::run() {
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ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(),
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ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(),
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game_dir.deep_scan ? 256 : 0, game_list_dir);
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game_dir.deep_scan ? 256 : 0, game_list_dir);
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}
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}
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};
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}
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emit Finished(watch_list);
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emit Finished(watch_list);
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}
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}
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