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				@ -2,142 +2,14 @@
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				// Licensed under GPLv2
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				// Refer to the license.txt file included.
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				#include <memory>
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				#include "common/file_util.h"
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				#include "core/loader/ncch.h"
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				#include "core/hle/kernel/kernel.h"
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				#include "core/mem_map.h"
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				////////////////////////////////////////////////////////////////////////////////////////////////////
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				/// NCCH header (Note: "NCCH" appears to be a publically unknown acronym)
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				struct NCCH_Header {
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				    u8 signature[0x100];
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				    char magic[4];
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				    u32 content_size;
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				    u8 partition_id[8];
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				    u16 maker_code;
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				    u16 version;
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				    u8 reserved_0[4];
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				    u8 program_id[8];
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				    u8 temp_flag;
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				    u8 reserved_1[0x2f];
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				    u8 product_code[0x10];
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				    u8 extended_header_hash[0x20];
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				    u32 extended_header_size;
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				    u8 reserved_2[4];
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				    u8 flags[8];
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				    u32 plain_region_offset;
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				    u32 plain_region_size;
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				    u8 reserved_3[8];
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				    u32 exefs_offset;
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				    u32 exefs_size;
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				    u32 exefs_hash_region_size;
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				    u8 reserved_4[4];
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				    u32 romfs_offset;
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				    u32 romfs_size;
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				    u32 romfs_hash_region_size;
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				    u8 reserved_5[4];
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				    u8 exefs_super_block_hash[0x20];
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				    u8 romfs_super_block_hash[0x20];
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				};
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				////////////////////////////////////////////////////////////////////////////////////////////////////
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				// ExeFS (executable file system) headers
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				typedef struct {
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				    char name[8];
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				    u32 offset;
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				    u32 size;
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				} ExeFs_SectionHeader;
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				typedef struct {
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				    ExeFs_SectionHeader section[8];
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				    u8 reserved[0x80];
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				    u8 hashes[8][0x20];
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				} ExeFs_Header;
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				////////////////////////////////////////////////////////////////////////////////////////////////////
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				// ExHeader (executable file system header) headers
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				struct ExHeader_SystemInfoFlags{
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				    u8 reserved[5];
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				    u8 flag;
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				    u8 remaster_version[2];
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				} exheader_systeminfoflags;
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				struct ExHeader_CodeSegmentInfo{
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				    u32 address;
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				    u32 num_max_pages;
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				    u32 code_size;
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				} exheader_codesegmentinfo;
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				struct ExHeader_CodeSetInfo {
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				    u8 name[8];
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				    ExHeader_SystemInfoFlags flags;
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				    ExHeader_CodeSegmentInfo text;
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				    u8 stacksize[4];
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				    ExHeader_CodeSegmentInfo ro;
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				    u8 reserved[4];
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				    ExHeader_CodeSegmentInfo data;
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				    u8 bsssize[4];
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				};
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				struct ExHeader_DependencyList{
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				    u8 program_id[0x30][8];
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				};
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				struct ExHeader_SystemInfo{
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				    u32 save_data_size;
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				    u8 reserved[4];
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				    u8 jump_id[8];
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				    u8 reserved_2[0x30];
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				};
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				struct ExHeader_StorageInfo{
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				    u8 ext_save_data_id[8];
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				    u8 system_save_data_id[8];
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				    u8 reserved[8];
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				    u8 access_info[7];
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				    u8 other_attributes;
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				};
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				struct ExHeader_ARM11_SystemLocalCaps{
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				    u8 program_id[8];
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				    u8 flags[8];
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				    u8 resource_limit_descriptor[0x10][2];
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				    ExHeader_StorageInfo storage_info;
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				    u8 service_access_control[0x20][8];
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				    u8 reserved[0x1f];
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				    u8 resource_limit_category;
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				};
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				struct ExHeader_ARM11_KernelCaps{
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				    u8 descriptors[28][4];
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				    u8 reserved[0x10];
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				};
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				struct ExHeader_ARM9_AccessControl{
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				    u8 descriptors[15];
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				    u8 descversion;
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				};
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				struct ExHeader_Header{
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				    ExHeader_CodeSetInfo codeset_info;
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				    ExHeader_DependencyList dependency_list;
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				    ExHeader_SystemInfo system_info;
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				    ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
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				    ExHeader_ARM11_KernelCaps arm11_kernel_caps;
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				    ExHeader_ARM9_AccessControl arm9_access_control;
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				    struct {
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				        u8 signature[0x100];
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				        u8 ncch_public_key_modulus[0x100];
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				        ExHeader_ARM11_SystemLocalCaps arm11_system_local_caps;
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				        ExHeader_ARM11_KernelCaps arm11_kernel_caps;
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				        ExHeader_ARM9_AccessControl arm9_access_control;
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				    } access_desc;
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				};
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				////////////////////////////////////////////////////////////////////////////////////////////////////
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				// Loader namespace
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				@ -163,11 +35,9 @@ u32 LZSS_GetDecompressedSize(u8* buffer, u32 size) {
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				 * @param compressed_size Size of compressed buffer
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				 * @param decompressed Decompressed buffer
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				 * @param decompressed_size Size of decompressed buffer
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				 * @param error_string String populated with error message on failure
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				 * @return True on success, otherwise false
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				 */
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				bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 decompressed_size, 
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				    std::string* error_string) {
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				bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 decompressed_size) {
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				    u8* footer = compressed + compressed_size - 8;
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				    u32 buffer_top_and_bottom = *(u32*)footer;
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				    u32 i, j;
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				@ -191,8 +61,8 @@ bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32
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				                break;
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				            if(control & 0x80) {
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				                // Check if compression is out of bounds
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				                if(index < 2) {
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				                    *error_string = "Compression out of bounds";
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				                    return false;
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				                }
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				                index -= 2;
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				@ -202,22 +72,22 @@ bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32
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				                segment_offset &= 0x0FFF;
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				                segment_offset += 2;
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				                // Check if compression is out of bounds
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				                if(out < segment_size) {
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				                    *error_string = "Compression out of bounds";
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				                    return false;
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				                }
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				                for(j = 0; j < segment_size; j++) {
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				                    u8 data;
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				                    // Check if compression is out of bounds
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				                    if(out + segment_offset >= decompressed_size) {
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				                        *error_string = "Compression out of bounds";
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				                        return false;
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				                    }
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				                    data  = decompressed[out + segment_offset];
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				                    decompressed[--out] = data;
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				                }
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				            } else {
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				                // Check if compression is out of bounds
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				                if(out < 1) {
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				                    *error_string = "Compression out of bounds";
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				                    return false;
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				                }
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				                decompressed[--out] = compressed[--index];
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				@ -228,34 +98,96 @@ bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32
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				    return true;
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				}
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				////////////////////////////////////////////////////////////////////////////////////////////////////
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				// AppLoader_NCCH class
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				/// AppLoader_NCCH constructor
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				 | 
				 | 
			
			 | 
			 | 
			
				AppLoader_NCCH::AppLoader_NCCH(std::string& filename) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    this->filename = filename;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    is_loaded = false;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    is_compressed = false;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    entry_point = 0;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    ncch_offset = 0;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    exefs_offset = 0;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				/// AppLoader_NCCH destructor
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				AppLoader_NCCH::~AppLoader_NCCH() {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				/**
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * Load a data buffer into memory at the specified address
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * @param addr Address to load memory into
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * @param buffer Buffer of data to load into memory
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * @param size Size of data to load into memory
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * @todo Perhaps move this code somewhere more generic?
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * Loads .code section into memory for booting
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * @return ResultStatus result of function
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				void LoadBuffer(const u32 addr, const u8* const buffer, const int size) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    u32 *dst = (u32*)Memory::GetPointer(addr);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    u32 *src = (u32*)buffer;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    int size_aligned = (size + 3) / 4;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				const ResultStatus AppLoader_NCCH::LoadExec() const {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    if (!is_loaded) 
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return ResultStatus::ErrorNotLoaded;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    for (std::vector<u8>::size_type i = 0; i != code.size(); i++) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        Memory::Write8(entry_point + i, code[i]);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    Kernel::LoadExec(entry_point);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    return ResultStatus::Success;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    for (int j = 0; j < size_aligned; j++) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        *dst++ = (*src++);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				/**
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * Reads an application section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * @param file Handle to file to read from
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * @param name Name of section to read out of NCCH file
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * @param buffer Buffer to read section into.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				const ResultStatus AppLoader_NCCH::LoadSection(File::IOFile& file, const char* name, 
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    std::vector<u8>& buffer) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    // Iterate through the ExeFs archive until we find the .code file...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    for (int i = 0; i < kExeFs_MaxSections; i++) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        INFO_LOG(LOADER, "ExeFS section %d:", i);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        INFO_LOG(LOADER, "    name:   %s", exefs_header.section[i].name);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        INFO_LOG(LOADER, "    offset: 0x%08X", exefs_header.section[i].offset);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        INFO_LOG(LOADER, "    size:   0x%08X", exefs_header.section[i].size);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        // Load the .code section (executable code)...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (strcmp((const char*)exefs_header.section[i].name, name) == 0) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            s64 section_offset = (exefs_header.section[i].offset + exefs_offset + 
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                sizeof(ExeFs_Header) + ncch_offset);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            file.Seek(section_offset, 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            // Section is compressed...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            if (i == 0 && is_compressed) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                // Read compressed .code section...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                std::unique_ptr<u8[]> temp_buffer(new u8[exefs_header.section[i].size]);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                file.ReadBytes(&temp_buffer[0], exefs_header.section[i].size);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                // Decompress .code section...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                u32 decompressed_size = LZSS_GetDecompressedSize(&temp_buffer[0], exefs_header.section[i].size);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                buffer.resize(decompressed_size);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                if (!LZSS_Decompress(&temp_buffer[0], exefs_header.section[i].size, &buffer[0], 
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    decompressed_size)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    return ResultStatus::ErrorInvalidFormat;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            // Section is uncompressed...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            } else {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                buffer.resize(exefs_header.section[i].size);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                file.ReadBytes(&buffer[0], exefs_header.section[i].size);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return ResultStatus::Success;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    return;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    return ResultStatus::Error;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				} 
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				/**
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * @param filename String filename of NCCH file
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * @param error_string Pointer to string to put error message if an error has occurred
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * @todo Move NCSD parsing out of here and create a separate function for loading these
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * @return True on success, otherwise false
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				bool Load_NCCH(std::string& filename, std::string* error_string) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				const ResultStatus AppLoader_NCCH::Load() {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    INFO_LOG(LOADER, "Loading NCCH file %s...", filename.c_str());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    if (is_loaded)
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return ResultStatus::ErrorAlreadyLoaded;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    File::IOFile file(filename, "rb");
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    if (file.IsOpen()) {
 | 
			
		
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
			
			 | 
			 | 
			
				@ -263,80 +195,50 @@ bool Load_NCCH(std::string& filename, std::string* error_string) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        // Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        int ncch_off = 0; // Offset to NCCH header, can be 0 or after NCSD header
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (memcmp(&ncch_header.magic, "NCSD", 4) == 0) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (0 == memcmp(&ncch_header.magic, "NCSD", 4)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            WARN_LOG(LOADER, "Only loading the first (bootable) NCCH within the NCSD file!");
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            ncch_off = 0x4000;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            file.Seek(ncch_off, 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            ncch_offset = 0x4000;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            file.Seek(ncch_offset, 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        // Verify we are loading the correct file type...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (memcmp(&ncch_header.magic, "NCCH", 4) != 0) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            *error_string = "Invalid NCCH magic number (likely incorrect file type)";
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return false;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (0 != memcmp(&ncch_header.magic, "NCCH", 4))
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return ResultStatus::ErrorInvalidFormat;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        // Read ExHeader
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        ExHeader_Header exheader_header;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        file.ReadBytes(&exheader_header, sizeof(ExHeader_Header));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        bool is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        entry_point = exheader_header.codeset_info.text.address;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        INFO_LOG(LOADER, "Name:            %s", exheader_header.codeset_info.name);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        INFO_LOG(LOADER, "Code compressed: %s", is_compressed ? "yes" : "no");
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        INFO_LOG(LOADER, "Entry point:     0x%08X", entry_point);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        // Read ExeFS
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        u32 exefs_offset = ncch_header.exefs_offset * kExeFs_BlockSize;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        exefs_offset = ncch_header.exefs_offset * kExeFs_BlockSize;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        u32 exefs_size = ncch_header.exefs_size * kExeFs_BlockSize;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        INFO_LOG(LOADER, "ExeFS offset:    0x%08X", exefs_offset);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        INFO_LOG(LOADER, "ExeFS size:      0x%08X", exefs_size);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        ExeFs_Header exefs_header;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        file.Seek(exefs_offset + ncch_off, 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        file.Seek(exefs_offset + ncch_offset, 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        file.ReadBytes(&exefs_header, sizeof(ExeFs_Header));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        // Iterate through the ExeFs archive until we find the .code file...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        for (int i = 0; i < kExeFs_MaxSections; i++) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            INFO_LOG(LOADER, "ExeFS section %d:", i);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            INFO_LOG(LOADER, "    name:   %s", exefs_header.section[i].name);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            INFO_LOG(LOADER, "    offset: 0x%08X", exefs_header.section[i].offset);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            INFO_LOG(LOADER, "    size:   0x%08X", exefs_header.section[i].size);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            // Load the .code section (executable code)...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            if (strcmp((char*) exefs_header.section[i].name, ".code") == 0) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                file.Seek(exefs_header.section[i].offset + exefs_offset + sizeof(ExeFs_Header) + 
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    ncch_off, 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                u8* buffer = new u8[exefs_header.section[i].size];
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                file.ReadBytes(buffer, exefs_header.section[i].size);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                // Load compressed executable...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                if (i == 0 && is_compressed) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    u32 decompressed_size = LZSS_GetDecompressedSize(buffer,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        exefs_header.section[i].size);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    if (!LZSS_Decompress(buffer, exefs_header.section[i].size,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        Memory::GetPointer(exheader_header.codeset_info.text.address),
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        decompressed_size, error_string)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        return false;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                // Load uncompressed executable...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                } else {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    // Load .code section into memory...
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                    LoadBuffer(exheader_header.codeset_info.text.address, buffer, 
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                        exefs_header.section[i].size);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                delete[] buffer;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        // TODO(bunnei): Check ResultStatus here...
 | 
			
		
		
	
		
			
				 | 
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				        LoadSection(file, ".code", code);
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				        LoadSection(file, ".icon", icon);
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				        LoadSection(file, ".banner", banner);
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				        LoadSection(file, ".logo", logo);
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				                // Setup kernel emulation to boot .code section...
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				                Kernel::LoadExec(exheader_header.codeset_info.text.address);
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				        is_loaded = true; // Set state to loaded
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				                // No need to load the other files from ExeFS until we do something with them...
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				                return true;
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				            }
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				        }
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				        LoadExec(); // Load the executable into memory for booting
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				        return ResultStatus::Success;
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				    }
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				    return false;
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				    return ResultStatus::Error;
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				}
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				} // namespace Loader
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