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			citra-qt: Add command list view.
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									5d62f5d92a
								
							
						
					
					
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						6893732348
					
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "graphics_cmdlists.hxx"
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#include <QListView>
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extern GraphicsDebugger g_debugger;
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GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent), row_count(0)
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{
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    connect(this, SIGNAL(CommandListCalled()), this, SLOT(OnCommandListCalledInternal()), Qt::UniqueConnection);
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}
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int GPUCommandListModel::rowCount(const QModelIndex& parent) const
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{
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    return row_count;
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}
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QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const
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{
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    if (!index.isValid())
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        return QVariant();
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    int idx = index.row();
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    if (role == Qt::DisplayRole)
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    {
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        QString content;
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        const GraphicsDebugger::PicaCommandList& cmdlist = command_list[idx].second;
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        for (int i = 0; i < cmdlist.size(); ++i)
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        {
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            const GraphicsDebugger::PicaCommand& cmd = cmdlist[i];
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            for (int j = 0; j < cmd.size(); ++j)
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                content.append(QString("%1 ").arg(cmd[j], 8, 16, QLatin1Char('0')));
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        }
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        return QVariant(content);
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    }
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    return QVariant();
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}
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void GPUCommandListModel::OnCommandListCalled(const GraphicsDebugger::PicaCommandList& lst, bool is_new)
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{
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    emit CommandListCalled();
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}
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void GPUCommandListModel::OnCommandListCalledInternal()
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{
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    beginResetModel();
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    command_list = GetDebugger()->GetCommandLists();
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    row_count = command_list.size();
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    endResetModel();
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}
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GPUCommandListWidget::GPUCommandListWidget(QWidget* parent) : QDockWidget(tr("Pica Command List"), parent)
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{
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    GPUCommandListModel* model = new GPUCommandListModel(this);
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    g_debugger.RegisterObserver(model);
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    QListView* list_widget = new QListView;
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    list_widget->setModel(model);
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    setWidget(list_widget);
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}
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@ -0,0 +1,44 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <QAbstractListModel>
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#include <QDockWidget>
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#include "video_core/gpu_debugger.h"
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class GPUCommandListModel : public QAbstractListModel, public GraphicsDebugger::DebuggerObserver
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{
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    Q_OBJECT
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public:
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    GPUCommandListModel(QObject* parent);
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    int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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    QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
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public:
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    void OnCommandListCalled(const GraphicsDebugger::PicaCommandList& lst, bool is_new) override;
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public slots:
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    void OnCommandListCalledInternal();
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signals:
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    void CommandListCalled();
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private:
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    int row_count;
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    std::vector<std::pair<u32,GraphicsDebugger::PicaCommandList>> command_list;
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};
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class GPUCommandListWidget : public QDockWidget
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{
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    Q_OBJECT
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public:
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    GPUCommandListWidget(QWidget* parent = 0);
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private:
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};
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