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					#include "common/common.h"
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					#include "common/common.h"
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					#include "common/symbols.h"
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					#include "core/mem_map.h"
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					#include "core/mem_map.h"
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					#include "core/elf/elf_reader.h"
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					#include "core/elf/elf_reader.h"
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					//#include "Core/Debugger/Debugger_SymbolMap.h"
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					//#include "Core/HW/Memmap.h"
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					//#include "Core/PowerPC/PPCSymbolDB.h"
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					//void bswap(Elf32_Word &w) {w = Common::swap32(w);}
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					//void bswap(Elf32_Word &w) {w = Common::swap32(w);}
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					//void bswap(Elf32_Half &w) {w = Common::swap16(w);}
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					//void bswap(Elf32_Half &w) {w = Common::swap16(w);}
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					@ -71,16 +68,9 @@ ElfReader::ElfReader(void *ptr)
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						segments = (Elf32_Phdr *)(base + header->e_phoff);
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						segments = (Elf32_Phdr *)(base + header->e_phoff);
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						sections = (Elf32_Shdr *)(base + header->e_shoff);
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						sections = (Elf32_Shdr *)(base + header->e_shoff);
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						//for (int i = 0; i < GetNumSegments(); i++)
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						//{
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						//	byteswapSegment(segments[i]);
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						//}
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						//for (int i = 0; i < GetNumSections(); i++)
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						//{
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						//	byteswapSection(sections[i]);
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						//}
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						entryPoint = header->e_entry;
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						entryPoint = header->e_entry;
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					    LoadSymbols();
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					}
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					}
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					const char *ElfReader::GetSectionName(int section) const
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					const char *ElfReader::GetSectionName(int section) const
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					@ -101,9 +91,6 @@ bool ElfReader::LoadInto(u32 vaddr)
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					{
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					{
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						DEBUG_LOG(MASTER_LOG,"String section: %i", header->e_shstrndx);
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						DEBUG_LOG(MASTER_LOG,"String section: %i", header->e_shstrndx);
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					//	sectionOffsets = new u32[GetNumSections()];
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					//	sectionAddrs = new u32[GetNumSections()];
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						// Should we relocate?
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						// Should we relocate?
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						bRelocate = (header->e_type != ET_EXEC);
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						bRelocate = (header->e_type != ET_EXEC);
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					@ -153,30 +140,8 @@ bool ElfReader::LoadInto(u32 vaddr)
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							}
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							}
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						}
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						}
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						/*
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						LOG(MASTER_LOG,"%i sections:", header->e_shnum);
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						for (int i=0; i<GetNumSections(); i++)
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						{
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							Elf32_Shdr *s = §ions[i];
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							const char *name = GetSectionName(i);
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							u32 writeAddr = s->sh_addr + baseAddress;
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					    INFO_LOG(MASTER_LOG,"Done loading.");
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							sectionOffsets[i] = writeAddr - vaddr;
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							sectionAddrs[i] = writeAddr;
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							if (s->sh_flags & SHF_ALLOC)
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							{
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								LOG(MASTER_LOG,"Data Section found: %s     Sitting at %08x, size %08x", name, writeAddr, s->sh_size);
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							}
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							else
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							{
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								LOG(MASTER_LOG,"NonData Section found: %s     Ignoring (size=%08x) (flags=%08x)", name, s->sh_size, s->sh_flags);
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							}
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						}
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					*/
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						INFO_LOG(MASTER_LOG,"Done loading.");
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						return true;
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						return true;
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					}
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					}
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					@ -192,8 +157,6 @@ SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const
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						return -1;
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						return -1;
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					}
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					}
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					/* TODO(bunnei): The following is verbatim from Dolphin - needs to be updated for this project:
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					bool ElfReader::LoadSymbols()
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					bool ElfReader::LoadSymbols()
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					{
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					{
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						bool hasSymbols = false;
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						bool hasSymbols = false;
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					@ -208,33 +171,20 @@ bool ElfReader::LoadSymbols()
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							int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym);
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							int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym);
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							for (int sym = 0; sym < numSymbols; sym++)
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							for (int sym = 0; sym < numSymbols; sym++)
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							{
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							{
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								int size = Common::swap32(symtab[sym].st_size);
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					            int size = symtab[sym].st_size;
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								if (size == 0)
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								if (size == 0)
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									continue;
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									continue;
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								// int bind = symtab[sym].st_info >> 4;
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								// int bind = symtab[sym].st_info >> 4;
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								int type = symtab[sym].st_info & 0xF;
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								int type = symtab[sym].st_info & 0xF;
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								int sectionIndex = Common::swap16(symtab[sym].st_shndx);
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								int value = Common::swap32(symtab[sym].st_value);
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								const char *name = stringBase + symtab[sym].st_name;
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								const char *name = stringBase + Common::swap32(symtab[sym].st_name);
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								if (bRelocate)
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					            Symbols::Add(symtab[sym].st_value, name, size, type);
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									value += sectionAddrs[sectionIndex];
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					            hasSymbols = true;
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								int symtype = Symbol::SYMBOL_DATA;
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								switch (type)
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								{
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								case STT_OBJECT:
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									symtype = Symbol::SYMBOL_DATA; break;
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								case STT_FUNC:
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									symtype = Symbol::SYMBOL_FUNCTION; break;
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								default:
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									continue;
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								}
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								g_symbolDB.AddKnownSymbol(value, size, name, symtype);
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								hasSymbols = true;
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							}
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							}
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						}
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						}
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						g_symbolDB.Index();
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						return hasSymbols;
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					    return hasSymbols;
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					}
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					}
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					*/
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