mirror of https://github.com/yuzu-mirror/yuzu
CMake cleanup
Several cleanups to the buildsystem: - Do better factoring of common libs between platforms. - Add support to building on Windows. - Remove Qt4 support. - Re-sort file lists and add missing headers.pull/8/head
parent
523385955c
commit
45976da975
@ -1,9 +1,12 @@
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# Enable modules to include each other's files
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include_directories(.)
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add_subdirectory(common)
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add_subdirectory(common)
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add_subdirectory(core)
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add_subdirectory(core)
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add_subdirectory(video_core)
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add_subdirectory(video_core)
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add_subdirectory(citra)
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if (ENABLE_GLFW)
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add_subdirectory(citra_qt)
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add_subdirectory(citra)
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endif()
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if(QT4_FOUND AND QT_QTCORE_FOUND AND QT_QTGUI_FOUND AND QT_QTOPENGL_FOUND AND NOT DISABLE_QT4)
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if (ENABLE_QT)
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#add_subdirectory(citra_qt)
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add_subdirectory(citra_qt)
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endif()
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endif()
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@ -1,29 +1,42 @@
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set(SRCS clipper.cpp
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set(SRCS
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renderer_opengl/generated/gl_3_2_core.c
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renderer_opengl/renderer_opengl.cpp
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renderer_opengl/gl_shader_util.cpp
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debug_utils/debug_utils.cpp
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clipper.cpp
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command_processor.cpp
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command_processor.cpp
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primitive_assembly.cpp
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primitive_assembly.cpp
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rasterizer.cpp
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rasterizer.cpp
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utils.cpp
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utils.cpp
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vertex_shader.cpp
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vertex_shader.cpp
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video_core.cpp
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video_core.cpp
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renderer_opengl/generated/gl_3_2_core.c
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)
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renderer_opengl/renderer_opengl.cpp
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renderer_opengl/gl_shader_util.cpp
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debug_utils/debug_utils.cpp)
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set(HEADERS clipper.h
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set(HEADERS
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debug_utils/debug_utils.h
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renderer_opengl/generated/gl_3_2_core.h
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renderer_opengl/gl_shader_util.h
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renderer_opengl/gl_shaders.h
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renderer_opengl/renderer_opengl.h
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clipper.h
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command_processor.h
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command_processor.h
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gpu_debugger.h
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math.h
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math.h
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pica.h
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primitive_assembly.h
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primitive_assembly.h
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rasterizer.h
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rasterizer.h
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utils.h
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video_core.h
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renderer_base.h
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renderer_base.h
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utils.h
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vertex_shader.h
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vertex_shader.h
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video_core.h
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video_core.h
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renderer_opengl/generated/gl_3_2_core.h
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)
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renderer_opengl/renderer_opengl.h
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renderer_opengl/gl_shader_util.h
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create_directory_groups(${SRCS} ${HEADERS})
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renderer_opengl/gl_shaders.h
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debug_utils/debug_utils.h)
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add_library(video_core STATIC ${SRCS} ${HEADERS})
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add_library(video_core STATIC ${SRCS} ${HEADERS})
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if (PNG_FOUND)
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target_link_libraries(video_core ${PNG_LIBRARIES})
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include_directories(${PNG_INCLUDE_DIRS})
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add_definitions(${PNG_DEFINITIONS})
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endif()
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