video_core: Remove unused Renderer enumeration

Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace).
pull/8/head
Lioncash 7 years ago
parent 0a003efde4
commit 2e80e7480d

@ -13,8 +13,6 @@ namespace VideoCore {
class RendererBase; class RendererBase;
enum class Renderer { Software, OpenGL };
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from // TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui) // qt ui)
extern std::atomic<bool> g_toggle_framelimit_enabled; extern std::atomic<bool> g_toggle_framelimit_enabled;

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