game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()

Using fmt here requires unnecessary string conversions back into
QString. Instead, we can just use QString's formatting and get the end
result of the formatting operation in the proper type.
pull/8/head
Lioncash 6 years ago
parent 77e705a8fa
commit 1edf8660bc

@ -62,19 +62,24 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
FileSys::VirtualFile update_raw; FileSys::VirtualFile update_raw;
loader.ReadUpdateRaw(update_raw); loader.ReadUpdateRaw(update_raw);
for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) { for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) {
if (!updatable && kv.first == "Update") const bool is_update = kv.first == "Update";
if (!updatable && is_update) {
continue; continue;
}
const QString type = QString::fromStdString(kv.first);
if (kv.second.empty()) { if (kv.second.empty()) {
out.append(fmt::format("{}\n", kv.first).c_str()); out.append(QStringLiteral("%1\n").arg(type));
} else { } else {
auto ver = kv.second; auto ver = kv.second;
// Display container name for packed updates // Display container name for packed updates
if (ver == "PACKED" && kv.first == "Update") if (is_update && ver == "PACKED") {
ver = Loader::GetFileTypeString(loader.GetFileType()); ver = Loader::GetFileTypeString(loader.GetFileType());
}
out.append(fmt::format("{} ({})\n", kv.first, ver).c_str()); out.append(QStringLiteral("%1 (%2)\n").arg(type, QString::fromStdString(ver)));
} }
} }

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