|
|
@ -468,4 +468,186 @@ std::vector<VkImage> SwapchainKHR::GetImages() const {
|
|
|
|
return images;
|
|
|
|
return images;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Device Device::Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
|
|
|
|
|
|
|
|
Span<const char*> enabled_extensions,
|
|
|
|
|
|
|
|
const VkPhysicalDeviceFeatures2& enabled_features,
|
|
|
|
|
|
|
|
DeviceDispatch& dld) noexcept {
|
|
|
|
|
|
|
|
VkDeviceCreateInfo ci;
|
|
|
|
|
|
|
|
ci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
|
|
|
|
|
|
|
ci.pNext = &enabled_features;
|
|
|
|
|
|
|
|
ci.flags = 0;
|
|
|
|
|
|
|
|
ci.queueCreateInfoCount = queues_ci.size();
|
|
|
|
|
|
|
|
ci.pQueueCreateInfos = queues_ci.data();
|
|
|
|
|
|
|
|
ci.enabledLayerCount = 0;
|
|
|
|
|
|
|
|
ci.ppEnabledLayerNames = nullptr;
|
|
|
|
|
|
|
|
ci.enabledExtensionCount = enabled_extensions.size();
|
|
|
|
|
|
|
|
ci.ppEnabledExtensionNames = enabled_extensions.data();
|
|
|
|
|
|
|
|
ci.pEnabledFeatures = nullptr;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
VkDevice device;
|
|
|
|
|
|
|
|
if (dld.vkCreateDevice(physical_device, &ci, nullptr, &device) != VK_SUCCESS) {
|
|
|
|
|
|
|
|
return {};
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
Load(device, dld);
|
|
|
|
|
|
|
|
return Device(device, dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Queue Device::GetQueue(u32 family_index) const noexcept {
|
|
|
|
|
|
|
|
VkQueue queue;
|
|
|
|
|
|
|
|
dld->vkGetDeviceQueue(handle, family_index, 0, &queue);
|
|
|
|
|
|
|
|
return Queue(queue, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Buffer Device::CreateBuffer(const VkBufferCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkBuffer object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateBuffer(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return Buffer(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
BufferView Device::CreateBufferView(const VkBufferViewCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkBufferView object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateBufferView(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return BufferView(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Image Device::CreateImage(const VkImageCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkImage object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateImage(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return Image(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ImageView Device::CreateImageView(const VkImageViewCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkImageView object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateImageView(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return ImageView(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Semaphore Device::CreateSemaphore() const {
|
|
|
|
|
|
|
|
VkSemaphoreCreateInfo ci;
|
|
|
|
|
|
|
|
ci.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
|
|
|
|
|
|
|
ci.pNext = nullptr;
|
|
|
|
|
|
|
|
ci.flags = 0;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
VkSemaphore object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateSemaphore(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return Semaphore(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fence Device::CreateFence(const VkFenceCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkFence object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateFence(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return Fence(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DescriptorPool Device::CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkDescriptorPool object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateDescriptorPool(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return DescriptorPool(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
RenderPass Device::CreateRenderPass(const VkRenderPassCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkRenderPass object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateRenderPass(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return RenderPass(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DescriptorSetLayout Device::CreateDescriptorSetLayout(
|
|
|
|
|
|
|
|
const VkDescriptorSetLayoutCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkDescriptorSetLayout object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateDescriptorSetLayout(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return DescriptorSetLayout(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkPipelineLayout object;
|
|
|
|
|
|
|
|
Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return PipelineLayout(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkPipeline object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return Pipeline(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkPipeline object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return Pipeline(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Sampler Device::CreateSampler(const VkSamplerCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkSampler object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateSampler(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return Sampler(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Framebuffer Device::CreateFramebuffer(const VkFramebufferCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkFramebuffer object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateFramebuffer(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return Framebuffer(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
CommandPool Device::CreateCommandPool(const VkCommandPoolCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkCommandPool object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateCommandPool(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return CommandPool(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DescriptorUpdateTemplateKHR Device::CreateDescriptorUpdateTemplateKHR(
|
|
|
|
|
|
|
|
const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const {
|
|
|
|
|
|
|
|
VkDescriptorUpdateTemplateKHR object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateDescriptorUpdateTemplateKHR(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return DescriptorUpdateTemplateKHR(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
QueryPool Device::CreateQueryPool(const VkQueryPoolCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkQueryPool object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateQueryPool(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return QueryPool(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) const {
|
|
|
|
|
|
|
|
VkShaderModule object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateShaderModule(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return ShaderModule(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SwapchainKHR Device::CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const {
|
|
|
|
|
|
|
|
VkSwapchainKHR object;
|
|
|
|
|
|
|
|
Check(dld->vkCreateSwapchainKHR(handle, &ci, nullptr, &object));
|
|
|
|
|
|
|
|
return SwapchainKHR(object, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DeviceMemory Device::TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept {
|
|
|
|
|
|
|
|
VkDeviceMemory memory;
|
|
|
|
|
|
|
|
if (dld->vkAllocateMemory(handle, &ai, nullptr, &memory) != VK_SUCCESS) {
|
|
|
|
|
|
|
|
return {};
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
return DeviceMemory(memory, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DeviceMemory Device::AllocateMemory(const VkMemoryAllocateInfo& ai) const {
|
|
|
|
|
|
|
|
VkDeviceMemory memory;
|
|
|
|
|
|
|
|
Check(dld->vkAllocateMemory(handle, &ai, nullptr, &memory));
|
|
|
|
|
|
|
|
return DeviceMemory(memory, handle, *dld);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
VkMemoryRequirements Device::GetBufferMemoryRequirements(VkBuffer buffer) const noexcept {
|
|
|
|
|
|
|
|
VkMemoryRequirements requirements;
|
|
|
|
|
|
|
|
dld->vkGetBufferMemoryRequirements(handle, buffer, &requirements);
|
|
|
|
|
|
|
|
return requirements;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
VkMemoryRequirements Device::GetImageMemoryRequirements(VkImage image) const noexcept {
|
|
|
|
|
|
|
|
VkMemoryRequirements requirements;
|
|
|
|
|
|
|
|
dld->vkGetImageMemoryRequirements(handle, image, &requirements);
|
|
|
|
|
|
|
|
return requirements;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void Device::UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
|
|
|
|
|
|
|
|
Span<VkCopyDescriptorSet> copies) const noexcept {
|
|
|
|
|
|
|
|
dld->vkUpdateDescriptorSets(handle, writes.size(), writes.data(), copies.size(), copies.data());
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace Vulkan::vk
|
|
|
|
} // namespace Vulkan::vk
|
|
|
|