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@ -287,13 +287,13 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
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Input::AnalogDirection::DOWN));
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pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
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pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
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pad_state.r_stick_right.Assign(
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analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
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->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
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pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
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pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
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pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
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->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
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