Ticket: 6575
Multi buffers keywords now use a single registration function
DetectAppLayerMultiRegister with a GetBuffer argument.
This GetBuffer function pointer is similar to the ones used by
single-buffer keyword, except that it takes an additional
parameter which is the index of the buffer to get.
Under the hood, an anonymous union between these 2 functions
pointers types is used.
In the end, this deduplicates code, especially the calls to
DetectEngineContentInspection
Rename DetectAppLayerInspectEngineRegister2 to
DetectAppLayerInspectEngineRegister as there is no other variant of
this function, and the versioning with lack of supporting
documentation can lead to confusion.
The old DetectAppLayerMpmRegister has not been around since 4.1.x.
Rename the v2 of this function to a versionless function as there is no
documentation referring to what the 2 means.
Previously various steps in the content inspection logic would use
a variable in the DetectEngineThreadCtx to flag that matching should
be discontinued.
This patch reimplements this logic by using a new return code instead.
Split content inspection into public and private version, so that
common initialization can be done in a single place.
Update the callsites.
Ticket: #6104
And failures should be handled to say that the rule failed to load
Reverts the fix by 299ee6ed55
that was simple, but not complete (memory leak),
to have this bigger API change which simplifies code.
Multi buffer matching is implemented as a way for a rule to match
on multiple buffers within the same transaction.
Before this patch a rule like:
dns.query; content:"example"; dns.query; content:".com";
would be equivalent to:
dns.query; content:"example"; content:".com";
If a DNS query would request more than one name, e.g.:
DNS: [example.net][something.com]
Eeach would be inspected to have both patterns present. Otherwise,
it would not be a match. So the rule above would not match, as neither
example.net and somthing.com satisfy both conditions at the same time.
This patch changes this behavior. Instead of the above, each time the
sticky buffer is specified, it creates a separate detection unit. Each
buffer is a "multi buffer" sticky buffer will now be evaluated against
each "instance" of the sticky buffer.
To continue with the above example:
DNS: [example.net] <- matches 'dns.query; content:"example";'
DNS: [something.com] <- matches 'dns.query; content:".com"'
So this would now be a match.
To make sure both patterns match in a single query string, the expression
'dns.query; content:"example"; content:".com";' still works for this.
This patch doesn't yet enable the behavior for the keywords. That is
done in a follow up patch.
To be able to implement this the internal storage of parsed rules
is changed. Until this patch and array of lists was used, where the
index was the buffer id (e.g. http_uri, dns_query). Therefore there
was only one list of matches per buffer id. As a side effect this
array was always very sparsely populated as many buffers could not
be mixed.
This patch changes the internal representation. The new array is densely
packed:
dns.query; content:"1"; dns.query; bsize:1; content:"2";
[type: dns_query][list: content:"1";]
[type: dns_query][list: bsize:1; content:"2";]
The new scheme allows for multiple instances of the same buffer.
These lists are then translated into multiple inspection engines
during the final setup of the rule.
Ticket: #5784.
Move it away from http2 to generic core crate.
And use it for DCERPC (and SMB)
And remove the C version.
Main change in API is the free function is not free itself, but
a rust wrapper around unbox.
Ticket: #4112
So that we do not have an endless loop casting index to
u16 and having more than 65536 buffers in one transaction
Changes for all protocols, even ones where it is impossible
to have such a pattern, so as to avoid bad pattern copy/paste
in the future
Fix multi inspect buffer API causing cleanup logic in the single
inspect buffer paths. This could lead to a buffer overrun in the
"to clear" logic.
Multi buffers now use InspectionBufferSetupMulti instead of
InspectionBuffer. This is enforced by a check in debug validation.
Simplify the multi inspect buffer setup code and update the callers.
In some cases, the InspectionBufferGet function would be followed by
a failure to set the buffer up, for example due to a HTTP body limit
not yet being reached. Yet each call to InspectionBufferGet would lead
to the matching list_id to be added to the
DetectEngineThreadCtx::inspect.to_clear_queue. This array is sized to
add each list only once, but in this case the same id could be added
multiple times, potentially overflowing the array.