In some cases, the InspectionBufferGet function would be followed by
a failure to set the buffer up, for example due to a HTTP body limit
not yet being reached. Yet each call to InspectionBufferGet would lead
to the matching list_id to be added to the
DetectEngineThreadCtx::inspect.to_clear_queue. This array is sized to
add each list only once, but in this case the same id could be added
multiple times, potentially overflowing the array.