queue.h: wrap the system sys/queue.h

Instead of using local implementations for the queue.h macro,
wrap the system provided queue.h and then adding missing
features as needed.

The idea is that Suricata when integrated with another library
that includes sys/queue.h can look at the same source of truth
for these macros.

But not all operating systems include a queue.h with the same
features, and some don't include it at all, like Windows. So
on Windows this will be a full implementation of all the queue.h
features Suricata needs.
pull/6455/head
Jason Ish 3 years ago
parent 6fadb97d5d
commit 75bc9d9dd8

@ -185,6 +185,7 @@
AC_CHECK_HEADERS([libgen.h])
AC_CHECK_HEADERS([mach/mach.h])
AC_CHECK_HEADERS([stdatomic.h])
AC_CHECK_HEADERS([sys/queue.h])
AC_CHECK_HEADERS([sys/socket.h net/if.h sys/mman.h linux/if_arp.h], [], [],
[[#ifdef HAVE_SYS_SOCKET_H

@ -32,406 +32,49 @@
* @(#)queue.h 8.5 (Berkeley) 8/20/94
*/
#ifndef _SYS_QUEUE_H_
#define _SYS_QUEUE_H_
/*
* This file defines five types of data structures: singly-linked lists,
* lists, simple queues, tail queues, and circular queues.
*
*
* A singly-linked list is headed by a single forward pointer. The elements
* are singly linked for minimum space and pointer manipulation overhead at
* the expense of O(n) removal for arbitrary elements. New elements can be
* added to the list after an existing element or at the head of the list.
* Elements being removed from the head of the list should use the explicit
* macro for this purpose for optimum efficiency. A singly-linked list may
* only be traversed in the forward direction. Singly-linked lists are ideal
* for applications with large datasets and few or no removals or for
* implementing a LIFO queue.
*
* A list is headed by a single forward pointer (or an array of forward
* pointers for a hash table header). The elements are doubly linked
* so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before
* or after an existing element or at the head of the list. A list
* may only be traversed in the forward direction.
*
* A simple queue is headed by a pair of pointers, one the head of the
* list and the other to the tail of the list. The elements are singly
* linked to save space, so elements can only be removed from the
* head of the list. New elements can be added to the list before or after
* an existing element, at the head of the list, or at the end of the
* list. A simple queue may only be traversed in the forward direction.
*
* A tail queue is headed by a pair of pointers, one to the head of the
* list and the other to the tail of the list. The elements are doubly
* linked so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before or
* after an existing element, at the head of the list, or at the end of
* the list. A tail queue may be traversed in either direction.
*
* A circle queue is headed by a pair of pointers, one to the head of the
* list and the other to the tail of the list. The elements are doubly
* linked so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before or after
* an existing element, at the head of the list, or at the end of the list.
* A circle queue may be traversed in either direction, but has a more
* complex end of list detection.
*
* For details on the use of these macros, see the queue(3) manual page.
// Disable clang-formatting as these implementations are copied from other
// sources.
//
// clang-format off
#ifndef SURICATA_QUEUE_H
#define SURICATA_QUEUE_H
/**
* This file started as a copy of sys/queue.h from OpenBSD and then had
* various changes made over time. Now we include the system sys/queue.h
* and then add missing behavior. On Windows this means we basically add
* everything. This allows for Suricata builds that integrate with other
* libraries that make use of sys/queue.h to use the exact same definitions
* from queue.h instead the Suricata copy.
*/
#if defined(__clang_analyzer__) || defined(QUEUE_MACRO_DEBUG) || (defined(_KERNEL) && defined(DIAGNOSTIC))
#define _Q_INVALIDATE(a) ((a) = ((void *)-1))
#else
#define _Q_INVALIDATE(a)
#endif
#include "autoconf.h"
#if defined(__clang_analyzer__)
#define _Q_ASSERT(a) assert((a))
#else
#define _Q_ASSERT(a)
#ifdef HAVE_SYS_QUEUE_H
#include <sys/queue.h>
#endif
/*
* Singly-linked List definitions.
*/
/*
* The following macros are not used and are in conflict with Win32 API
*/
#if 0
#define SLIST_HEAD(name, type) \
struct name { \
struct type *slh_first; /* first element */ \
}
#define SLIST_HEAD_INITIALIZER(head) \
{ NULL }
#define SLIST_ENTRY(type) \
struct { \
struct type *sle_next; /* next element */ \
}
/*
* Singly-linked List access methods.
*/
#define SLIST_FIRST(head) ((head)->slh_first)
#define SLIST_END(head) NULL
#define SLIST_EMPTY(head) (SLIST_FIRST(head) == SLIST_END(head))
#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
#define SLIST_FOREACH(var, head, field) \
for((var) = SLIST_FIRST(head); \
(var) != SLIST_END(head); \
(var) = SLIST_NEXT(var, field))
#define SLIST_FOREACH_PREVPTR(var, varp, head, field) \
for ((varp) = &SLIST_FIRST((head)); \
((var) = *(varp)) != SLIST_END(head); \
(varp) = &SLIST_NEXT((var), field))
/*
* Singly-linked List functions.
*/
#define SLIST_INIT(head) { \
SLIST_FIRST(head) = SLIST_END(head); \
}
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
(elm)->field.sle_next = (slistelm)->field.sle_next; \
(slistelm)->field.sle_next = (elm); \
} while (0)
#define SLIST_INSERT_HEAD(head, elm, field) do { \
(elm)->field.sle_next = (head)->slh_first; \
(head)->slh_first = (elm); \
} while (0)
#define SLIST_REMOVE_NEXT(head, elm, field) do { \
(elm)->field.sle_next = (elm)->field.sle_next->field.sle_next; \
} while (0)
#define SLIST_REMOVE_HEAD(head, field) do { \
(head)->slh_first = (head)->slh_first->field.sle_next; \
} while (0)
#define SLIST_REMOVE(head, elm, type, field) do { \
if ((head)->slh_first == (elm)) { \
SLIST_REMOVE_HEAD((head), field); \
} else { \
struct type *curelm = (head)->slh_first; \
\
while (curelm->field.sle_next != (elm)) \
curelm = curelm->field.sle_next; \
curelm->field.sle_next = \
curelm->field.sle_next->field.sle_next; \
_Q_INVALIDATE((elm)->field.sle_next); \
} \
} while (0)
#endif /* 0 */
/*
* List definitions.
*/
#define LIST_HEAD(name, type) \
struct name { \
struct type *lh_first; /* first element */ \
}
#define LIST_HEAD_INITIALIZER(head) \
{ NULL }
#define LIST_ENTRY(type) \
struct { \
struct type *le_next; /* next element */ \
struct type **le_prev; /* address of previous next element */ \
}
/*
* List access methods
*/
#define LIST_FIRST(head) ((head)->lh_first)
#define LIST_END(head) NULL
#define LIST_EMPTY(head) (LIST_FIRST(head) == LIST_END(head))
#define LIST_NEXT(elm, field) ((elm)->field.le_next)
#define LIST_FOREACH(var, head, field) \
for((var) = LIST_FIRST(head); \
(var)!= LIST_END(head); \
(var) = LIST_NEXT(var, field))
/*
* List functions.
*/
#define LIST_INIT(head) do { \
LIST_FIRST(head) = LIST_END(head); \
} while (0)
#define LIST_INSERT_AFTER(listelm, elm, field) do { \
if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
(listelm)->field.le_next->field.le_prev = \
&(elm)->field.le_next; \
(listelm)->field.le_next = (elm); \
(elm)->field.le_prev = &(listelm)->field.le_next; \
} while (0)
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.le_prev = (listelm)->field.le_prev; \
(elm)->field.le_next = (listelm); \
*(listelm)->field.le_prev = (elm); \
(listelm)->field.le_prev = &(elm)->field.le_next; \
} while (0)
#define LIST_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.le_next = (head)->lh_first) != NULL) \
(head)->lh_first->field.le_prev = &(elm)->field.le_next;\
(head)->lh_first = (elm); \
(elm)->field.le_prev = &(head)->lh_first; \
} while (0)
#define LIST_REMOVE(elm, field) do { \
if ((elm)->field.le_next != NULL) \
(elm)->field.le_next->field.le_prev = \
(elm)->field.le_prev; \
*(elm)->field.le_prev = (elm)->field.le_next; \
_Q_INVALIDATE((elm)->field.le_prev); \
_Q_INVALIDATE((elm)->field.le_next); \
} while (0)
#define LIST_REPLACE(elm, elm2, field) do { \
if (((elm2)->field.le_next = (elm)->field.le_next) != NULL) \
(elm2)->field.le_next->field.le_prev = \
&(elm2)->field.le_next; \
(elm2)->field.le_prev = (elm)->field.le_prev; \
*(elm2)->field.le_prev = (elm2); \
_Q_INVALIDATE((elm)->field.le_prev); \
_Q_INVALIDATE((elm)->field.le_next); \
} while (0)
/*
* Simple queue definitions.
*/
#define SIMPLEQ_HEAD(name, type) \
struct name { \
struct type *sqh_first; /* first element */ \
struct type **sqh_last; /* addr of last next element */ \
}
#define SIMPLEQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).sqh_first }
#define SIMPLEQ_ENTRY(type) \
struct { \
struct type *sqe_next; /* next element */ \
}
/*
* Simple queue access methods.
*/
#define SIMPLEQ_FIRST(head) ((head)->sqh_first)
#define SIMPLEQ_END(head) NULL
#define SIMPLEQ_EMPTY(head) (SIMPLEQ_FIRST(head) == SIMPLEQ_END(head))
#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)
#define SIMPLEQ_FOREACH(var, head, field) \
for((var) = SIMPLEQ_FIRST(head); \
(var) != SIMPLEQ_END(head); \
(var) = SIMPLEQ_NEXT(var, field))
/*
* Simple queue functions.
*/
#define SIMPLEQ_INIT(head) do { \
(head)->sqh_first = NULL; \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
(head)->sqh_first = (elm); \
} while (0)
#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.sqe_next = NULL; \
*(head)->sqh_last = (elm); \
(head)->sqh_last = &(elm)->field.sqe_next; \
} while (0)
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\
(head)->sqh_last = &(elm)->field.sqe_next; \
(listelm)->field.sqe_next = (elm); \
} while (0)
#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
(head)->sqh_last = &(head)->sqh_first; \
} while (0)
/*
* Tail queue definitions.
*/
#define TAILQ_HEAD(name, type) \
struct name { \
struct type *tqh_first; /* first element */ \
struct type **tqh_last; /* addr of last next element */ \
}
#define TAILQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).tqh_first }
#define TAILQ_ENTRY(type) \
struct { \
struct type *tqe_next; /* next element */ \
struct type **tqe_prev; /* address of previous next element */ \
}
/*
* tail queue access methods
/* Not included in Linux, but are in FreeBSD and friends.
*
* This implementation from FreeBSD's sys/queue.h.
*/
#define TAILQ_FIRST(head) ((head)->tqh_first)
#define TAILQ_END(head) NULL
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
#define TAILQ_LAST(head, headname) \
(*(((struct headname *)((head)->tqh_last))->tqh_last))
/* XXX */
#define TAILQ_PREV(elm, headname, field) \
(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
#define TAILQ_EMPTY(head) \
(TAILQ_FIRST(head) == TAILQ_END(head))
#define TAILQ_FOREACH(var, head, field) \
for((var) = TAILQ_FIRST(head); \
(var) != TAILQ_END(head); \
(var) = TAILQ_NEXT(var, field))
/* removal safe iterator using a temprary element has last param */
#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \
for((var) = TAILQ_FIRST(head), \
(tvar) = TAILQ_FIRST(head) ? TAILQ_NEXT(TAILQ_FIRST(head), field): NULL ; \
(var) != TAILQ_END(head); \
(var = tvar), (tvar) = var ? TAILQ_NEXT(var, field): NULL)
#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
for((var) = TAILQ_LAST(head, headname); \
(var) != TAILQ_END(head); \
(var) = TAILQ_PREV(var, headname, field))
#ifndef TAILQ_FOREACH_SAFE
#define TAILQ_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = TAILQ_FIRST((head)); \
(var) && ((tvar) = TAILQ_NEXT((var), field), 1); \
(var) = (tvar))
#endif
/*
* Tail queue functions.
/* The BSDs have removed CIRCLEQ but it still exists in Linux.
*
* This implementation from OpenBSD sys/queue.h v1.40 as it still has
* CIRCLEQ and includes the safe variations.
* - _Q_INVALIDATE for some extra debugging has been removed as its
* not available on the Linux version of CIRCLEQ.
*/
#define TAILQ_INIT(head) do { \
(head)->tqh_first = NULL; \
(head)->tqh_last = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
(head)->tqh_first->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(head)->tqh_first = (elm); \
(elm)->field.tqe_prev = &(head)->tqh_first; \
} while (0)
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
_Q_ASSERT((elm)); \
_Q_ASSERT((head)); \
(elm)->field.tqe_next = NULL; \
(elm)->field.tqe_prev = (head)->tqh_last; \
*(head)->tqh_last = (elm); \
_Q_ASSERT(*(head)->tqh_last); \
(head)->tqh_last = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
(elm)->field.tqe_next->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(listelm)->field.tqe_next = (elm); \
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
} while (0)
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
(elm)->field.tqe_next = (listelm); \
*(listelm)->field.tqe_prev = (elm); \
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
} while (0)
#define TAILQ_REMOVE(head, elm, field) do { \
if (((elm)->field.tqe_next) != NULL) \
(elm)->field.tqe_next->field.tqe_prev = \
(elm)->field.tqe_prev; \
else \
(head)->tqh_last = (elm)->field.tqe_prev; \
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \
_Q_ASSERT((head)->tqh_first != (elm)); \
_Q_INVALIDATE((elm)->field.tqe_prev); \
_Q_INVALIDATE((elm)->field.tqe_next); \
} while (0)
#define TAILQ_REPLACE(head, elm, elm2, field) do { \
if (((elm2)->field.tqe_next = (elm)->field.tqe_next) != NULL) \
(elm2)->field.tqe_next->field.tqe_prev = \
&(elm2)->field.tqe_next; \
else \
(head)->tqh_last = &(elm2)->field.tqe_next; \
(elm2)->field.tqe_prev = (elm)->field.tqe_prev; \
*(elm2)->field.tqe_prev = (elm2); \
_Q_INVALIDATE((elm)->field.tqe_prev); \
_Q_INVALIDATE((elm)->field.tqe_next); \
} while (0)
#ifndef CIRCLEQ_HEAD
/*
* Circular queue definitions.
@ -456,7 +99,6 @@ struct { \
*/
#define CIRCLEQ_FIRST(head) ((head)->cqh_first)
#define CIRCLEQ_LAST(head) ((head)->cqh_last)
#define CIRCLEQ_END(head) ((void *)(head))
#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)
#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)
#define CIRCLEQ_EMPTY(head) \
@ -467,11 +109,23 @@ struct { \
(var) != CIRCLEQ_END(head); \
(var) = CIRCLEQ_NEXT(var, field))
#define CIRCLEQ_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = CIRCLEQ_FIRST(head); \
(var) != CIRCLEQ_END(head) && \
((tvar) = CIRCLEQ_NEXT(var, field), 1); \
(var) = (tvar))
#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \
for((var) = CIRCLEQ_LAST(head); \
(var) != CIRCLEQ_END(head); \
(var) = CIRCLEQ_PREV(var, field))
#define CIRCLEQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \
for ((var) = CIRCLEQ_LAST(head, headname); \
(var) != CIRCLEQ_END(head) && \
((tvar) = CIRCLEQ_PREV(var, headname, field), 1); \
(var) = (tvar))
/*
* Circular queue functions.
*/
@ -531,35 +185,141 @@ struct { \
else \
(elm)->field.cqe_prev->field.cqe_next = \
(elm)->field.cqe_next; \
_Q_INVALIDATE((elm)->field.cqe_prev); \
_Q_INVALIDATE((elm)->field.cqe_next); \
} while (0)
#define CIRCLEQ_REPLACE(head, elm, elm2, field) do { \
if (((elm2)->field.cqe_next = (elm)->field.cqe_next) == \
CIRCLEQ_END(head)) \
(head).cqh_last = (elm2); \
(head)->cqh_last = (elm2); \
else \
(elm2)->field.cqe_next->field.cqe_prev = (elm2); \
if (((elm2)->field.cqe_prev = (elm)->field.cqe_prev) == \
CIRCLEQ_END(head)) \
(head).cqh_first = (elm2); \
(head)->cqh_first = (elm2); \
else \
(elm2)->field.cqe_prev->field.cqe_next = (elm2); \
_Q_INVALIDATE((elm)->field.cqe_prev); \
_Q_INVALIDATE((elm)->field.cqe_next); \
} while (0)
#endif /* !CIRCLEQ_HEAD */
/* Required by local implementation as well as _SAFE variations. */
#ifndef CIRCLEQ_END
#define CIRCLEQ_END(head) ((void *)(head))
#endif /* !CIRCLEQ_END */
#ifndef CIRCLEQ_FOREACH_SAFE
#define CIRCLEQ_FOREACH_SAFE(var, head, field, tvar) \
for ((var) = CIRCLEQ_FIRST(head); \
(var) != CIRCLEQ_END(head) && \
((tvar) = CIRCLEQ_NEXT(var, field), 1); \
(var) = (tvar))
for ((var) = CIRCLEQ_FIRST(head); \
(var) != CIRCLEQ_END(head) && \
((tvar) = CIRCLEQ_NEXT(var, field), 1); \
(var) = (tvar))
#define CIRCLEQ_FOREACH_REVERSE_SAFE(var, head, headname, field, tvar) \
for ((var) = CIRCLEQ_LAST(head, headname); \
(var) != CIRCLEQ_END(head) && \
((tvar) = CIRCLEQ_PREV(var, headname, field), 1); \
(var) = (tvar))
for ((var) = CIRCLEQ_LAST(head, headname); \
(var) != CIRCLEQ_END(head) && \
((tvar) = CIRCLEQ_PREV(var, headname, field), 1); \
(var) = (tvar))
#endif /* !CIRCLEQ_FOREACH_SAFE */
/*
* Complete TAILQ implementation as sys/queue.h is not available on Windows
* and used by Suricata.
*
* This implementation copied from FreeBSD sys/queue.h.
*/
#ifndef TAILQ_HEAD
/*
* Tail queue declarations.
*/
#define TAILQ_HEAD(name, type) \
struct name { \
struct type *tqh_first; /* first element */ \
struct type **tqh_last; /* addr of last next element */ \
}
#define TAILQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).tqh_first }
#define TAILQ_ENTRY(type) \
struct { \
struct type *tqe_next; /* next element */ \
struct type **tqe_prev; /* address of previous next element */ \
}
/*
* Tail queue functions.
*/
#define TAILQ_EMPTY(head) ((head)->tqh_first == NULL)
#define TAILQ_FIRST(head) ((head)->tqh_first)
#define TAILQ_FOREACH(var, head, field) \
for ((var) = TAILQ_FIRST((head)); \
(var); \
(var) = TAILQ_NEXT((var), field))
#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
for ((var) = TAILQ_LAST((head), headname); \
(var); \
(var) = TAILQ_PREV((var), headname, field))
#define TAILQ_INIT(head) do { \
TAILQ_FIRST((head)) = NULL; \
(head)->tqh_last = &TAILQ_FIRST((head)); \
} while (0)
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
if ((TAILQ_NEXT((elm), field) = TAILQ_NEXT((listelm), field)) != NULL)\
TAILQ_NEXT((elm), field)->field.tqe_prev = \
&TAILQ_NEXT((elm), field); \
else \
(head)->tqh_last = &TAILQ_NEXT((elm), field); \
TAILQ_NEXT((listelm), field) = (elm); \
(elm)->field.tqe_prev = &TAILQ_NEXT((listelm), field); \
} while (0)
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
TAILQ_NEXT((elm), field) = (listelm); \
*(listelm)->field.tqe_prev = (elm); \
(listelm)->field.tqe_prev = &TAILQ_NEXT((elm), field); \
} while (0)
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
if ((TAILQ_NEXT((elm), field) = TAILQ_FIRST((head))) != NULL) \
TAILQ_FIRST((head))->field.tqe_prev = \
&TAILQ_NEXT((elm), field); \
else \
(head)->tqh_last = &TAILQ_NEXT((elm), field); \
TAILQ_FIRST((head)) = (elm); \
(elm)->field.tqe_prev = &TAILQ_FIRST((head)); \
} while (0)
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
TAILQ_NEXT((elm), field) = NULL; \
(elm)->field.tqe_prev = (head)->tqh_last; \
*(head)->tqh_last = (elm); \
(head)->tqh_last = &TAILQ_NEXT((elm), field); \
} while (0)
#define TAILQ_LAST(head, headname) \
(*(((struct headname *)((head)->tqh_last))->tqh_last))
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
#define TAILQ_PREV(elm, headname, field) \
(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
#define TAILQ_REMOVE(head, elm, field) do { \
if ((TAILQ_NEXT((elm), field)) != NULL) \
TAILQ_NEXT((elm), field)->field.tqe_prev = \
(elm)->field.tqe_prev; \
else \
(head)->tqh_last = (elm)->field.tqe_prev; \
*(elm)->field.tqe_prev = TAILQ_NEXT((elm), field); \
} while (0)
#endif /* !TAILQ_HEAD */
#endif /* !_SYS_QUEUE_H_ */
#endif /* !SURICATA_QUEUE_H */

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