HiDPI spacing optimization

pull/7/head
cutefishd 5 years ago
parent 5d390613e2
commit 95fae6e945

@ -45,7 +45,7 @@ Item {
anchors.fill: parent anchors.fill: parent
anchors.leftMargin: FishUI.Units.smallSpacing anchors.leftMargin: FishUI.Units.smallSpacing
anchors.rightMargin: FishUI.Units.smallSpacing anchors.rightMargin: FishUI.Units.smallSpacing
spacing: 0 spacing: FishUI.Units.smallSpacing
StandardItem { StandardItem {
id: acticityItem id: acticityItem
@ -91,13 +91,13 @@ Item {
layoutDirection: Qt.RightToLeft layoutDirection: Qt.RightToLeft
interactive: false interactive: false
clip: true clip: true
spacing: 0 spacing: FishUI.Units.smallSpacing
property var itemSize: rootItem.height * 0.8 property var itemSize: rootItem.height * 0.8
property var itemWidth: itemSize + FishUI.Units.smallSpacing property var itemWidth: itemSize + FishUI.Units.smallSpacing
Layout.fillHeight: true Layout.fillHeight: true
Layout.preferredWidth: itemWidth * count Layout.preferredWidth: (itemWidth + (count - 1) * FishUI.Units.smallSpacing) * count
model: SystemTrayModel { model: SystemTrayModel {
id: trayModel id: trayModel

@ -57,7 +57,7 @@ StatusBar::StatusBar(QQuickView *parent)
void StatusBar::updateGeometry() void StatusBar::updateGeometry()
{ {
const QRect rect = qApp->primaryScreen()->geometry(); const QRect rect = qApp->primaryScreen()->geometry();
QRect windowRect = QRect(rect.x(), rect.y(), rect.width(), 28 * qApp->devicePixelRatio()); QRect windowRect = QRect(rect.x(), rect.y(), rect.width(), 26 * qApp->devicePixelRatio());
setGeometry(windowRect); setGeometry(windowRect);
updateViewStruts(); updateViewStruts();

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