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CMakeLists.txt
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CMake: Remove Flatpak specific commands
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1 month ago |
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audio_stream.cpp
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AudioStream: Fix crash with timestretch disabled
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3 months ago |
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audio_stream.h
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AudioStream: SIMD averaging window calculation
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3 months ago |
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cd_image.cpp
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System: Remove use of CDImage title metadata
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2 months ago |
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cd_image.h
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System: Remove use of CDImage title metadata
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2 months ago |
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cd_image_chd.cpp
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System: Adjust initialization order to better fit FullscreenUI
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9 months ago |
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cd_image_cue.cpp
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Make all single-argument constructors explicit
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3 months ago |
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cd_image_device.cpp
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Data: Add new PromptFont glyphs
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2 months ago |
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cd_image_hasher.cpp
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Qt: Make image verification cancellable
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12 months ago |
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cd_image_hasher.h
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…
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cd_image_m3u.cpp
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System: Remove use of CDImage title metadata
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2 months ago |
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cd_image_mds.cpp
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CDImage: Tidy up Open() method
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9 months ago |
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cd_image_memory.cpp
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Misc: Fix a bunch of code analysis warnings
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7 months ago |
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cd_image_pbp.cpp
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System: Remove use of CDImage title metadata
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2 months ago |
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cd_image_ppf.cpp
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System: Remove use of CDImage title metadata
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2 months ago |
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compress_helpers.cpp
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CompressHelpers: Tidy up and add Deflate
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2 months ago |
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compress_helpers.h
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CompressHelpers: Tidy up and add Deflate
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2 months ago |
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cubeb_audio_stream.cpp
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SmallString: Make constructors explicit
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2 months ago |
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cue_parser.cpp
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Misc: Replace isspace() usage with StringUtil::IsWhitespace()
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9 months ago |
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cue_parser.h
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CDImageCue: Support reading .wav files (WAVE cuesheet files)
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11 months ago |
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d3d11_device.cpp
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GPUDevice: Fix ROV support being disabled
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2 months ago |
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d3d11_device.h
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GPUDevice: Move options to create flags
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2 months ago |
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d3d11_pipeline.cpp
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GPUDevice: Put debug messages/scopes behind conditions
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11 months ago |
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d3d11_pipeline.h
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GPUDevice: Put debug messages/scopes behind conditions
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11 months ago |
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d3d11_stream_buffer.cpp
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GPUDevice: Support generating mipmaps
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11 months ago |
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d3d11_stream_buffer.h
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GPUDevice: Support generating mipmaps
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11 months ago |
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d3d11_texture.cpp
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GPUDevice: Put debug messages/scopes behind conditions
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11 months ago |
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d3d11_texture.h
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GPUDevice: Put debug messages/scopes behind conditions
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11 months ago |
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d3d12_builders.cpp
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GPUDevice: Put debug messages/scopes behind conditions
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11 months ago |
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d3d12_builders.h
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Misc: Replace a bunch of static qualifiers with inline
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3 months ago |
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d3d12_descriptor_heap_manager.cpp
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Build: Add Devel configuration
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11 months ago |
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d3d12_descriptor_heap_manager.h
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…
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d3d12_device.cpp
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GPUDevice: Fix ROV support being disabled
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2 months ago |
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d3d12_device.h
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GPUDevice: Move options to create flags
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2 months ago |
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d3d12_pipeline.cpp
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Misc: Fix a bunch of code analysis warnings
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7 months ago |
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d3d12_pipeline.h
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GPUDevice: Put debug messages/scopes behind conditions
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11 months ago |
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d3d12_stream_buffer.cpp
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…
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d3d12_stream_buffer.h
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…
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d3d12_texture.cpp
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D3D12Device: Fix incorrect state when texture uploaded 2x w/o use
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6 months ago |
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d3d12_texture.h
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GPUDevice: Put debug messages/scopes behind conditions
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11 months ago |
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d3d_common.cpp
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D3DCommon: Load d3d12.dll dynamically
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4 months ago |
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d3d_common.h
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D3DCommon: Load d3d12.dll dynamically
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4 months ago |
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dinput_source.cpp
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InputSource: Support querying current values
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3 months ago |
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dinput_source.h
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InputSource: Support querying current values
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3 months ago |
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elf_file.cpp
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GameList: Fix scanning of ELF files
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11 months ago |
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elf_file.h
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GameList: Fix scanning of ELF files
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11 months ago |
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gpu_device.cpp
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GPUDevice: Move options to create flags
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2 months ago |
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gpu_device.h
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GPUDevice: Move options to create flags
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2 months ago |
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gpu_framebuffer_manager.h
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GPUDevice: Support generating mipmaps
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11 months ago |
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gpu_shader_cache.cpp
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Misc: Collapse more niche log channels
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11 months ago |
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gpu_shader_cache.h
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…
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gpu_texture.cpp
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GPUTexture: Add A1BGR5 format
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11 months ago |
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gpu_texture.h
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GPUTexture: Add A1BGR5 format
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11 months ago |
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host.cpp
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Host: Pack locals in struct
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1 month ago |
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host.h
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Host: Add FormatNumber()
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3 months ago |
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http_downloader.cpp
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Achievements: Release lock while waiting for HTTP requests
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4 months ago |
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http_downloader.h
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Achievements: Release lock while waiting for HTTP requests
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4 months ago |
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http_downloader_curl.cpp
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Misc: Un-namespace Timer
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11 months ago |
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http_downloader_winhttp.cpp
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Always use CTAD with std::unique_lock
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5 months ago |
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image.cpp
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Deps: Swap lunasvg for plutosvg
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7 months ago |
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image.h
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Image: Export RGBA8 conversion functions
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7 months ago |
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imgui_animated.h
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…
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imgui_fullscreen.cpp
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Achievements: Show notification when challenge fails
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2 months ago |
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imgui_fullscreen.h
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Achievements: Show most recent progress update in pause menu
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2 months ago |
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imgui_manager.cpp
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ImGuiManager: Initialize to default text font order
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2 months ago |
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imgui_manager.h
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Declare all namespace-scope constants as inline
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3 months ago |
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ini_settings_interface.cpp
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INISettingsInterface: Only set changed if the value actually changes
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5 months ago |
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ini_settings_interface.h
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Host: Get rid of base settings interface indirection
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5 months ago |
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input_manager.cpp
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InputManager: Map 'old' key names to new on load
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2 months ago |
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input_manager.h
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InputManager: Use scancodes for key mapping
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2 months ago |
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input_source.cpp
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Misc: Fix a bunch of code analysis warnings
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7 months ago |
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input_source.h
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InputSource: Support querying current values
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3 months ago |
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iso_reader.cpp
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Common: Add helper for thread-safe localtime()
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1 month ago |
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iso_reader.h
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ISOReader: Add XA and raw extraction modes
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10 months ago |
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media_capture.cpp
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MediaCapture: Fix default video codec on MacOS
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2 months ago |
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media_capture.h
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…
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metal_device.h
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GPUDevice: Move options to create flags
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2 months ago |
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metal_device.mm
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GPUDevice: Move options to create flags
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2 months ago |
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metal_layer.h
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…
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metal_shaders.metal
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…
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metal_stream_buffer.h
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GPUDevice: Support generating mipmaps
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11 months ago |
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metal_stream_buffer.mm
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GPUDevice: Support generating mipmaps
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11 months ago |
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opengl_context.cpp
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GPUDevice: Move options to create flags
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2 months ago |
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opengl_context.h
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GPUDevice: Move options to create flags
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2 months ago |
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opengl_context_agl.h
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…
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opengl_context_agl.mm
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OpenGLContext: Compile fix on MacOS
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12 months ago |
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opengl_context_egl.cpp
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OpenGLDevice: Fix surfaceless context switch
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11 months ago |
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opengl_context_egl.h
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…
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opengl_context_egl_wayland.cpp
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OpenGLDevice: More verbose logging of surface creation failure
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12 months ago |
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opengl_context_egl_wayland.h
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…
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opengl_context_egl_xcb.cpp
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OpenGLDevice: Support both XCB and Xlib
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12 months ago |
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opengl_context_egl_xcb.h
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OpenGLDevice: Support both XCB and Xlib
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12 months ago |
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opengl_context_egl_xlib.cpp
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OpenGLDevice: Support both XCB and Xlib
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12 months ago |
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opengl_context_egl_xlib.h
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OpenGLDevice: Support both XCB and Xlib
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12 months ago |
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opengl_context_sdl.cpp
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OpenGLDevice: Support SDL window type
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8 months ago |
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opengl_context_sdl.h
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OpenGLDevice: Support SDL window type
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8 months ago |
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opengl_context_wgl.cpp
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…
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opengl_context_wgl.h
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…
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opengl_device.cpp
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OpenGLDevice: Disable PBOs on Panfrost driver
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2 months ago |
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opengl_device.h
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GPUDevice: Move options to create flags
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2 months ago |
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opengl_loader.h
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…
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opengl_pipeline.cpp
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Misc: Replace stringstream str() with C++20 move str()
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9 months ago |
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opengl_pipeline.h
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GPUDevice: Put debug messages/scopes behind conditions
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11 months ago |
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opengl_stream_buffer.cpp
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OpenGLDevice: Add map-based stream buffer paths
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10 months ago |
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opengl_stream_buffer.h
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GPUDevice: Put debug messages/scopes behind conditions
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11 months ago |
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opengl_texture.cpp
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GPUDevice: Remove unused fields
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4 months ago |
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opengl_texture.h
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GPUDevice: Remove unused fields
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4 months ago |
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page_fault_handler.cpp
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PageFaultHandler: Warning fix
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10 months ago |
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page_fault_handler.h
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…
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pch.cpp
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…
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pch.h
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…
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platform_misc.h
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Qt: Add 'Disable Window Rounded Corners' option
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10 months ago |
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platform_misc_mac.mm
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MetalDevice: Retain references to layer
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3 months ago |
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platform_misc_unix.cpp
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Qt: Add 'Disable Window Rounded Corners' option
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10 months ago |
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platform_misc_win32.cpp
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Qt: Add 'Disable Window Rounded Corners' option
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10 months ago |
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postprocessing.cpp
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Deps: Bump FontAwesome to 6.7.2 (#3456)
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4 months ago |
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postprocessing.h
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Declare all namespace-scope constants as inline
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3 months ago |
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postprocessing_shader.cpp
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Misc: Replace isspace() usage with StringUtil::IsWhitespace()
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9 months ago |
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postprocessing_shader.h
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Make all single-argument constructors explicit
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3 months ago |
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postprocessing_shader_fx.cpp
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PostProcessing/FX: Don't try to compile for GL<3.2
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4 months ago |
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postprocessing_shader_fx.h
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PostProcessing/FX: Add support for compute shaders
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7 months ago |
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postprocessing_shader_glsl.cpp
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PostProcessing/GLSL: Fix compile error with interface blocks
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3 months ago |
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postprocessing_shader_glsl.h
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PostProcessing: Get rid of Timer global
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10 months ago |
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sdl_audio_stream.cpp
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InputManager: Switch to SDL3
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9 months ago |
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sdl_input_source.cpp
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SDLInputSource: Fix possible negative input to SDL_GetJoystickButton()
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2 months ago |
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sdl_input_source.h
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InputSource: Support querying current values
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3 months ago |
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shadergen.cpp
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ShaderGen: Fix use of reserved 'packed' keyword
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4 months ago |
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shadergen.h
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ShaderGen: Add UseGLSLInterfaceBlocks()
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4 months ago |
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shiftjis.cpp
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…
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shiftjis.h
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…
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sockets.cpp
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Build: Add Devel configuration
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11 months ago |
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sockets.h
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…
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state_wrapper.cpp
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Achievements: Ensure loading old states behave the same as new
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10 months ago |
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state_wrapper.h
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Achievements: Ensure loading old states behave the same as new
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10 months ago |
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texture_decompress.cpp
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Util: Add TextureDecompress
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11 months ago |
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texture_decompress.h
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Util: Add TextureDecompress
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11 months ago |
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util.props
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D3DCommon: Load d3d12.dll dynamically
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4 months ago |
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util.vcxproj
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OpenGLDevice: Support SDL window type
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8 months ago |
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util.vcxproj.filters
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OpenGLDevice: Support SDL window type
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8 months ago |
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vulkan_builders.cpp
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GPUDevice: Add compute shader support
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11 months ago |
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vulkan_builders.h
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Misc: Replace a bunch of static qualifiers with inline
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3 months ago |
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vulkan_device.cpp
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GPUDevice: Fix ROV support being disabled
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2 months ago |
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vulkan_device.h
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GPUDevice: Move options to create flags
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2 months ago |
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vulkan_entry_points.h
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…
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vulkan_entry_points.inl
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VulkanDevice: Support SDL window type
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8 months ago |
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vulkan_loader.cpp
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VulkanDevice: Support SDL window type
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8 months ago |
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vulkan_loader.h
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VulkanDevice: Support SDL window type
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8 months ago |
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vulkan_pipeline.cpp
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Misc: Fix a bunch of code analysis warnings
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7 months ago |
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vulkan_pipeline.h
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GPUDevice: Put debug messages/scopes behind conditions
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11 months ago |
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vulkan_stream_buffer.cpp
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…
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vulkan_stream_buffer.h
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…
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vulkan_swap_chain.cpp
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SmallString: Make constructors explicit
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2 months ago |
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vulkan_swap_chain.h
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VulkanDevice: Allocate N semaphores for N swap chains
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5 months ago |
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vulkan_texture.cpp
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GPUDevice: Remove unused fields
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4 months ago |
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vulkan_texture.h
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GPUDevice: Remove unused fields
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4 months ago |
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wav_reader_writer.cpp
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CDImageCue: Support reading .wav files (WAVE cuesheet files)
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11 months ago |
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wav_reader_writer.h
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CDImageCue: Support reading .wav files (WAVE cuesheet files)
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11 months ago |
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win32_raw_input_source.cpp
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InputSource: Support querying current values
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3 months ago |
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win32_raw_input_source.h
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InputSource: Support querying current values
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3 months ago |
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window_info.cpp
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GPUDevice: Support pre-rotating swap chains
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11 months ago |
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window_info.h
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WindowInfo: Add SDL window type
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8 months ago |
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x11_tools.cpp
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X11Tools: Load libxcb and friends dynamically
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8 months ago |
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x11_tools.h
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OpenGLDevice: Support both XCB and Xlib
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12 months ago |
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xinput_source.cpp
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XInputSource: Set initial state on connection
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3 months ago |
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xinput_source.h
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XInputSource: Set initial state on connection
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3 months ago |