Commit Graph

82 Commits (8f19ac2deeba1c37ecb269ff813aa438be881fd4)

Author SHA1 Message Date
Stenzek 8f19ac2dee
System: Set rapidyaml error handlers on startup
That way it can be used in multiple places.
10 months ago
Stenzek 462a4a3b50
Controller: Refactor so that GetControllerInfo() can't return null 10 months ago
Stenzek 25ffc5a248
GameDatabase: Warn if multitap enabled on unsupported game
Fear Effect sends a multitap read command, but doesn't know how to
handle it. There's probably others.

Also add a DisableMultitap trait for these games to force it off.
11 months ago
Stenzek 0f51472d64
Misc: Android build fix 11 months ago
Stenzek aafc029682
Misc: Un-namespace Timer 11 months ago
Stenzek 852239ec8a
Qt: Add game list language override option 12 months ago
Stenzek 70a4b5c9f2
GameDatabase: Add missing flags 12 months ago
Stenzek 97d8a35108
GameDatabase: Fix compatibility rating localization 12 months ago
Stenzek 5bca12a840
GameDatabase: Add ForceFullBoot trait
And set it for Nightmare Creatures. Game's disc code is a nightmare.
1 year ago
Stenzek 8def5b5d0a
GameDB: Allow user to choose different mode for ForceDeinterlacing 1 year ago
Stenzek 4963dc1759
Host: Make resource routines fill error object 1 year ago
Stenzek 825dd13c6b
GameDatabase: Fix crash with deinterlacing mode 1 year ago
Stenzek 4ab22921c4
GPUDump: Add GPU dump recording and playback
Implements the specification from:

https://github.com/ps1dev/standards/blob/main/GPUDUMP.md
1 year ago
Stenzek 9050098e3e
GameDatabase: Rework deinterlace mode selection
The mode can either be preferred (if the user has not chosen
progressive), or force (ignore user's choice).

Also remove it from a bunch of games which apparently no longer
need it? Very strange...
1 year ago
Stenzek e0b6f6f1b2
Cheats: Rewrite cheat management system 1 year ago
Stenzek d8fef6f22e
GameDatabase: Store strings as views
Saves duplicating everything in memory, and a ton of heap allocations.
1 year ago
Stenzek ba0708a4ff
GameDatabase: Add parsing of Language field
Also speed up lookups through binary search.
1 year ago
Stenzek 060146a37a
CDROM: Add SubQ Skew option
Fixes corrupted boss sprites in Captain Commando.

One day I'll refactor things to fix this properly.
1 year ago
Stenzek 3dca598063
Log: Switch to enum class
Need to change the channel to a bitset too.. the string lookups are
horribly slow, and conflict when one is a prefix of another.
1 year ago
Stenzek 20b4581bbe
Settings: Remove second source of truth for OSD notifications
And split it into warnings/messages. Warnings are always displayed
regardless of the "Show OSD Messages" setting, because they're critical
and users forget they disable messages.
1 year ago
Stenzek 3078339f64
Common: Extract out ryml helpers 1 year ago
Stenzek a7d8e6d018
Host: Add disambiguation variants for translations 1 year ago
Stenzek 87eded4bce
FileSystem: Fix FD leak with atomic updated file on Linux
Also add the ability to explicitly commit and check for errors.
1 year ago
Stenzek 1446e3035f
Settings: Make Disable Interlacing a Deinterlacing mode
Saving that precious vertical space.
1 year ago
Stenzek f9a594058f
Settings: Force Frame Timings => Force Video Timing
Also drop from GameDB, an override doesn't make sense here anyway,
due to the low success rate with the enhancement.
1 year ago
Stenzek 6d0f92d4fb
dep/fmt: Bump to v11.0.2 1 year ago
spacepaw 63abdb7afd
Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings (#3287) 1 year ago
Stenzek 7f4e5d55db
Misc: Update copyright headers 1 year ago
Stenzek e8b787fb57
Misc: Change various icons 1 year ago
Stenzek 1aa9c2d564
GameDatabase: Add DisableSpriteTextureFiltering trait 1 year ago
Stenzek fda6140088
GameDatabase: Add DisableAutoAnalogMode trait
For games that can handle analog controllers, but the sticks do not do
anything.
1 year ago
Stenzek c3bf267936
System: Remove redundant remap 1 year ago
Stenzek c538df317a
GameDatabase: Add crop mode override 1 year ago
Stenzek 6ce9e571ed
Misc: Purge remaining ByteStream references 1 year ago
Stenzek 7aaaf7c575
GameDatabase: Purge use of ByteStream 1 year ago
Stenzek 440e08cf3e
Qt: Fix crash opening game compatibility report 1 year ago
Stenzek 2a617c505a
GPU/HW: Support using ROV for accurate blending 1 year ago
Stenzek deed0c9713
GameDatabase: Merge compatibility messages 1 year ago
Stenzek 9a89ab3bab
GameDatabase: Add deinterlacing mode override 1 year ago
Stenzek de27e5de92
GPU: Add option to disable PGXP on 2D polygons 1 year ago
Stenzek 7f21226a99
GameDatabase: Warn if vertex cache is enabled but unnecessary 1 year ago
Stenzek 34f20798a1
GPU/HW: Add separate 3D/2D (sprite) texture filtering 1 year ago
Stenzek 8455c9c3c6
GPU/HW: Add 'Force Round Upscaled Texture Coordinates' 1 year ago
Stenzek 4e922a34a7
Log: Simplify macros 1 year ago
Stenzek b6d019db66
Misc: Replace log printf calls with fmt 1 year ago
Stenzek 5808e14b7e
GameDatabase: Warning fix 2 years ago
Stenzek d3546d18a1
Qt: Add compatibility report in game summary 2 years ago
Stenzek ca3cfbaa99
Misc: Pass string_view by value 2 years ago
Stenzek 3e99084770
Settings: Fix double source of truth for controller names 2 years ago
Stenzek cb6be52404
GameDatabase: Warn if CPU mode is enabled and unnecessary 2 years ago