Commit Graph

1567 Commits (1ed57a9fdfb35e81f96d33a30a112bb31ec0cb44)

Author SHA1 Message Date
Connor McLaughlin 1ed57a9fdf Qt: Hook up mouse events to ImGui 5 years ago
Connor McLaughlin dbce58e07d CDROM: Display paused position in debug window 5 years ago
Connor McLaughlin 35093818c6 libretro: Add resolutions up to 16x 5 years ago
Albert Liu c44e74db80 GPU: Compute VRAM display width from GP1(06h) values
Fixes overpadding in some specific cases, e.g. when cropping overscan in
Captain Commando.
5 years ago
Connor McLaughlin 8febf5df04 D3D11HostDisplay: Fix reversed feature level order 5 years ago
Connor McLaughlin 113b0f57d6 libretro: Fix Vulkan context creation on Mali
We don't use the loader functions here anyway, so no need to try to
retrieve them.
5 years ago
Connor McLaughlin 3ad780b52e libretro: Fix logging breaking when retro_set_environment called twice 5 years ago
Connor McLaughlin 282f166e7a Vulkan/StagingBuffer: Don't try to invalidate unmapped buffer
Fixes crash on Mali.
5 years ago
Connor McLaughlin fb6538da35 Vulkan/Context: Allocate SSBO descriptors in global set
Fixes vram write buffer creation failing on Mali.
5 years ago
Connor McLaughlin 50a25b63b1 CDROM: Track seek position when resetting
Fixes Blasto hanging after starting game.
5 years ago
Connor McLaughlin d1a2ebd8f3 GPU/HW: Eliminate CPU round trip on oversized VRAM writes 5 years ago
Connor McLaughlin 86c6be41b3 SDL: Wayland support 5 years ago
Connor McLaughlin 4ce5f7e802 GLContext: Wayland support 5 years ago
Connor McLaughlin eab70546c8 CDROMAsyncReader: Only log warning when waiting time exceeds 1ms 5 years ago
Connor McLaughlin c5e8327e7a CDROM: Seek to LBA 0 when resetting
Fixes Love & Destroy.
5 years ago
Connor McLaughlin 71157b171e CDROM: Use partial seek position when re-seeking 5 years ago
Connor McLaughlin 4d1880091e GPU: Ignore display start bit 0 instead of reducing width 5 years ago
Connor McLaughlin 93abf8e53d GPU: Drop least significant bit of display start address
Fixes extra column in some games, e.g. Nascar Thunder 2004,
U.S. Navy Fighters.
5 years ago
Connor McLaughlin 604ff20b0d AnalogController: Treat rumble as binary on/off
Fixes vibration in Final Fantasy 8.
5 years ago
Connor McLaughlin d6ec1fd84e Build fix 5 years ago
Connor McLaughlin c01854e9d1 Define LIBRETRO macro when building core, skip swap chain 5 years ago
Connor McLaughlin a5fe740e30 Fix a bunch of compiler warnings 5 years ago
Connor McLaughlin 60a739e305 D3D11HostDisplay: Add __has_include check for dxgi1_5.h 5 years ago
Connor McLaughlin 9685be9064 D3D11/ShaderCache: Remove feature level 12 enum usage
It's not used anyway.
5 years ago
Connor McLaughlin 5984f977ca D3D11HostDisplay: Ensure we only get feature level 10-11 5 years ago
Connor McLaughlin 46dfccef81 Common/DimensionalArray: Don't break clang 5 years ago
Connor McLaughlin 532c2a0c15 cmake: Drop msbuild-based libretro dll in top-level dir too 5 years ago
Connor McLaughlin a68bbb3e85 Common/DimensionalArray: Work around VC2017 issue 5 years ago
Connor McLaughlin 068b244303 libretro: Do SET_CORE_OPTIONS unconditionally 5 years ago
Connor McLaughlin 57cf40d1ae Bus: Work around VS2017 bug with std::array 5 years ago
Connor McLaughlin 6ae5caa23b Common/StringUtil: Add missing include 5 years ago
Connor McLaughlin 209d7c67e9 GPU/OpenGL: Prefer SSBOs over small texel buffers+subimage 5 years ago
Connor McLaughlin 922003ba50 libretro: Ignore renderer changes
RetroArch does not support hot swapping renderers.
5 years ago
Connor McLaughlin 97a946bd62 CommonHostInterface: Implement frame step hotkey 5 years ago
Connor McLaughlin 01287cb7da build: Support building libretro core for Android 5 years ago
Connor McLaughlin c242d4707f build: Drop Linux libretro core in current directory too 5 years ago
Connor McLaughlin 089b1d465f build: Drop libretro DLL in build directory 5 years ago
Connor McLaughlin 9a631ff52c build: Don't build unit tests for libretro core 5 years ago
Connor McLaughlin 729e1b3392 GLContext: Fix Android context creation 5 years ago
Connor McLaughlin da180a1c4f Vulkan: Fix crash when device creation fails 5 years ago
Connor McLaughlin 1d4b5e22cb Vulkan: Fall back to geometryShader when fillModeNonSolid unsupported 5 years ago
Connor McLaughlin d1eae288bf GameList: Add EntryCompatibilityRatingToString 5 years ago
Connor McLaughlin 5274fa32ac Qt: Pump events on main thread when waiting for init 5 years ago
Connor McLaughlin 76cb52407b SDLControllerInterface: Init joystick API as well 5 years ago
Connor McLaughlin 547e8b239b libretro: Reduce base width/height
Stops the window opening so large.
5 years ago
Connor McLaughlin 11c0601a67 libretro: Work around hw render interface pointer being freed 5 years ago
Albert Liu e42d5fed75 GPU: Adjust 4-pixel boundary alignment formula
Fixes missing edge in Tenchi wo Kurau II: Sekiheki no Tatakai.
5 years ago
Albert Liu 000a51298a GPU: Don't round screen size to 4-pixel multiple 5 years ago
Albert Liu e2b1158514 GPU: Report CRTC padding as signed in debug window 5 years ago
Connor McLaughlin 67bc14dac9 CI: Use libretro core naming convention 5 years ago