Commit Graph

9469 Commits (sio)
 

Author SHA1 Message Date
Stenzek e3cb3d029b
FullscreenUI: Fix system not unpausing after HC disable popup 4 months ago
Stenzek 27fc7de07a
FullscreenUI: Add translucency/shadow to achievement notifications 4 months ago
Stenzek a1e5bb7bc0
FullscreenUI: Display legend for achievement status icons 4 months ago
Stenzek 61de096d26
FullscreenUI: Add status text (left side of footer) 4 months ago
Stenzek 4f00a7c7c1
FullscreenUI: Add rounding to achievements progress bars 4 months ago
Stenzek 3420af829c
FullscreenUI: Display unlock rarity in achievements view 4 months ago
Stenzek 830842891e
GameList: Rename max value enum for consistency 4 months ago
Stenzek dd885cfe2f
GameList: Cache invalid entries
Saves repeatedly scanning them every time the application starts.
4 months ago
Stenzek 8a0400ad2c
GameList: Don't try to scan gpudump files 4 months ago
Stenzek bcd4b918dc
FullscreenUI: Fix black screen on renderer change 4 months ago
Stenzek c82c007a75
FullscreenUI: Add settings reset option to settings 4 months ago
Stenzek 0a470067f5
FullscreenUI: Move appearance up in settings order 4 months ago
Stenzek 9734066514
FullscreenUI: Add StaticGray background 4 months ago
Stenzek 2a86faa51e
FullscreenUI: Replace landing icons with colourable icons 4 months ago
Stenzek 4bac7cb79e
FullscreenUI: Fix some dialogs not being cancellable
i.e. exitable with right mouse click/B button.
4 months ago
KamFretoZ db3b689166
FullscreenUI: Add Dark Ruby theme (#3389) 4 months ago
Stenzek 1189f53840
FullscreenUI: Add 'Automatic' theme that syncs with Qt 4 months ago
Stenzek 6e27b8ab91
FullscreenUI: Add option to start/open to game list 4 months ago
Stenzek 3d0f038697
FullscreenUI: Move game list settings to main tab
And add resume to game list/grid.
4 months ago
Stenzek 6c867859bf
FullscreenUI: Apply theme to loading screen 4 months ago
Stenzek f11c31b41c
ImGuiOverlays: Apply theme to save state selector 4 months ago
Stenzek cffafad2ca
ImGuiManager: Use fullscreen UI theme for OSD 4 months ago
Stenzek b6fa2cecd3
FullscreenUI: Fix shadowed text alpha again 4 months ago
Stenzek 9c971825a9
FullscreenUI: Apply theme to ingame achievement overlays 4 months ago
Stenzek c57689cc90
FullscreenUI: Inherit colour alpha for shadowed text 4 months ago
Stenzek 511663198e
Qt: Update glyph ranges 4 months ago
zkdpower 531b3e103a
Update the Simple-Chinese translation to latest. (#3388) 4 months ago
Stenzek e422afdec1
FullscreenUI: Improve achievements pause menu overlays
- Add most recent unlock/nearest completion.
- Make it look nicer and better fit with the rest of the interface.
4 months ago
Stenzek ba3295930c
VulkanDevice: Allow 0x0 window size
Fixes minimizing in render-to-separate-window mode.
4 months ago
KamFretoZ 4fc49ee0ca
FullscreenUI: Tweak the highlight background color (#3387) 4 months ago
Stenzek f6296ceb09
Qt: Increase setup wizard dialog height
Needs it on Linux otherwise graphics combos are shrunk.
4 months ago
Stenzek 9a9ed52b70
Qt: Fix vertical alignment in patches page 4 months ago
Stenzek 44af55a77f
FullscreenUI: Differentiate title/subtitle colours
Makes it easier to read.
4 months ago
Stenzek 72a0ba1e8e
FullscreenUI: Fix pause menu light theme shadow colour 4 months ago
Stenzek aeadd4c280
FullscreenUI: Move game info to top of pause menu 4 months ago
Stenzek d6ab840e4b
FullscreenUI: Use RetroAchievements game icon as fallback game image 4 months ago
Stenzek 492a55ee8b
FullscreenUI: Add icons to achievement list categories 4 months ago
Stenzek 541af8d5de
GDBServer: Stub out thread commands 4 months ago
Stenzek 7bae23d79d
GDBServer: Implement memory breakpoints 4 months ago
Stenzek a0c06f8d9c
GDBServer: Implement 's' command (single step) 4 months ago
Stenzek 814263b442
GDBServer: Mostly rewrite handlers and fix undefined behaviour
Remove all heap allocations.
Remove copies.
4 months ago
Stenzek 2f5855a7a4
GDBServer: Get rid of <map> usage 4 months ago
Stenzek cd694c01d8
GDBServer: Improve ack handling
Treat acks as complete packets, that way it doesn't spam an error
when only an ack is sent.
4 months ago
Stenzek c717f547cf
Deps: Update to SDL3 3.2.8 4 months ago
Stenzek 8bffd9725e
Qt: Lock system when automatic updater shows
Prevents messyness when launching in fullscreen+big picture.
4 months ago
Stenzek e25f287d60
Qt: Avoid stuck in temporary render-to-separate mode 4 months ago
Stenzek 9f0bbccd50
Achievements: Fix progress bar text alignment 4 months ago
Víctor "IlDucci 29f19d0ab6
Spanish (Spain) translation update (#3386)
- Adding new strings.
4 months ago
Stenzek 58dc7562a3
GPU/HW: Add in-pass clear depth pipeline
Instead of clearing the entire buffer, we only need to wipe out the
current drawing area. Saves a decent chunk of memory bandwidth in games
that end up spamming clears.
4 months ago
Stenzek ee6887b68a
GPU/HW: Add stat for depth buffer clears 4 months ago