Commit Graph

9469 Commits (sio)
 

Author SHA1 Message Date
Stenzek 609fa5c7d7
GPUDevice: Add sampler cache to base class
Removes per-backend bookkeeping in D3D12 and Vulkan.
6 months ago
Stenzek da13579356
GPU: Align presenter/backends to cache line 6 months ago
Stenzek dd9788262e
GPU: Refactor display presentation workflow
Adds the ability to set overlays, and fixes postfx with prerotation.
6 months ago
Stenzek 6cba825bac
System: Add fatal error shutdown path
Switch to a null backend and shut down the system instead of crashing.
6 months ago
Stenzek d52bf795e4
GPU: Split backend into Backend+Presenter 6 months ago
Stenzek 8f19ac2dee
System: Set rapidyaml error handlers on startup
That way it can be used in multiple places.
6 months ago
Stenzek 08d2586a86
System: Allow host to set async worker count
For regtest.
6 months ago
Stenzek e41f179108
PostProcessing: Fix erroneous reload message 6 months ago
Stenzek 1481c1d231
System: Post-processing is shut down on GPU thread 6 months ago
Stenzek b9822602b2
FullscreenUI: Show game icons in game list 6 months ago
Stenzek f98b904c50
FullscreenUI: Add 'Set Cover Image' to game list 6 months ago
Stenzek 7cc47551a4
FullscreenUI: Fix parent scroll resetting on directory change 6 months ago
Stenzek e34d23c8e7
FullscreenUI: Implicitly close non-multichoice dialogs
Also fixes disc swap using a multichoice instead of single.
6 months ago
Stenzek a7ab53f02c
GPU: Fix GLSL ES compile error with weave deinterlacing 6 months ago
Stenzek 43e7be902c
Misc: Add missing error reporting to a couple of WriteBinaryFiles() 6 months ago
Stenzek 227c249d7f
FullscreenUI: Skip SVG prefix if image is not a SVG 6 months ago
Stenzek c34dda39b7
FullscreenUI: Fix invalidating images with size hints 6 months ago
Stenzek e8a4296fd6
FullscreenUI: Add missing settings lock acquire 6 months ago
Stenzek e94973cd28
FullscreenUI: Fix disc swap running on GPU thread 6 months ago
Stenzek d054d76a76
FileSystem: Add Error to CopyFilePath() 6 months ago
Stenzek feeb8d9e56
CI: Fix Flatpak manifest URL 6 months ago
Stenzek fbb63a81a8
FullscreenUI: Change default background and add Strobe 6 months ago
Stenzek 7deaaa8b26
FullscreenUI: Use ImGui dialogs for boot failure 6 months ago
Stenzek e554456a00
System: Fix blank display on pause-on-start 6 months ago
Stenzek 3be4f1983d
GPU: Fix playback of VRAM updates during draws 6 months ago
Stenzek bf7ca1951e
Qt: Fix game list search box oversizing 6 months ago
Anderson Cardoso 2957f55450
Atualização Português do Brasil (#3356)
Atualizado para a última versão
6 months ago
Stenzek 092b2803c5
GPU/HW: Flipping the mask bit test should flush 6 months ago
Stenzek cd8a160d8d
GPU/HW: Clear alpha channel in opaque replacements
This is the value for bit15 in the framebuffer. Silent Hill
needs it to be zero, I'm not aware of anything that needs
specific values yet. If it did, we'd need a different dumping
technique.
6 months ago
Stenzek a0c075e079
CI/Flatpak: Bump to SDL2 2.30.11
Apparently I forgot to do this.
6 months ago
Stenzek add76c267a
Achievements: Fix request spam downloading own badge icon 6 months ago
Stenzek c4a7456689
GPU/SW: Use no_unique_address for potentially-unused varyings 6 months ago
Stenzek 804b8ff777
CDROM: Remove redundant min() 6 months ago
Stenzek 10de915ae0
System: Remove 'sync_to_host_with_vsync'
Disabling the throttler with threaded rendering just leads to the CPU
thread pushing multiple frames, and getting backpressured from the GPU
thread. In other words, input lag.
6 months ago
Stenzek 074a8a2653
GPUThread: Fix input OSD with threaded rendering off 6 months ago
Stenzek f6f709bcc5
System: Fix vsync preventing fast forward/turbo 6 months ago
Stenzek 0507054675
Common: Add vector rsize() 6 months ago
Stenzek 93771981a6
FullscreenUI: Add sort alphabetically option to cheat page 6 months ago
Stenzek 79245b6cd6
FullscreenUI: Make footer text background semitransparent 6 months ago
Stenzek 57f3fee28c
Common: Further optimize alltrue()/allfalse() on ARM 6 months ago
Stenzek 0189e1ef81
Common: Fix vector allfalse() on ARM32 6 months ago
Stenzek 45b500bc2c
GPU/HW: Fix draw call count spiking in some scenarios 6 months ago
Stenzek 3687697d0e
CPU/CodeCache: Only reset used portion of buffer
Saves writing 48MB every reset.
6 months ago
Stenzek 1952869cdc
Cheats: Author field should be exported 6 months ago
Daniel Nylander 68d9971171
Updated Swedish translation (#3355) 6 months ago
Stenzek 050bda8cd2
FullscreenUI: Fix scroll reset on resume state popup 6 months ago
Stenzek 135d99ac17
FullscreenUI: Fix incorrect help text 6 months ago
Stenzek 7973a91438
FullscreenUI: Make menu item backgrounds slightly transparent
Blends with background.
6 months ago
Stenzek 2e95667ec2
Qt: Fix returning to desktop mode from Big Picture 6 months ago
Stenzek bbb1befa43
RegTest: Build fix 6 months ago