Commit Graph

9204 Commits (cached-interpreter)
 

Author SHA1 Message Date
Stenzek 0c7636b3c3
System: Add missing safe mode disable messages 8 months ago
Stenzek 541985fb70
Qt: Add ISO Browser 8 months ago
Stenzek 58f5d7e1ba
Qt: Fix missing status message on delayed progress show 8 months ago
Stenzek e9644c7eeb
ISOReader: Add file extraction helpers 8 months ago
Víctor "IlDucci 20df4ec14e
Spanish (Spain) update 2024/12/03 (#3340)
Translation of latest changes.
8 months ago
Stenzek fe3b4154b7
PostProcessing: Fix crash on UI open with OpenGL 8 months ago
Stenzek 3ca2579882
Qt: Add additional early SSE4.1 check on Windows
reshadefx uses roundss in std::unordered_map initializers, no other way
to stop this. If it's not reshade, it'll probably be something else.
8 months ago
Stenzek 84a1e209ea
OpenGLDevice: Lock pipeline cache on Linux
Prevents multiple processes from trampling on one another.
8 months ago
Stenzek 04e472d088
FileSystem: Add non-blocking option to POSIXLock 8 months ago
Stenzek d93c713fb7
FileSystem: Make POSIXLock moveable 8 months ago
Stenzek 5b6e3a952c
System: Reset code cache on fastmem mode change
Fixes excess backpatching and potential crashes when changing mode.
8 months ago
Stenzek 0a2facfaeb
Settings: Don't enable fastmem without recompiler
Don't need to bother allocating memory otherwise.
8 months ago
Stenzek d3ceda0c5b
CPU/CodeCache: Improve block host size heuristics
Codegen is much better these days, especially with NewRec.
8 months ago
Stenzek 9a5ee3aae6
Qt: Fix horizontal scrollbar showing in summary track list 8 months ago
Anderson Cardoso 03eb4a6bf9
Atualização Português do Brasil (#3339) 8 months ago
Stenzek 25063d4018
Achievements: Fix overlay stacking 8 months ago
Stenzek 14ff89d0c0
MetalDevice: Fix incorrect pixel format for RGB5A1 8 months ago
Stenzek 297165d1ee
Deps: Fix MacOS build 8 months ago
Stenzek cbc22a89f7
GPU/HW: Fix TC + SW-For-Readbacks combo 8 months ago
Stenzek ac79e43cc0
Deps: Bump versions
- Qt to 6.8.1.
- Harfbuzz to 10.1.0.
- libzip to 11.11.2.
8 months ago
Stenzek 3959c83bd4
GPU/TextureCache: Fix split writes not dumping 8 months ago
Stenzek 22edf23269
GPU: Fix parameter logging of some commands 8 months ago
Stenzek 6756c96fa2
CDROM: Improve SeekL -> ReadN timing
See comments - Mech stops at target Data - 2, or SubQ target.
8 months ago
Stenzek 71e1032605
GameDB: Army Men: Sarge's Heroes 8 months ago
Stenzek 2f70d1bd9c
CPU: Write trace log to data directory 8 months ago
Stenzek e9848a6182
Misc: Collapse more niche log channels 8 months ago
Stenzek 9df59713da
GPUDevice: Put debug messages/scopes behind conditions
And completely compile them out in Release builds.

Gets Devel close to Release in terms of performance.
8 months ago
Stenzek 0faa9cf650
Build: Add Devel configuration
Gets you debug assertions and logging, while still producing an
optimized executable.
8 months ago
Stenzek 2a7625e67c
CI: Add workflow dispatch triggers for all jobs
Useful for running just one platform on a branch.
8 months ago
Stenzek 4aa9857c53
Qt: Fix fallback binding layout not including motors 8 months ago
Stenzek aff623b772
GameDB: JogCon games 8 months ago
Stenzek 7c627a8c83
Controller: Add JogCon
This is probably wrong, but I have no way of testing it with an actual
force feedback wheel.

PRs welcome to improve it further.
8 months ago
Stenzek f9c125c1a1
InputManager: Add ForceFeedbackDevice interface 8 months ago
Stenzek d7d028ac5c
GameDB: Recompiler ICache for Resident Evil 3
CD code gets super screwed up and sends multiple commands without
waiting for them to finish.
8 months ago
Stenzek b87c6dde6c
CDROM: More logging tidy-up 8 months ago
Stenzek 4fe3e1147d
Controller: Add GetPortDisplayName() that takes pad index 8 months ago
Stenzek 9fc9f4b9e9
Settings: Fix hash cache fields not being compared 8 months ago
Stenzek 00132c6070
AnalogController: Fix more log spam 8 months ago
Stenzek 9c2244f40e
Qt: CustomizeWindowHint should be set for no-close-button 8 months ago
Stenzek 42c5f9169f
CI: Merge all packaging scripts to one directory 8 months ago
Stenzek c6746e76f1
CPU/Intepreter: Raise #RI on invalid COP0 move 8 months ago
Stenzek 62414b0c4c
CPU/Interpreter: IBE should not set BD/BT
Apparently. Nothing relies on this. :P
8 months ago
Stenzek 67041d217b
Qt: Improve shortcuts
- CTRL/+, CTRL/- no longer show in menu for zooming, but still activate.
- CTRL+O will open a new disc/game from file.
- F5 will refresh the game list (i.e. scan for new games).
- F3/CTRL+F will send focus to the game list search box.
- Pressing Enter in the search box will send focus to the first game
  list row.
- ALT+ENTER in the game list will open Game Properties.
8 months ago
Stenzek 145ad2db27
GameList: Fix scanning of ELF files 8 months ago
Stenzek 9dec34c8c0
Settings: Disable texture replacements if TC disabled
Stops replacements being enumerated in the software renderer as well.
8 months ago
Stenzek f1435dcf67
Settings: Bump maximum hash cache size
Hopefully mobile will be okay with it.. I know Adreno GL
craps out around 8,000 texture objects.
8 months ago
Stenzek 53008eb34a
GPU/HW: Allow use of RGB5A1 for texture cache
Reduces bandwidth and storage requirements by 50%.
8 months ago
Stenzek c6e2235ee2
GPU/HW: Vectorize texture conversion routines
~100% speed up for RGBA8, ~50% for RGB5A1.
8 months ago
Stenzek fa4dc381ed
GPUDevice: Rename RGBA5551 to RGB5A1
And fix the incorrect format for Vulkan.
8 months ago
Stenzek dfacf9e8db
VulkanDevice: Only create swap chain framebuffer without dynamic rendering 8 months ago