GameDB: Disable WS for Breath of Fire IV

While it fares better than III, at wider ARs the sprite scaling
completely breaks.

Also fix the name for the Japanese release.
pull/3308/head
Stenzek 1 year ago
parent ff194844de
commit f4b88edc49
No known key found for this signature in database

@ -19164,6 +19164,7 @@ SLES-03552:
- DigitalController - DigitalController
traits: traits:
- ForceRecompilerICache - ForceRecompilerICache
- DisableWidescreen # Breaks sprite sizes.
metadata: metadata:
publisher: "Capcom" publisher: "Capcom"
developer: "Capcom" developer: "Capcom"
@ -19188,6 +19189,7 @@ SLUS-01324:
- DigitalController - DigitalController
traits: traits:
- ForceRecompilerICache - ForceRecompilerICache
- DisableWidescreen # Breaks sprite sizes.
metadata: metadata:
publisher: "Capcom" publisher: "Capcom"
developer: "Capcom" developer: "Capcom"
@ -19203,12 +19205,13 @@ SLUS-01324:
multitap: false multitap: false
linkCable: false linkCable: false
SLPS-02728: SLPS-02728:
name: "Breath of Fire IV (USA) (Beta)" name: "Breath of Fire IV: Utsurowazaru Mono"
controllers: controllers:
- AnalogController - AnalogController
- DigitalController - DigitalController
traits: traits:
- ForceRecompilerICache - ForceRecompilerICache
- DisableWidescreen # Breaks sprite sizes.
codes: codes:
- SLPS-02728 - SLPS-02728
- SLPM-87159 - SLPM-87159

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