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@ -113,7 +113,7 @@ public:
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Chain(const char* section);
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Chain(const char* section);
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~Chain();
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~Chain();
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ALWAYS_INLINE bool HasStages() const { return m_stages.empty(); }
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ALWAYS_INLINE bool HasStages() const { return !m_stages.empty(); }
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ALWAYS_INLINE bool NeedsDepthBuffer() const { return m_needs_depth_buffer; }
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ALWAYS_INLINE bool NeedsDepthBuffer() const { return m_needs_depth_buffer; }
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ALWAYS_INLINE GPUTexture* GetInputTexture() const { return m_input_texture.get(); }
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ALWAYS_INLINE GPUTexture* GetInputTexture() const { return m_input_texture.get(); }
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ALWAYS_INLINE GPUTexture* GetOutputTexture() const { return m_output_texture.get(); }
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ALWAYS_INLINE GPUTexture* GetOutputTexture() const { return m_output_texture.get(); }
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