[fix_encoding] Remove fix_encoding
The fix_encoding module within depot_tools was included back in the python2[1] days to as a be all encoding fix boilerplate that is called across depot_tools scripts. However, now that depot_tools officially deprecated support for py2 and support >= 3.8[2], the boilerplate is not needed anymore. * `fix_win_codec()`[3] The 'cp65001' codec issue this fixes is fixed in python 3.3[4]. * `fix_default_encoding()`[5] python3 defaults to utf8. * `fix_win_sys_argv()`[6] sys.srgv unicode issue is fixed in python3[7]. * `fix_win_console()`[8] Fixed[9]. [1] https://codereview.chromium.org/6721029 [2] https://crrev.com/371aa997c04791d21e222ed43a1a0d55b450dd53/README.md [3] https://source.chromium.org/chromium/chromium/tools/depot_tools/+/main:fix_encoding.py;l=123-132;drc=cfa826c9845122d445dce4f51f556381865dbed3 [4] https://github.com/python/cpython/issues/57425#issuecomment-1093559969 [5] https://source.chromium.org/chromium/chromium/tools/depot_tools/+/main:fix_encoding.py;l=29-66;drc=cfa826c9845122d445dce4f51f556381865dbed3 [6] https://crsrc.org/d/fix_encoding.py;l=73-120;drc=cfa826c9845122d445dce4f51f556381865dbed3 [7] https://github.com/python/cpython/issues/46381#issuecomment-1093409968 [8] https://source.chromium.org/chromium/chromium/tools/depot_tools/+/main:fix_encoding.py;l=315-344;drc=cfa826c9845122d445dce4f51f556381865dbed3 [9] https://github.com/python/cpython/issues/45943#issuecomment-1093402603 Bug: 1501984 Change-Id: I1d512a4b1bfe14e680ac0aa08027849b999cc638 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/tools/depot_tools/+/5263016 Reviewed-by: Josip Sokcevic <sokcevic@chromium.org> Reviewed-by: Dirk Pranke <dpranke@google.com> Commit-Queue: Aravind Vasudevan <aravindvasudev@google.com>changes/16/5263016/6
parent
120efcb475
commit
1f441eb375
@ -1,322 +0,0 @@
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# Copyright (c) 2011 The Chromium Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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"""Collection of functions and classes to fix various encoding problems on
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multiple platforms with python.
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"""
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import codecs
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import locale
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import os
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import sys
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def complain(message):
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"""If any exception occurs in this file, we'll probably try to print it
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on stderr, which makes for frustrating debugging if stderr is directed
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to our wrapper. So be paranoid about catching errors and reporting them
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to sys.__stderr__, so that the user has a higher chance to see them.
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"""
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print(isinstance(message, str) and message or repr(message),
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file=sys.__stderr__)
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def fix_default_encoding():
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"""Forces utf8 solidly on all platforms.
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By default python execution environment is lazy and defaults to ascii
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encoding.
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http://uucode.com/blog/2007/03/23/shut-up-you-dummy-7-bit-python/
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"""
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if sys.getdefaultencoding() == 'utf-8':
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return False
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# Regenerate setdefaultencoding.
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reload(sys)
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# Module 'sys' has no 'setdefaultencoding' member
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# pylint: disable=no-member
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sys.setdefaultencoding('utf-8')
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for attr in dir(locale):
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if attr[0:3] != 'LC_':
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continue
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aref = getattr(locale, attr)
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try:
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locale.setlocale(aref, '')
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except locale.Error:
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continue
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try:
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lang, _ = locale.getdefaultlocale()
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except (TypeError, ValueError):
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continue
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if lang:
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try:
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locale.setlocale(aref, (lang, 'UTF-8'))
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except locale.Error:
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os.environ[attr] = lang + '.UTF-8'
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try:
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locale.setlocale(locale.LC_ALL, '')
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except locale.Error:
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pass
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return True
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###############################
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# Windows specific
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def fix_win_codec():
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"""Works around <http://bugs.python.org/issue6058>."""
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# <http://msdn.microsoft.com/en-us/library/dd317756.aspx>
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try:
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codecs.lookup('cp65001')
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return False
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except LookupError:
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codecs.register(
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lambda name: name == 'cp65001' and codecs.lookup('utf-8') or None)
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return True
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class WinUnicodeOutputBase(object):
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"""Base class to adapt sys.stdout or sys.stderr to behave correctly on
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Windows.
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Setting encoding to utf-8 is recommended.
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"""
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def __init__(self, fileno, name, encoding):
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# Corresponding file handle.
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self._fileno = fileno
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self.encoding = encoding
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self.name = name
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self.closed = False
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self.softspace = False
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self.mode = 'w'
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@staticmethod
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def isatty():
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return False
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def close(self):
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# Don't really close the handle, that would only cause problems.
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self.closed = True
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def fileno(self):
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return self._fileno
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def flush(self):
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raise NotImplementedError()
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def write(self, text):
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raise NotImplementedError()
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def writelines(self, lines):
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try:
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for line in lines:
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self.write(line)
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except Exception as e:
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complain('%s.writelines: %r' % (self.name, e))
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raise
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class WinUnicodeConsoleOutput(WinUnicodeOutputBase):
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"""Output adapter to a Windows Console.
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Understands how to use the win32 console API.
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"""
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def __init__(self, console_handle, fileno, stream_name, encoding):
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super(WinUnicodeConsoleOutput,
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self).__init__(fileno, '<Unicode console %s>' % stream_name,
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encoding)
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# Handle to use for WriteConsoleW
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self._console_handle = console_handle
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# Loads the necessary function.
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# These types are available on linux but not Mac.
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# pylint: disable=no-name-in-module,F0401
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from ctypes import byref, GetLastError, POINTER, windll, WINFUNCTYPE
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from ctypes.wintypes import BOOL, DWORD, HANDLE, LPWSTR
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from ctypes.wintypes import LPVOID # pylint: disable=no-name-in-module
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self._DWORD = DWORD
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self._byref = byref
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# <http://msdn.microsoft.com/en-us/library/ms687401.aspx>
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self._WriteConsoleW = WINFUNCTYPE(BOOL, HANDLE, LPWSTR, DWORD,
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POINTER(DWORD),
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LPVOID)(('WriteConsoleW',
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windll.kernel32))
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self._GetLastError = GetLastError
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def flush(self):
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# No need to flush the console since it's immediate.
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pass
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def write(self, text):
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try:
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if isinstance(text, bytes):
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# Bytestrings need to be decoded to a string before being passed
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# to Windows.
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text = text.decode(self.encoding, 'replace')
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remaining = len(text)
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while remaining > 0:
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n = self._DWORD(0)
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# There is a shorter-than-documented limitation on the length of
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# the string passed to WriteConsoleW. See
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# <http://tahoe-lafs.org/trac/tahoe-lafs/ticket/1232>.
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retval = self._WriteConsoleW(self._console_handle, text,
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min(remaining, 10000),
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self._byref(n), None)
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if retval == 0 or n.value == 0:
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raise IOError('WriteConsoleW returned %r, n.value = %r, '
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'last error = %r' %
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(retval, n.value, self._GetLastError()))
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remaining -= n.value
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if not remaining:
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break
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text = text[int(n.value):]
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except Exception as e:
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complain('%s.write: %r' % (self.name, e))
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raise
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class WinUnicodeOutput(WinUnicodeOutputBase):
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"""Output adaptor to a file output on Windows.
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If the standard FileWrite function is used, it will be encoded in the
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current code page. WriteConsoleW() permits writing any character.
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"""
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def __init__(self, stream, fileno, encoding):
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super(WinUnicodeOutput,
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self).__init__(fileno, '<Unicode redirected %s>' % stream.name,
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encoding)
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# Output stream
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self._stream = stream
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# Flush right now.
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self.flush()
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def flush(self):
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try:
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self._stream.flush()
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except Exception as e:
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complain('%s.flush: %r from %r' % (self.name, e, self._stream))
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raise
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def write(self, text):
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try:
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if isinstance(text, bytes):
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# Replace characters that cannot be printed instead of failing.
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text = text.decode(self.encoding, 'replace')
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# When redirecting to a file or process any \n characters will be
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# replaced with \r\n. If the text to be printed already has \r\n
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# line endings then \r\r\n line endings will be generated, leading
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# to double-spacing of some output. Normalizing line endings to \n
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# avoids this problem.
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text = text.replace('\r\n', '\n')
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self._stream.write(text)
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except Exception as e:
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complain('%s.write: %r' % (self.name, e))
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raise
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def win_handle_is_a_console(handle):
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"""Returns True if a Windows file handle is a handle to a console."""
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# These types are available on linux but not Mac.
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# pylint: disable=no-name-in-module,F0401
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from ctypes import byref, POINTER, windll, WINFUNCTYPE
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from ctypes.wintypes import BOOL, DWORD, HANDLE
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FILE_TYPE_CHAR = 0x0002
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FILE_TYPE_REMOTE = 0x8000
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INVALID_HANDLE_VALUE = DWORD(-1).value
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# <http://msdn.microsoft.com/en-us/library/ms683167.aspx>
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GetConsoleMode = WINFUNCTYPE(BOOL, HANDLE, POINTER(DWORD))(
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('GetConsoleMode', windll.kernel32))
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# <http://msdn.microsoft.com/en-us/library/aa364960.aspx>
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GetFileType = WINFUNCTYPE(DWORD, DWORD)(('GetFileType', windll.kernel32))
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# GetStdHandle returns INVALID_HANDLE_VALUE, NULL, or a valid handle.
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if handle == INVALID_HANDLE_VALUE or handle is None:
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return False
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return ((GetFileType(handle) & ~FILE_TYPE_REMOTE) == FILE_TYPE_CHAR
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and GetConsoleMode(handle, byref(DWORD())))
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def win_get_unicode_stream(stream, excepted_fileno, output_handle, encoding):
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"""Returns a unicode-compatible stream.
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This function will return a direct-Console writing object only if:
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- the file number is the expected console file number
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- the handle the expected file handle
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- the 'real' handle is in fact a handle to a console.
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"""
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old_fileno = getattr(stream, 'fileno', lambda: None)()
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if old_fileno == excepted_fileno:
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# These types are available on linux but not Mac.
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# pylint: disable=no-name-in-module,F0401
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from ctypes import windll, WINFUNCTYPE
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from ctypes.wintypes import DWORD, HANDLE
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# <http://msdn.microsoft.com/en-us/library/ms683231.aspx>
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GetStdHandle = WINFUNCTYPE(HANDLE,
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DWORD)(('GetStdHandle', windll.kernel32))
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real_output_handle = GetStdHandle(DWORD(output_handle))
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if win_handle_is_a_console(real_output_handle):
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# It's a console.
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return WinUnicodeConsoleOutput(real_output_handle, old_fileno,
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stream.name, encoding)
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# It's something else. Create an auto-encoding stream.
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return WinUnicodeOutput(stream, old_fileno, encoding)
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def fix_win_console(encoding):
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"""Makes Unicode console output work independently of the current code page.
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This also fixes <http://bugs.python.org/issue1602>.
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Credit to Michael Kaplan
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<http://blogs.msdn.com/b/michkap/archive/2010/04/07/9989346.aspx> and
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TZOmegaTZIOY
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<http://stackoverflow.com/questions/878972/windows-cmd-encoding-change-causes-python-crash/1432462#1432462>.
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"""
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if (isinstance(sys.stdout, WinUnicodeOutputBase)
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or isinstance(sys.stderr, WinUnicodeOutputBase)):
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return False
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try:
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# SetConsoleCP and SetConsoleOutputCP could be used to change the code
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# page but it's not really useful since the code here is using
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# WriteConsoleW(). Also, changing the code page is 'permanent' to the
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# console and needs to be reverted manually. In practice one needs to
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# set the console font to a TTF font to be able to see all the
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# characters but it failed for me in practice. In any case, it won't
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# throw any exception when printing, which is the important part. -11
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# and -12 are defined in stdio.h
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sys.stdout = win_get_unicode_stream(sys.stdout, 1, -11, encoding)
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sys.stderr = win_get_unicode_stream(sys.stderr, 2, -12, encoding)
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# TODO(maruel): Do sys.stdin with ReadConsoleW(). Albeit the limitation
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# is "It doesn't appear to be possible to read Unicode characters in
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# UTF-8 mode" and this appears to be a limitation of cmd.exe.
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except Exception as e:
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complain('exception %r while fixing up sys.stdout and sys.stderr' % e)
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return True
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def fix_encoding():
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"""Fixes various encoding problems on all platforms.
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Should be called at the very beginning of the process.
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"""
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ret = True
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if sys.platform == 'win32':
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ret &= fix_win_codec()
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ret &= fix_default_encoding()
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if sys.platform == 'win32':
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encoding = sys.getdefaultencoding()
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ret &= fix_win_console(encoding)
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return ret
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@ -1,59 +0,0 @@
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#!/usr/bin/env python3
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# coding=utf-8
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# Copyright (c) 2011 The Chromium Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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"""Unit tests for fix_encoding.py."""
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import os
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import sys
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import unittest
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sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
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import fix_encoding
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class FixEncodingTest(unittest.TestCase):
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# Nice mix of latin, hebrew, arabic and chinese. Doesn't mean anything.
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text = u'Héllô 偉大 سيد'
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def test_code_page(self):
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# Make sure printing garbage won't throw.
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print(self.text.encode() + b'\xff')
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print(self.text.encode() + b'\xff', file=sys.stderr)
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def test_utf8(self):
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# Make sure printing utf-8 works.
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print(self.text.encode('utf-8'))
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print(self.text.encode('utf-8'), file=sys.stderr)
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@unittest.skipIf(os.name == 'nt', 'Does not work on Windows')
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def test_unicode(self):
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# Make sure printing unicode works.
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print(self.text)
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print(self.text, file=sys.stderr)
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@unittest.skipIf(os.name == 'nt', 'Does not work on Windows')
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def test_default_encoding(self):
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self.assertEqual('utf-8', sys.getdefaultencoding())
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def test_win_console(self):
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if sys.platform != 'win32':
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return
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# This should fail if not redirected, e.g. run directly instead of
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# through the presubmit check. Can be checked with: python
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# tests\fix_encoding_test.py
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self.assertEqual(sys.stdout.__class__, fix_encoding.WinUnicodeOutput)
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self.assertEqual(sys.stderr.__class__, fix_encoding.WinUnicodeOutput)
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self.assertEqual(sys.stdout.encoding, sys.getdefaultencoding())
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self.assertEqual(sys.stderr.encoding, sys.getdefaultencoding())
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def test_multiple_calls(self):
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# Shouldn't do anything.
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self.assertEqual(False, fix_encoding.fix_encoding())
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if __name__ == '__main__':
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fix_encoding.fix_encoding()
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unittest.main()
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Loading…
Reference in New Issue