Clean up debug spam.

main
Teo Mrnjavac 9 years ago
parent 333214f7ca
commit 7b66514bf5

@ -200,7 +200,6 @@ PartitionBarsView::drawPartitions( QPainter* painter, const QRect& rect, const Q
return; return;
const int count = modl->rowCount( parent ); const int count = modl->rowCount( parent );
const int totalWidth = rect.width(); const int totalWidth = rect.width();
qDebug() << "count:" << count << "totalWidth:" << totalWidth;
auto pair = computeItemsVector( parent ); auto pair = computeItemsVector( parent );
QVector< PartitionBarsView::Item >& items = pair.first; QVector< PartitionBarsView::Item >& items = pair.first;
@ -282,27 +281,14 @@ PartitionBarsView::indexAt( const QPoint &point,
width - 2 * EXTENDED_PARTITION_MARGIN, width - 2 * EXTENDED_PARTITION_MARGIN,
rect.height() - 2 * EXTENDED_PARTITION_MARGIN rect.height() - 2 * EXTENDED_PARTITION_MARGIN
); );
cDebug() << "Item" << item.index.data().toString() << "has children;"
<< "its children subrect is" << subRect << ". We look for point"
<< point;
if ( subRect.contains( point ) ) if ( subRect.contains( point ) )
{ {
cDebug() << "EXTENDED partition subrect contains point!";
cDebug() << "point:" << point
<< "\t\trect:" << subRect
<< "\t\tindex:" << item.index.data().toString();
return indexAt( point, subRect, item.index ); return indexAt( point, subRect, item.index );
} }
cDebug() << "point:" << point
<< "\t\trect:" << thisItemRect
<< "\t\tindex:" << item.index.data().toString();
return item.index; return item.index;
} }
else // contains but no children, we win else // contains but no children, we win
{ {
cDebug() << "point:" << point
<< "\t\trect:" << thisItemRect
<< "\t\tindex:" << item.index.data().toString();
return item.index; return item.index;
} }
} }

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