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buffer_cache
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Merge pull request #3808 from ReinUsesLisp/wait-for-idle
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6 years ago |
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engines
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Merge pull request #3808 from ReinUsesLisp/wait-for-idle
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6 years ago |
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renderer_opengl
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Merge pull request #3808 from ReinUsesLisp/wait-for-idle
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6 years ago |
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renderer_vulkan
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Merge pull request #3808 from ReinUsesLisp/wait-for-idle
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6 years ago |
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shader
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Merge pull request #3693 from ReinUsesLisp/clean-samplers
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6 years ago |
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texture_cache
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Merge pull request #3693 from ReinUsesLisp/clean-samplers
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6 years ago |
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textures
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General: Resolve warnings related to missing declarations
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6 years ago |
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CMakeLists.txt
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shader/memory_util: Deduplicate code
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6 years ago |
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dirty_flags.cpp
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DirtyFlags: relax need to set render_targets as dirty
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6 years ago |
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dirty_flags.h
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DirtyFlags: relax need to set render_targets as dirty
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6 years ago |
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dma_pusher.cpp
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DMAPusher: Propagate multimethod writes into the engines.
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6 years ago |
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dma_pusher.h
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DMAPusher: Propagate multimethod writes into the engines.
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6 years ago |
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fence_manager.h
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fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a
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6 years ago |
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gpu.cpp
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Clang Format.
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6 years ago |
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gpu.h
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Clang Format.
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6 years ago |
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gpu_asynch.cpp
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OpenGL: Implement Fencing backend.
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6 years ago |
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gpu_asynch.h
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OpenGL: Implement Fencing backend.
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6 years ago |
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gpu_synch.cpp
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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gpu_synch.h
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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gpu_thread.cpp
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Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
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6 years ago |
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gpu_thread.h
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GPU: Implement Flush Requests for Async mode.
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6 years ago |
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guest_driver.cpp
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gl_shader_cache: Rework shader cache and remove post-specializations
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6 years ago |
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guest_driver.h
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gl_shader_cache: Rework shader cache and remove post-specializations
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6 years ago |
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macro_interpreter.cpp
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apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs)
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6 years ago |
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macro_interpreter.h
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…
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memory_manager.cpp
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kernel: memory: Improve implementation of device shared memory. (#3707)
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6 years ago |
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memory_manager.h
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video_core: memory_manager: Updates for Common::PageTable changes.
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6 years ago |
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morton.cpp
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video_core: Implement RGBA16_SNORM
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6 years ago |
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morton.h
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…
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query_cache.h
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Address Feedback.
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6 years ago |
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rasterizer_accelerated.cpp
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core: memory: Move to Core::Memory namespace.
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6 years ago |
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rasterizer_accelerated.h
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core: memory: Move to Core::Memory namespace.
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6 years ago |
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rasterizer_cache.cpp
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…
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rasterizer_cache.h
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Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
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6 years ago |
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rasterizer_interface.h
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{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
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6 years ago |
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renderer_base.cpp
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…
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renderer_base.h
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Frontend/GPU: Refactor context management
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6 years ago |
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sampler_cache.cpp
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…
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sampler_cache.h
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…
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surface.cpp
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video_core: Implement RGBA16_SNORM
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6 years ago |
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surface.h
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video_core: Use native ASTC when available
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6 years ago |
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video_core.cpp
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Address review and fix broken yuzu-tester build
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6 years ago |
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video_core.h
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Frontend/GPU: Refactor context management
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6 years ago |