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yuzu/src/audio_core
fearlessTobi 7185d90a53 dsp_interface: fix sound being played while volume is 0
According to documentation, if the argument of std::exp is zero, one is returned.
However we want the return value to be also zero in this case so no audio is played.
7 years ago
..
algorithm Avoid (expensive) audio interpolation when sample rates already match 7 years ago
CMakeLists.txt audio_core: Add audio stretcher 7 years ago
audio_out.cpp audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG 7 years ago
audio_out.h Port #4182 from Citra: "Prefix all size_t with std::" 7 years ago
audio_renderer.cpp audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG 7 years ago
audio_renderer.h core: Port all current usages of Event to Readable/WritableEvent 7 years ago
buffer.h audio_core: Use s16 where possible for audio samples. 8 years ago
codec.cpp Port #4182 from Citra: "Prefix all size_t with std::" 7 years ago
codec.h Port #4182 from Citra: "Prefix all size_t with std::" 7 years ago
cubeb_sink.cpp audio_core: Make g_sink_details internally linked 7 years ago
cubeb_sink.h audio_core: Make g_sink_details internally linked 7 years ago
null_sink.h audio_core: Make g_sink_details internally linked 7 years ago
sink.h audio_core: Sinks need unique names as well. 8 years ago
sink_details.cpp audio_core: Make g_sink_details internally linked 7 years ago
sink_details.h audio_core: Make g_sink_details internally linked 7 years ago
sink_stream.h audio_core: Flush stream when not playing anything 7 years ago
stream.cpp dsp_interface: fix sound being played while volume is 0 7 years ago
stream.h stream: Preserve enum class type in GetState() 7 years ago
time_stretch.cpp audio_core: remove unnecessary spaces on comments 7 years ago
time_stretch.h time_stretch: Remove unused m_channel_count member variable 7 years ago