.. |
buffer_cache
|
buffer_cache: Add missing includes (#3079)
|
5 years ago |
debug_utils
|
general: Use deducation guides for std::lock_guard and std::unique_lock
|
6 years ago |
engines
|
Merge pull request #2914 from FernandoS27/fermi-fix
|
5 years ago |
renderer_opengl
|
Merge pull request #3080 from FernandoS27/glsl-fix
|
5 years ago |
renderer_vulkan
|
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
|
5 years ago |
shader
|
Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx
|
5 years ago |
texture_cache
|
Merge pull request #2978 from lioncash/doxygen
|
5 years ago |
textures
|
shader/node: Unpack bindless texture encoding
|
5 years ago |
CMakeLists.txt
|
rasterizer_accelerated: Add intermediary for GPU rasterizers
|
5 years ago |
dma_pusher.cpp
|
GPU: Flush commands on every dma pusher step.
|
6 years ago |
dma_pusher.h
|
gpu: Rewrite virtual memory manager using PageTable.
|
6 years ago |
gpu.cpp
|
Merge pull request #2912 from FernandoS27/async-fixes
|
5 years ago |
gpu.h
|
common_func: Use std::array for INSERT_PADDING_* macros.
|
5 years ago |
gpu_asynch.cpp
|
Core: Wait for GPU to be idle before shutting down.
|
5 years ago |
gpu_asynch.h
|
Core: Wait for GPU to be idle before shutting down.
|
5 years ago |
gpu_synch.cpp
|
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
|
6 years ago |
gpu_synch.h
|
Core: Wait for GPU to be idle before shutting down.
|
5 years ago |
gpu_thread.cpp
|
AsyncGpu: Address Feedback
|
5 years ago |
gpu_thread.h
|
Core: Wait for GPU to be idle before shutting down.
|
5 years ago |
macro_interpreter.cpp
|
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
|
5 years ago |
macro_interpreter.h
|
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
|
5 years ago |
memory_manager.cpp
|
prefer system reference over global accessor
|
6 years ago |
memory_manager.h
|
prefer system reference over global accessor
|
6 years ago |
morton.cpp
|
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
|
5 years ago |
morton.h
|
renderer_opengl: Use block linear swizzling for CPU framebuffers
|
6 years ago |
rasterizer_accelerated.cpp
|
rasterizer_accelerated: Add intermediary for GPU rasterizers
|
5 years ago |
rasterizer_accelerated.h
|
rasterizer_accelerated: Add intermediary for GPU rasterizers
|
5 years ago |
rasterizer_cache.cpp
|
…
|
|
rasterizer_cache.h
|
rasterizer_cache: Protect inherited caches from submission level
|
6 years ago |
rasterizer_interface.h
|
Maxwell3D: Corrections and refactors to MME instance refactor
|
5 years ago |
renderer_base.cpp
|
video_core/engines: Remove unnecessary includes
|
6 years ago |
renderer_base.h
|
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
|
6 years ago |
sampler_cache.cpp
|
video_core: Abstract vk_sampler_cache into a templated class
|
6 years ago |
sampler_cache.h
|
video_core: Abstract vk_sampler_cache into a templated class
|
6 years ago |
surface.cpp
|
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
|
5 years ago |
surface.h
|
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
|
5 years ago |
video_core.cpp
|
video_core/gpu: Create threads separately from initialization
|
6 years ago |
video_core.h
|
video_core/gpu: Create threads separately from initialization
|
6 years ago |