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yuzu/src/video_core
bunnei a056d8de16
Merge pull request #3080 from FernandoS27/glsl-fix
GLSLDecompiler: Correct Texture Gather Offset.
5 years ago
..
buffer_cache buffer_cache: Add missing includes (#3079) 5 years ago
debug_utils general: Use deducation guides for std::lock_guard and std::unique_lock 6 years ago
engines Merge pull request #2914 from FernandoS27/fermi-fix 5 years ago
renderer_opengl Merge pull request #3080 from FernandoS27/glsl-fix 5 years ago
renderer_vulkan Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 5 years ago
shader Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx 5 years ago
texture_cache Merge pull request #2978 from lioncash/doxygen 5 years ago
textures shader/node: Unpack bindless texture encoding 5 years ago
CMakeLists.txt rasterizer_accelerated: Add intermediary for GPU rasterizers 5 years ago
dma_pusher.cpp GPU: Flush commands on every dma pusher step. 6 years ago
dma_pusher.h gpu: Rewrite virtual memory manager using PageTable. 6 years ago
gpu.cpp Merge pull request #2912 from FernandoS27/async-fixes 5 years ago
gpu.h common_func: Use std::array for INSERT_PADDING_* macros. 5 years ago
gpu_asynch.cpp Core: Wait for GPU to be idle before shutting down. 5 years ago
gpu_asynch.h Core: Wait for GPU to be idle before shutting down. 5 years ago
gpu_synch.cpp gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 6 years ago
gpu_synch.h Core: Wait for GPU to be idle before shutting down. 5 years ago
gpu_thread.cpp AsyncGpu: Address Feedback 5 years ago
gpu_thread.h Core: Wait for GPU to be idle before shutting down. 5 years ago
macro_interpreter.cpp video_core/macro_interpreter: Make definitions of most private enums/unions hidden 5 years ago
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 5 years ago
memory_manager.cpp prefer system reference over global accessor 6 years ago
memory_manager.h prefer system reference over global accessor 6 years ago
morton.cpp Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 5 years ago
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 6 years ago
rasterizer_accelerated.cpp rasterizer_accelerated: Add intermediary for GPU rasterizers 5 years ago
rasterizer_accelerated.h rasterizer_accelerated: Add intermediary for GPU rasterizers 5 years ago
rasterizer_cache.cpp
rasterizer_cache.h rasterizer_cache: Protect inherited caches from submission level 6 years ago
rasterizer_interface.h Maxwell3D: Corrections and refactors to MME instance refactor 5 years ago
renderer_base.cpp video_core/engines: Remove unnecessary includes 6 years ago
renderer_base.h gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 6 years ago
sampler_cache.cpp video_core: Abstract vk_sampler_cache into a templated class 6 years ago
sampler_cache.h video_core: Abstract vk_sampler_cache into a templated class 6 years ago
surface.cpp Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 5 years ago
surface.h Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 5 years ago
video_core.cpp video_core/gpu: Create threads separately from initialization 6 years ago
video_core.h video_core/gpu: Create threads separately from initialization 6 years ago