Nintendo Switch emulator (unofficial mirror fork)
You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
Go to file
Lioncash 6030c5ce41 video_core: Eliminate the g_renderer global variable
We move the initialization of the renderer to the core class, while
keeping the creation of it and any other specifics in video_core. This
way we can ensure that the renderer is initialized and doesn't give
unfettered access to the renderer. This also makes dependencies on types
more explicit.

For example, the GPU class doesn't need to depend on the
existence of a renderer, it only needs to care about whether or not it
has a rasterizer, but since it was accessing the global variable, it was
also making the renderer a part of its dependency chain. By adjusting
the interface, we can get rid of this dependency.
7 years ago
.appveyor Implement Citra pull 3043 7 years ago
.github Minor cleanup 7 years ago
.travis Add ccache support for macOS on Travis 7 years ago
CMakeModules Add qt windowsvistastyle dll to the build 7 years ago
dist Port #3769 from Citra: "Update Dark theme to latest version" 7 years ago
externals audio_core: Implement Sink and SinkStream interfaces with cubeb. 7 years ago
hooks pre-commit: Change comment from citra to yuzu 7 years ago
src video_core: Eliminate the g_renderer global variable 7 years ago
.gitignore Port #3702 from Citra 7 years ago
.gitmodules externals: Add cubeb for audio output. 7 years ago
.travis.yml Cache ccache on Travis 7 years ago
CMakeLists.txt audio_core: Implement Sink and SinkStream interfaces with cubeb. 7 years ago
CONTRIBUTING.md Port #3466 from Citra 7 years ago
Doxyfile Minor cleanup 7 years ago
README.md Technically, yuzu can boot commercial games 7 years ago
appveyor.yml Add qt windowsvistastyle dll to the build 7 years ago
license.txt added license txt file 11 years ago

README.md

yuzu emulator

Travis CI Build Status AppVeyor CI Build Status

yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra.

It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.

yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics.

yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.

Check out our website!

For development discussion, please join us on Discord.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide and Developer Information. You should as well contact any of the developers on Discord in order to know about the current state of the emulator.

Building

Support

We happily accept monetary donations or donated games and hardware. Please see our donations page for more information on how you can contribute to yuzu. Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.