yuzu/externals
Yuri Kunde Schlesner a320d1a5b4 Clipper: Avoid dynamic allocations
The triangle clipper was allocating its temporary input, output and work
buffers using a std::vector. Since this is a hot path, it's desirable to
use stack allocation instead.
..
boost@97052c28ac Clipper: Avoid dynamic allocations
cmake-modules Replace GLEW with a glLoadGen loader.
glfw-3.0.4.bin Update GLFW to 3.0.4 and include x64 lib for MSVC
inih Added configuration file system.
nihstro@fc71f8684d Add nihstro (a 3DS shader tools suite) as a submodule.
qhexedit CMake cleanup