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yuzu/src
ReinUsesLisp 3ec795d95e gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
The intention of declaring them in gl_shader_decompiler was to be able
to use blocks to implement geometry shaders. But that wasn't needed in
the end and it caused issues when both vertex stages were being used,
resulting in a redeclaration of "position".
7 years ago
..
audio_core EffectOutStatus padding is now in hex 7 years ago
common common: Add function for checking word alignment to alignment.h 7 years ago
core Merge pull request #1520 from lioncash/san 7 years ago
input_common
tests kernel/thread: Use a regular pointer for the owner/current process 7 years ago
video_core gl_shader_decompiler: Move position varying declaration back to gl_shader_gen 7 years ago
web_service web_backend: Make Client use the PImpl idiom 7 years ago
yuzu config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation. 7 years ago
yuzu_cmd config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation. 7 years ago
.clang-format
CMakeLists.txt