You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
yuzu/src/shader_recompiler
Fernando S 4d5900aaa1
Merge pull request #8133 from liamwhite/gl-spv-cbuf
shader_recompiler: support const buffer indirect addressing on OpenGL
3 years ago
..
backend shader_compiler: support const buffer indirect addressing in GLSL 3 years ago
frontend fix: typos 3 years ago
ir_opt shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V 3 years ago
CMakeLists.txt shader_recompiler: Rename backend emit_context files 3 years ago
environment.h ShaderDecompiler: Add a debug option to dump the game's shaders. 3 years ago
exception.h shader_recompiler: Reduce unused includes 3 years ago
host_translate_info.h structured_control_flow: Conditionally invoke demote reorder pass 4 years ago
object_pool.h general: Update style to clang-format-12 3 years ago
profile.h glsl: Add boolean reference workaround 3 years ago
program_header.h Address review comments 3 years ago
runtime_info.h shader_recompiler: Reduce unused includes 3 years ago
shader_info.h shader_recompiler: Decrease indirect cbuf limit to match hardware 3 years ago
stage.h shader: Unify shader stage types 4 years ago
varying_state.h Implement convert legacy to generic 3 years ago