Fernando Sahmkow
7c530e0666
Shader_IR: Propagate bindless index into the GL compiler.
5 years ago
Fernando Sahmkow
3c34678627
Shader_IR: Implement Injectable Custom Variables to the IR.
5 years ago
Fernando Sahmkow
2b02f29a2d
GL Backend: Introduce indexed samplers into the GL backend
5 years ago
Fernando Sahmkow
037ea431ce
Shader_IR: deduce size of indexed samplers
5 years ago
Fernando Sahmkow
f4603d23c5
Shader_IR: Setup Indexed Samplers on the IR
5 years ago
Fernando Sahmkow
603c861532
Shader_IR: Implement initial code for tracking indexed samplers.
5 years ago
Fernando Sahmkow
64496f2456
Shader_IR: Address Feedback
5 years ago
Fernando Sahmkow
b97608ca64
Shader_IR: Allow constant access of guest driver.
5 years ago
Fernando Sahmkow
dc5cfa8d28
Shader_IR: Address Feedback
5 years ago
Fernando Sahmkow
74aa7de5e3
Guest_driver: Correct compiling errors in GCC.
5 years ago
Fernando Sahmkow
1e4b6bef6f
Shader_IR: Store Bound buffer on Shader Usage
5 years ago
Fernando Sahmkow
c921e496eb
GPU: Implement guest driver profile and deduce texture handler sizes.
5 years ago
Fernando Sahmkow
ab89ced244
Kernel: Implement Physical Core.
5 years ago
bunnei
a104b985a8
Merge pull request #3273 from FernandoS27/txd-array
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Shader_IR: Implement TXD Array.
5 years ago
bunnei
f64adcfc37
Merge pull request #3340 from SciresM/pmdx
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loader: provide default arguments (zero byte) to NSOs
5 years ago
ReinUsesLisp
1690f1adba
vk_shader_decompiler: Disable default values on unwritten render targets
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Some games like The Legend of Zelda: Breath of the Wild assign
render targets without writing them from the fragment shader. This
generates Vulkan validation errors, so silence these I previously
introduced a commit to set "vec4(0, 0, 0, 1)" for these attachments. The
problem is that this is not what games expect. This commit reverts that
change.
5 years ago
bunnei
deb97f6a8e
Merge pull request #2800 from FearlessTobi/port-4049
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Port citra-emu/citra#4049 : "Input: UDP Client to provide motion and touch controls"
5 years ago
FearlessTobi
d0e4f1c6f4
yuzu/configuration: create UI tab and move gamelist settings there
5 years ago
BreadFish64
a31ed02ae4
common/logging: don't use regex for path trimming
5 years ago
FearlessTobi
d01eb12f36
Replace GetString with Get function
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This should hopefully fix compilation errors.
5 years ago
FearlessTobi
bbd85a495a
Address second part of review comments
5 years ago
FearlessTobi
0fe11746fc
Address review comments
5 years ago
fearlessTobi
ac3690f205
Input: UDP Client to provide motion and touch controls
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An implementation of the cemuhook motion/touch protocol, this adds the
ability for users to connect several different devices to citra to send
direct motion and touch data to citra.
Co-Authored-By: jroweboy <jroweboy@gmail.com>
5 years ago
bunnei
a167da4278
Merge pull request #3341 from bunnei/time-posix-myrule
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service: time: Implement ToPosixTimeWithMyRule.
5 years ago
Fernando Sahmkow
9c6b5cae68
Merge pull request #3338 from ReinUsesLisp/no-fastmath
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gl_shader_cache: Disable fastmath on Nvidia
5 years ago
bunnei
ed76c71319
service: time: Implement ToPosixTimeWithMyRule.
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- Used by Pokemon Mystery Dungeon.
5 years ago
Michael Scire
5a7eecc3ad
loader: provide default arguments (zero byte) to NSOs
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Certain newer unity games (Terraria, Pokemon Mystery Dungeon) require
that the argument region be populated. Failure to do so results in
an integer underflow in argument count, and eventually an unmapped
read at 0x800000000. Providing this default fixes this.
Note that the behavior of official software is as yet unverified,
arguments-wise.
5 years ago
bunnei
89b326e396
Merge pull request #3324 from FearlessTobi/port-5037
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Port citra-emu/citra#5037 : "CMake: Create thin archives on Linux"
5 years ago
Zach Hilman
d8e0d839bd
Merge pull request #3339 from Simek/dark-theme-update
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GUI: fix minor issues with dark themes + rename and reorder themes
5 years ago
Bartosz Kaszubowski
c7055f3670
fix qss stylesheet whitespaces
5 years ago
Bartosz Kaszubowski
9a22b6dced
GUI: fix minor issues with dark themes
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GUI: rename and reorder themes
5 years ago
ReinUsesLisp
3ce28342a2
gl_shader_cache: Disable fastmath on Nvidia
5 years ago
Fernando Sahmkow
79e0991d9b
Merge pull request #3330 from ReinUsesLisp/vk-blit-screen
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vk_blit_screen: Initial implementation
5 years ago
ReinUsesLisp
a665581684
vk_blit_screen: Address feedback
5 years ago
bunnei
bc55c05947
Merge pull request #3334 from bunnei/time-fix
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time: Fix month off-by-one error.
5 years ago
bunnei
7113236b30
time: Fix month off-by-one error.
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- Fixes timestamp in ZLA and Astral Chain saves.
5 years ago
bunnei
4ea073c286
Merge pull request #3332 from bunnei/config-audio-tab
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yuzu_qt: config: Move audio to its own tab.
5 years ago
Bartosz Kaszubowski
4043ba5222
GUI/gamelist: add "None" as an option for second row and remove dynamically duplicate row options ( #3309 )
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* GUI/gamelist: add "None" as an option for second row and remove duplicated row options
* fix clang-format warnings
5 years ago
bunnei
69b44392a7
Merge pull request #3328 from ReinUsesLisp/vulkan-atoms
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vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-V
5 years ago
bunnei
5a077c95ce
Merge pull request #3322 from ReinUsesLisp/vk-front-face
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vk_graphics_pipeline: Set front facing properly
5 years ago
bunnei
690732bc0d
yuzu_qt: config: Move audio to its own tab.
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- We have some important audio settings, makes them more discoverable.
5 years ago
bunnei
8b9f433d95
Merge pull request #3271 from bunnei/time-rewrite
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service: time: Rewrite implementation of glue services.
5 years ago
ReinUsesLisp
f5dfe68a94
vk_blit_screen: Initial implementation
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This abstraction takes care of presenting accelerated and
non-accelerated or "framebuffer" images to the Vulkan swapchain.
5 years ago
bunnei
41373d212e
Merge pull request #3313 from ReinUsesLisp/vk-rasterizer
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vk_rasterizer: Implement Vulkan's rasterizer
5 years ago
Bartosz Kaszubowski
c610a8ac5a
GUI/gamelist: add "None" as an option for second row and remove dynamically duplicate row options ( #3309 )
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* GUI/gamelist: add "None" as an option for second row and remove duplicated row options
* fix clang-format warnings
5 years ago
Bartosz Kaszubowski
265fe40451
GUI/gamelist: add "None" as an option for second row and remove dynamically duplicate row options ( #3309 )
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* GUI/gamelist: add "None" as an option for second row and remove duplicated row options
* fix clang-format warnings
5 years ago
Bartosz Kaszubowski
9ac33c2620
GUI/gamelist: add "None" as an option for second row and remove dynamically duplicate row options ( #3309 )
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* GUI/gamelist: add "None" as an option for second row and remove duplicated row options
* fix clang-format warnings
5 years ago
ReinUsesLisp
b2c976ad0e
vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-V
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Also updates sirit to include atomic instructions.
5 years ago
FearlessTobi
4e9331f45d
system_archive: Fix Chinese font
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Adds the proper OSS font for the Chinese language.
5 years ago
FearlessTobi
999e3f89b9
system_archive: Fix Korean font
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Fixes Korean fonts when using Open-source system archives.
5 years ago