Commit Graph

3523 Commits (ef6873980eb3854d351c319514fca4116165283c)
 

Author SHA1 Message Date
Tony Wasserka 2e3601f415 Pica/DebugUtils: Include uniform information into shader dumps. 10 years ago
Tony Wasserka 4cb302c8ae citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
10 years ago
Tony Wasserka 6a5d560c4f citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler. 10 years ago
Yuri Kunde Schlesner 0aa443a871 Merge pull request #1033 from bbarenblat/master
Handle `FileType::CIA` in `switch` statements
10 years ago
Yuri Kunde Schlesner 7d0c17d2ae citra-qt: Give RG8 format a proper name in the texture viewer 10 years ago
Patrick Martin 5b65d95310 videocore: Added RG8 texture support 10 years ago
Yuri Kunde Schlesner 9ae5a09655 GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
10 years ago
bunnei 882040fde7 Merge pull request #1017 from LittleWhite-tb/qt-recent-files
citra-qt: save path for recent files loaded
10 years ago
bunnei 5989a6ac57 Merge pull request #1032 from lioncash/swap
vfp: use std::swap where applicable
10 years ago
Yuri Kunde Schlesner 840b85690b Kernel: Remove unused legacy heap MapBlock_* functions 10 years ago
Yuri Kunde Schlesner 38bfbe1b2b APT: Adjust shared font hack so it works with the new linear heap code 10 years ago
Yuri Kunde Schlesner 14eca982f4 Kernel: Implement svcGetProcessInfo in a basic way
This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
10 years ago
Yuri Kunde Schlesner 74d4bc0af1 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
10 years ago
Yuri Kunde Schlesner c39b52f974 HLE: Remove empty ConfigMem and SharedPage Shutdown functions 10 years ago
Yuri Kunde Schlesner 69c3021a8d Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h} 10 years ago
Yuri Kunde Schlesner e2c7954be5 Memory: Move address type conversion routines to memory.cpp/h
These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
10 years ago
Yuri Kunde Schlesner a12a30c9e0 Process: Store kernel compatibility version during loading 10 years ago
Yuri Kunde Schlesner cdeeecf080 Kernel: Properly implement ControlMemory FREE and COMMIT 10 years ago
Yuri Kunde Schlesner ccab02c723 Memory: Move PAGE_MASK and PAGE_BITS to memory.h 10 years ago
Yuri Kunde Schlesner 306408d174 VMManager: Introduce names for used ResultCodes 10 years ago
Yuri Kunde Schlesner b9a9ad9742 VMManager: Make LogLayout log level configurable as a parameter 10 years ago
Yuri Kunde Schlesner 785407d06f VMManager: Change block offsets to size_t 10 years ago
Lioncash 46b0277cbf vfp: use std::swap where applicable 10 years ago
Yuri Kunde Schlesner 2e5696dba4 Merge pull request #1031 from bbarenblat/master
Handle invalid `Log::Class`
10 years ago
bunnei d852c4ecc7 Merge pull request #1002 from bunnei/shader-jit
Vertex Shader JIT for X86-64
10 years ago
bunnei db97090cad Shader: Use a POD struct for registers. 10 years ago
bunnei b39c053785 Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64. 10 years ago
bunnei 0ee00861f6 Common: Cleanup CPU capability detection code. 10 years ago
bunnei a1942238f5 Common: Move cpu_detect to x64 directory. 10 years ago
bunnei bd7e691f78 x64: Refactor to remove fake interfaces and general cleanups. 10 years ago
bunnei cfb354f11f JIT: Support negative address offsets. 10 years ago
bunnei 094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
10 years ago
bunnei d67e2f78b7 Common: Added MurmurHash3 hash function for general-purpose use. 10 years ago
bunnei ddbeebb887 Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP. 10 years ago
bunnei 4d51792285 Common: Ported over Dolphin's code for x86 CPU capability detection. 10 years ago
bunnei 3f69c2039d Shader: Define a common interface for running vertex shader programs. 10 years ago
bunnei 18527b9e21 Shader: Move shader code to its own subdirectory, "shader". 10 years ago
bunnei 642b9b5030 GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
10 years ago
Benjamin Barenblat c0a87bc89f
Properly indicate that CIA support is not implemented yet
Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call
it on a CIA file.
10 years ago
Benjamin Barenblat cd8be1846b
Give CIA file type a name
Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable
Archive) files.
10 years ago
Benjamin Barenblat 7cd5a653ff
Handle invalid `Log::Class`
Add a case of `Log::Class::Count` to the switch statement that
dispatches on `Log::Class`.  The case simply calls the `UNREACHABLE`
macro.
10 years ago
bunnei cebf245504 Merge pull request #1027 from lioncash/debugger
debugger: Add the ability to view VFP register contents
10 years ago
bunnei 6ba619f225 Merge pull request #1030 from archshift/force-inline
Stop defining GCC always_inline attributes as __forceinline
10 years ago
archshift d1ae413ffd Stop defining GCC always_inline attributes as __forceinline
__forceinline is a MSVC extension, which may confuse some people working on the codebase.
Furthermore, the C++ standard dictates that all names which contain adjacent underscores are reserved.
10 years ago
bunnei 35f3360663 Merge pull request #893 from linkmauve/remove-uint._t-int._t
Replace standard uint*_t and int*_t with CommonTypes’ u* and s* types
10 years ago
Emmanuel Gil Peyrot 5115d0177e ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types. 10 years ago
bunnei 93f607f549 Merge pull request #1023 from yuriks/gl-state-bugs
OpenGL: Fix state tracking in situations with reused object handles
10 years ago
bunnei df25b047f8 Merge pull request #1028 from aroulin/arm-disas-media-instr
arm_disasm: ARMv6 media instructions
10 years ago
LittleWhite 66eabd326f Add menu and logic to save and load recently loaded files.
This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out)
10 years ago
aroulin 38c87733d9 arm_disasm: ARMv6 mul/div and abs media instructions
SMLAD, SMUAD, SMLSD, SMUSD, SMLALD, SMLSLD,
SMMLA, SMMUL, SMMLS
USAD8, USADA8
10 years ago