Zach Hilman
55ded706d6
hid/npad: Update NPad to use player controller bindings and type
7 years ago
Zach Hilman
e9145c3e16
hid/touchscreen: Update Touchscreen to use advanced parameters
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Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled.
7 years ago
Zach Hilman
3b25426bd9
hid: Add controller bindings for Mouse controller
7 years ago
Zach Hilman
0fd45e78f4
hid: Add keyboard bindings for Keyboard controller
7 years ago
Zach Hilman
06cf050c0a
hid: Add controller bindings for DebugPad controller
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Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies.
7 years ago
Zach Hilman
d1b7c65b9e
yuzu/config: Add (de-)serialization for multiplayer
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Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled).
7 years ago
Zach Hilman
b8f7f9651e
yuzu_cmd/config: Add config deserialization for multiplayer
7 years ago
Zach Hilman
c77454b9d0
settings: Add settings for multiple players and controllers
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Uses the PlayerInput struct to represent all of the data that constitutes a player.
7 years ago
Zach Hilman
fd5fa48674
settings: Add Native type for keyboard
7 years ago
Zach Hilman
152422bab1
settings: Add Native type for mouse buttons
7 years ago
David Marcec
0c3e7b7086
Added missing start/end touch attributes to touchscreen
7 years ago
David Marcec
f66c6fe554
Added debugpad skeleton
7 years ago
David Marcec
362b28d052
Added controller helper funcs
7 years ago
David Marcec
a69b9d73f5
Changed polling rate of hid and Right joycon rotation
7 years ago
David Marcec
7fbe2c83a7
Left joycon rotation button remapping
7 years ago
David Marcec
b9c1e4b0e7
Added automatic npad switch based on supported stylesets
7 years ago
David Marcec
beab38601b
Added multi-input support and controller assignment at any port
7 years ago
Zach Hilman
ea680bea60
software_keyboard: Check for UTF-8 config flag
7 years ago
bunnei
f02b125ac8
Merge pull request #1717 from FreddyFunk/swizzle-gob
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textures/decoders: Replace magic numbers
7 years ago
bunnei
6dc33fb812
Merge pull request #1693 from Tinob/master
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Missing ogl states
7 years ago
Frederic L
11a1442229
Eliminated unnessessary memory allocation and copy ( #1702 )
7 years ago
bunnei
3e93c30630
Merge pull request #1640 from DarkLordZach/game-list-reload
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game_list: Only reload game list after relevant settings changed
7 years ago
bunnei
e34d47e6e3
Merge pull request #1620 from DarkLordZach/ldr-ro
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ldr_ro: Complete LDR:RO implementation
7 years ago
bunnei
f08b4cbbc8
Merge pull request #1718 from ogniK5377/lets-go-softlock
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Implemented CalculateStandardUserSystemClockDifferenceByUser
7 years ago
Schplee
9a47e40dd6
Correctly sets default system language for yuzu-CLI ( #1727 )
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* Correctly sets default system language for yuzu-CLI
A user reported that yuzu_cmd runs games in Japanese rather than the correct default of English (like yuzu-qt does correctly), this change fixes that.
* fix clang issue
deleted whitespace
7 years ago
bunnei
da238db6df
Merge pull request #1730 from ReinUsesLisp/fix-intel
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gl_rasterizer: Remove default clip distance
7 years ago
bunnei
611141e09f
Merge pull request #1671 from DarkLordZach/vi-disconnect
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vi: Implement TransactParcel for Disconnect and DetachBuffer
7 years ago
ReinUsesLisp
29e7c76d66
gl_rasterizer: Remove default clip distance
7 years ago
Mat M
9a1bac840e
Merge pull request #1728 from FearlessTobi/reset-signal
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svc: ResetSignal is not stubbed
7 years ago
Tobias
13f79cc5bd
svc: ResetSignal is not stubbed
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https://user-images.githubusercontent.com/20753089/48677874-b8e01c80-eb7b-11e8-8043-b99faa29022c.PNG
7 years ago
Zach Hilman
56cf5b7b17
software_keyboard: Add max and current length display to dialog
7 years ago
Zach Hilman
02e6602baa
software_keyboard: Push all data over all channels on dialog completion
7 years ago
Zach Hilman
4ee087fb3c
applet: Use std::queue instead of std::vector for storage stack
7 years ago
Zach Hilman
19b2571aec
applet: Add operation completed callback
7 years ago
Zach Hilman
6209fe0c27
software_keyboard: Push buffer size to offset 0x4 in output data
7 years ago
Zach Hilman
8b433beff3
software_keyboard: Make GetText asynchronous
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a
7 years ago
Zach Hilman
7cfb29de23
am: Allow applets to push multiple and different channels of data
7 years ago
Zach Hilman
3cf7246e37
am: Implement ILibraryAppletAccessor IsCompleted and GetResult
7 years ago
Zach Hilman
fed6ab14c3
am: Implement text check software keyboard mode
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Allows the game to verify and send a message to the frontend.
7 years ago
Zach Hilman
e696ed1f4d
am: Deglobalize software keyboard applet
7 years ago
Zach Hilman
a81645400f
qt/main: Register Qt Software Keyboard frontend with AM
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Allows using Qt provider over default.
7 years ago
Zach Hilman
48fcb43585
am: Construct and use proper applets with ILibraryAppletAccessor
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Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
7 years ago
Zach Hilman
5454494adb
qt/applets: Provide Qt frontend implementation of software keyboard
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Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support.
7 years ago
Zach Hilman
de16c1e453
am/applets: Add connector between frontend and AM applet classes
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Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
7 years ago
Zach Hilman
ae53b84efd
frontend/applets: Add frontend software keyboard provider and default
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Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
7 years ago
Zach Hilman
5b95de0c9c
am/applets: Add Applet superclass to describe a generic applet
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Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
7 years ago
Zach Hilman
731b4bd691
am: Unstub ILibraryAppletAccessor::Start
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Now starts the applet provided in constructor.
7 years ago
Zach Hilman
ba03bfa430
am: Implement PopInteractiveOutData and PushInteractiveInData
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Used by software keyboard applet for data transfer.
7 years ago
Zach Hilman
5ce6b8fea7
am: Convert storage stack to vector
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std::stack was no longer suitable for non-trivial operations
7 years ago
Zach Hilman
0682a908c0
am: Move AM::IStorage to header
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Needs to be accessible by applet files.
7 years ago
Zach Hilman
c7b6c9de9c
am: Move IStorageAccessor to header and update backing buffer
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Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
7 years ago
Zach Hilman
76d515327b
am: Implement CreateTransferMemoryStorage
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Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
7 years ago
Zach Hilman
c70529c1ec
string_util: Implement buffer to UTF-16 string helper function
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Needed as most all software keyboard functions use fixed-length UTF16 string buffers.
7 years ago
Zach Hilman
7901de2b75
svc: Implement svcCreateTransferMemory
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Seems to be used and created identically to SharedMemory, so just reuse that.
7 years ago
Rodolfo Bogado
4d1a0a24cc
drop support for non separate alpha as it seems to cause issues in some games
7 years ago
Zach Hilman
51af996854
ldr_ro: Add error check for memory allocation failure
7 years ago
Rodolfo Bogado
81a9c5fe6f
fix sampler configuration, thanks to Marcos for his investigation
7 years ago
Rodolfo Bogado
b312cca756
small type fix
7 years ago
Rodolfo Bogado
5297495c87
small fix for alphaToOne bit location
7 years ago
Rodolfo Bogado
e69eb3c760
fix for gcc compilation
7 years ago
Rodolfo Bogado
53b4a1af0f
add AlphaToCoverage and AlphaToOne
7 years ago
Rodolfo Bogado
8ed7e1af2c
add support for fragment_color_clamp
7 years ago
Rodolfo Bogado
02c22a3440
add missing MirrorOnceBorder support where supported
7 years ago
Rodolfo Bogado
1d60bb6544
set border color not depending on the wrap mode
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only enable color mask for the first framebuffer id independent blending is disabled
7 years ago
Rodolfo Bogado
6a2aa6dbdb
set default value for point size register
7 years ago
Rodolfo Bogado
1881e86c43
fix viewport and scissor behavior
7 years ago
Zach Hilman
c91dc417d5
vi: Implement TransactParcel for Disconnect and DetachBuffer
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Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
7 years ago
MysticExile
03f274d8c1
Stubbed am:EnableApplicationCrashReport
7 years ago
bunnei
0072275d25
Merge pull request #1678 from FearlessTobi/amiibo-hotkeys
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Port citra-emu/citra#4387 : "yuzu: Add hotkey for Amiibo loading"
7 years ago
bunnei
0149b4245c
Merge pull request #1711 from ogniK5377/bluetooth-lets-go
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Added various bluetooth based cmds for palma
7 years ago
bunnei
6552d75be1
Merge pull request #1719 from bunnei/hwopus-fix
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hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
7 years ago
bunnei
224fcabe46
Merge pull request #1714 from lioncash/kern-err
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kernel/errors: Clean up error codes
7 years ago
bunnei
585e6fd426
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
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- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
7 years ago
David Marcec
c440e8b8e1
Implemented CalculateStandardUserSystemClockDifferenceByUser
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Seems pokemon calls this sometimes and it caused "random crashes"
7 years ago
Frederic Laing
7a400e2191
textures/decoders: Replace magic numbers
7 years ago
bunnei
3c7ba00d73
Merge pull request #1712 from FearlessTobi/port-4426
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Port citra-emu/citra#4426 : "Common/Bitfield: store value as unsigned type"
7 years ago
Lioncash
d21b2164e9
kernel/errors: Clean up error codes
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Similar to PR 1706, which cleans up the error codes for the filesystem
code, but done for the kernel error codes. This removes the ErrCodes
namespace and specifies the errors directly. This also fixes up any
straggling lines of code that weren't using the named error codes where
applicable.
7 years ago
Mat M
14cede1a0c
Merge pull request #1638 from FreddyFunk/SetMemoryPermission-Stubbed
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Implement SetMemoryPermission
7 years ago
bunnei
405dd03dae
Merge pull request #1700 from FreddyFunk/cleanup
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gl_rasterizer_chache: Minor cleanup
7 years ago
bunnei
241646f423
Merge pull request #1701 from FreddyFunk/decoders
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textures/decoders: Minor cleanup
7 years ago
bunnei
5b8f70ea2e
Merge pull request #1632 from DarkLordZach/keys-manager-optimizations
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game_list: Optimize game list refresh
7 years ago
bunnei
0b701751da
Merge pull request #1676 from lioncash/warn
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gl_state: Amend compilation warnings
7 years ago
bunnei
238bc4a077
Merge pull request #1706 from lioncash/file-err
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file_sys/errors: Clean up error code values
7 years ago
Weiyi Wang
786995a81e
Common/Bitfield: store value as unsigned type
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Storing signed type causes the following behaviour: extractValue can do overflow/negative left shift. Now it only relies on two implementation-defined behaviours (which are almost always defined as we want): unsigned->signed conversion and signed right shift
7 years ago
David Marcec
e8899e7027
Added various bluetooth based cmds for palma
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It seems palma is done through bluetooth, we need this for pokemon go however more research needs to be done when we actually get palma working. This is presumably used for transfering data between the controller and the console, it does not seem for actual input as far as I know.
7 years ago
David Marcec
e658118aa9
Added SetIsPalmaAllConnectable, SetPalmaBoostMode
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Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
7 years ago
David Marcec
4476fd29d6
Fixed switching operation modes when not running a game
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The service manager seems to be a nullptr before a game boots
7 years ago
Lioncash
5c9c33e8ad
file_sys/errors: Remove currently unused filesystem error codes
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Rather than keeping around unused values, we can just introduce them as
needed.
7 years ago
Lioncash
edd5b6f12f
file_sys/errors: Get rid of the ErrCodes namespace
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There's no real point to keeping the separate enum around, especially
given the name of the error code itself is supposed to document what the
value actually represents.
7 years ago
Lioncash
b725d1fdf7
file_sys/errors: Extract FS-related error codes to file_sys/errors.h
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Keeps filesystem-related error codes in one spot.
7 years ago
David
87eca5b209
Fixed priority switching edge case for handheld ( #1675 )
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* Fixed priority switching edge case for handheld
We accidently used controller index instead of npad id
* Moved NPadIdToIndex
7 years ago
bunnei
75640c9c71
Merge pull request #1699 from DarkLordZach/deterministic-rng-3
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csrng: Use random integer distribution instead of raw engine
7 years ago
Zach Hilman
8cb2e7d881
csrng: Use random integer distribution instead of raw engine
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Prevents returning the same value every single call.
7 years ago
bunnei
f7319b0d3c
Merge pull request #1687 from lioncash/deduplication
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kernel/thread: Deduplicate scheduler switching code
7 years ago
bunnei
97605e36f7
Merge pull request #1618 from DarkLordZach/dump-nso
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patch_manager: Add support for dumping uncompressed NSOs
7 years ago
bunnei
98060c6f7b
Merge pull request #1691 from lioncash/audren
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service/audren_u: Forward RequestUpdateAuto through the same function as RequestUpdate
7 years ago
Frederic Laing
95d3965f31
textures/decoders: Minor cleanup
7 years ago
Frederic Laing
3844b5c0c5
gl_rasterizer_chache: Minor cleanup
7 years ago
Zach Hilman
c0a9abc3e1
ldr_ro: Implement UnloadNro (command 1)
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Includes actual unmapping and address error checking.
7 years ago
Zach Hilman
056fa43dcd
ldr_ro: Fully Implement LoadNro (command 0)
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Includes NRO and BSS error checking, maximum loaded NRO check, NRR hash check, and proper remapping of BSS data.
7 years ago