Commit Graph

3244 Commits (cddb9bd2aac86482f177c115d92d6aaf71d83f04)
 

Author SHA1 Message Date
bunnei bd833b8dd8 gl_shader_gen: Fix bug where TEV stage outputs should be clamped. 9 years ago
bunnei f2e7f7e101 gl_rasterizer: Add documentation to ShaderCacheKey. 9 years ago
bunnei 4b5141954e gl_shader_gen: Add additional function documentation. 9 years ago
bunnei 2a0a86f629 gl_shader_util: Cleanup header file + add docstring. 9 years ago
bunnei a74774257e gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. 9 years ago
bunnei c86b9d4242 renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. 9 years ago
bunnei 3c057bd3d8 gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. 9 years ago
bunnei b02a533d94 gl_shader_util: Use vec3 constants for AppendColorCombiner. 9 years ago
bunnei 37b0aa5af7 gl_rasterizer: Fix typo in uploading TEV const color uniforms. 9 years ago
bunnei 82f3e6dc69 gl_shader_util: Fix precision bug with alpha testing.
- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer.
9 years ago
Subv e3f4233cef Initial implementation of fragment shader generation with caching. 9 years ago
polaris- d1f73c424f Add a register variable to loops 9 years ago
polaris- d7e346239b Update register read loops to go with last commit 9 years ago
polaris- 8a0d848646 Pad responses to gdb for VFP registers 9 years ago
polaris- 53aa55fcaa Try to add support for VFP registers 9 years ago
polaris- 9f66580d7e Fix buffer overflow comments 9 years ago
wwylele 6e57389172 change file path encoding to Local8bit()
to support non-latin characters
9 years ago
bunnei 7411aed5c7 Merge pull request #1207 from kemenaran/persist-citra-settings-in-qt
citra-qt: save hardware-rendering and shaders-jit settings
9 years ago
bunnei 2e2cfa0037 Merge pull request #1204 from kemenaran/qt-add-mac-icon
citra-qt: Add icon to the OS X app
9 years ago
bunnei c717d1551d Merge pull request #1199 from Gareth422/encryption-check
Loader: Implement NCCH encryption check
9 years ago
Pierre de La Morinerie 71f6672415 citra-qt: persist hardware-rendering and shaders-jit settings
Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
9 years ago
Emmanuel Gil Peyrot 2e8a7a7a08 Externals: Regenerate GLAD with GL_KHR_debug support. 9 years ago
Pierre de La Morinerie 22421528b7 citra-qt: Add icon to Mac app
Previously the Mac app didn't have any icon.
9 years ago
polaris- 2b7316a379 Remove unnecessary new lines, changed Deinit to Shutdown 9 years ago
Gareth Poole 721475420d Loader: Change NCCH header types to be explicitly little-endian 9 years ago
Gareth Poole 2706394384 Loader: Implement encryption check 9 years ago
bunnei 04325e5980 Merge pull request #1194 from linkmauve/no-newline
Remove newlines in LOG_* calls
9 years ago
bunnei d36eeaa3ca Merge pull request #1195 from Gareth422/secondary
Fixed spelling errors
9 years ago
Emmanuel Gil Peyrot 14af5919ba CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.
The LOG_* function itself already appends one.
9 years ago
Gareth Poole be217bca70 Fixed spelling errors 9 years ago
bunnei 7c747c8c33 Merge pull request #1189 from archshift/game-list-toggle-window
Game list: propely hide on toggling window mode
9 years ago
bunnei 2599d34c96 Merge pull request #1190 from rohit-n/sign-compare
Silence -Wsign-compare warnings.
9 years ago
Rohit Nirmal 32391cffdd Silence -Wsign-compare warnings. 9 years ago
bunnei 87eca546b2 Merge pull request #1164 from kemenaran/qt-high-dpi-fixes
citra-qt: high-DPI fixes and Retina on OS X
9 years ago
archshift 2ce2e05db0 Game list: propely hide on toggling window mode
Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling.
9 years ago
Pierre de La Morinerie ba5d0f594d citra-qt: Fix mouse events coordinates on high-DPI screens 9 years ago
Pierre de La Morinerie 2f4a1e0d59 citra-qt: Enable high-DPI widgets on Mac app
The OS will render the widgets using the system screen DPI (instead of
being locked at @1x resolution).

This has no impact on the existing high-DPI rendering code in Citra,
which means that the resolution of the emulated content is increased
to the real number of pixels, as on other platforms.
9 years ago
Pierre de La Morinerie 513483f8d5 citra-qt: Use custom Info.plist for Mac builds
Instead of letting CMake re-generate an automatic Info.plist file on
every build, use our own. This allows greater control on the application
bundle settings.
9 years ago
polaris- 42928659e8 Use BreakpointAddress struct instead of passing address directly 9 years ago
polaris- 6ea428addf Toggle use_gdbstub in citra GLFW 9 years ago
polaris- 31dee93e84 Implement gdbstub 9 years ago
archshift addef06081 OS X build uploading: auto-confirm SSH host key
Prevents error verifying host key (and we can't manually verify since
the prompt is obviously non-interactive).
9 years ago
bunnei 5d635986bf Merge pull request #1176 from lioncash/vs2015-code-junking-day
Obligatory "Throw out workarounds VS2013 once limited us to" PR
9 years ago
bunnei 11a64acf23 Merge pull request #1095 from archshift/game-list
Initial implementation of a game list
9 years ago
archshift 0fae76c741 Game list: save and load column sizes, sort order, to QSettings 9 years ago
archshift 797b91a449 Add menu item for selecting the game list folder 9 years ago
archshift 6e1bb58ee8 Initial implementation of a game list 9 years ago
archshift f297a59985 Add helper function for creating a readable byte size string. 9 years ago
archshift afd06675fa Don't show render window until a game is started 9 years ago
Lioncash 845ac621b3 bit_field: Re-enable code on MSVC 9 years ago