Commit Graph

12963 Commits (bd2aff3e26508ffc2e3eecf57d3eba5ad95b267f)
 

Author SHA1 Message Date
bunnei deecd7f074
Merge pull request #2942 from ReinUsesLisp/clang-warnings
Silence miscellaneous warnings
5 years ago
bunnei 6f511c8006
Merge pull request #2943 from DarkLordZach/azure-titlebars-v2
ci: Add custom titlebars for mainline and patreon
5 years ago
Fernando Sahmkow 47ccfabe18
Merge pull request #2944 from lioncash/ast
video_core/shader: Minor changes
5 years ago
Lioncash f883cd4f0e video_core/control_flow: Eliminate variable shadowing warnings 5 years ago
Lioncash 25702b6256 video_core/control_flow: Eliminate pessimizing moves
These can inhibit the ability of a compiler to perform RVO.
5 years ago
Lioncash d82b181d44 video_core/ast: Unindent most of IsFullyDecompiled() by one level 5 years ago
Lioncash 6c41d1cd7e video_core/ast: Make ShowCurrentState() take a string_view instead of std::string
Allows the function to be non-allocating in terms of the output string.
5 years ago
Lioncash 3c54edae24 video_core/ast: Eliminate variable shadowing warnings 5 years ago
Lioncash 5a0a9c7449 video_core/ast: Replace std::string with a constexpr std::string_view
Same behavior, but without the need to heap allocate
5 years ago
Lioncash 3a20d9734f video_core/ast: Default the move constructor and assignment operator
This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over.
5 years ago
Lioncash 43503a69bf video_core/{ast, expr}: Organize forward declaration
Keeps them alphabetically sorted for readability.
5 years ago
Lioncash 50ad745585 video_core/expr: Supply operator!= along with operator==
Provides logical symmetry to the interface.
5 years ago
Lioncash 8eb1398f8d video_core/{ast, expr}: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements.
5 years ago
Lioncash 8e0c80f269 video_core/ast: Supply const accessors for data where applicable
Provides const equivalents of data accessors for use within const
contexts.
5 years ago
David 3728bbc22a
Merge pull request #2888 from FernandoS27/decompiler2
Shader_IR: Implement a full control flow decompiler for the shader IR.
5 years ago
Zach Hilman 57fe7fdec0 qt: Change titlebar formatting 5 years ago
Zach Hilman 3d4a0b94e3 common: Add additional SCM revision fields 5 years ago
Zach Hilman d45ad75404 ci: Add version counter variable 5 years ago
ReinUsesLisp fe7f20e659 maxwell_3d: Add dirty flags for depth bounds values
This is useful in Vulkan where we want to update depth bounds without
caring if it's enabled or disabled through vkCmdSetDepthBounds.
5 years ago
bunnei 0a662d009b
Merge pull request #2917 from FernandoS27/fermi-deduction-2
TextureCache: Add the ability to deduce if two textures are depth on blit.
5 years ago
Fernando Sahmkow 538f5880ff GL_Renderer: Remove lefting snippet. 5 years ago
Fernando Sahmkow 75395605d6 NvFlinger: Remove leftover from corrections and clang format. 5 years ago
Fernando Sahmkow 9f2719d1a4 Gl_Rasterizer: Protect CPU Memory mapping from multiple threads. 5 years ago
Fernando Sahmkow 3f104464de Core: Wait for GPU to be idle before shutting down. 5 years ago
Fernando Sahmkow 69fa2e6525 Nvdrv: Correct Event setup in Nvdrv
Events are supposed to be cleared on quering. This fixes that issue.
5 years ago
Fernando Sahmkow 782b7a0ca4 NVFlinger: Reverse the change that only signaled events on buffer acquire.
This has been hardware tested and it seems that NVFlinger will still 
signal even if there are no buffers to present.
5 years ago
Fernando Sahmkow ffc2ce89a0 Nvdrv: Do framelimiting only in the CPU Thread 5 years ago
Fernando Sahmkow 976d9ef43c NvFlinger: Don't swap buffers if a frame is missing and always trigger event in sync gpu. 5 years ago
Fernando Sahmkow 5b5e60ffec GPU_Async: Correct fences, display events and more.
This commit uses guest fences on vSync event instead of an articial fake 
fence we had.
It also corrects to keep signaling display events while loading the game 
as the OS is suppose to send buffers to vSync during that time.
5 years ago
Fernando Sahmkow 4e9f975935 Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncs 5 years ago
ReinUsesLisp 25ee892d5e audio/audout_u: Change formatting for old clang-format versions 5 years ago
ReinUsesLisp e1afeec76d yuzu/game_list_worker: Silence warnings 5 years ago
ReinUsesLisp f297e9ff22 yuzu/game_list: Silence -Wswitch and -Wunused-variable 5 years ago
ReinUsesLisp 2b9b695fa7 yuzu/configure_service: Silence -Wswitch 5 years ago
ReinUsesLisp e03f46fb0e yuzu_tester: Remove unused variable 5 years ago
ReinUsesLisp 8d0b1a957e service/nvdrv: Silence -Wswitch 5 years ago
ReinUsesLisp 5c907f85fc service/nfp: Silence -Wunused and -Wswitch 5 years ago
ReinUsesLisp 0759df0aff service/hid: Silence -Wunused and -Wswitch 5 years ago
ReinUsesLisp ab6f8d8a1e service/am: Silence -Wreorder 5 years ago
ReinUsesLisp 634c6e24b0 service/hid: Remove unused system reference 5 years ago
ReinUsesLisp 1dbd22e695 service/friend: Remove unused field 5 years ago
ReinUsesLisp 99db7d23dd service/filesystem: Silence -Wunused-variable 5 years ago
ReinUsesLisp 8566096794 service/bcat: Silence -Wreorder and -Wunused 5 years ago
ReinUsesLisp 87e7cc2d5a service/audio: Silence -Wunused 5 years ago
ReinUsesLisp aacb473aa2 service/apm: Silence -Wunused and -Wreorder 5 years ago
ReinUsesLisp f4417eab8f common/file_util: Silence -Wswitch 5 years ago
Fernando Sahmkow ab47a660c8 Texture_Cache: Blit Deduction corrections and simplifications. 5 years ago
Fernando Sahmkow 2036504a82 TextureCache: Add the ability to deduce if two textures are depth on blit. 5 years ago
Fernando Sahmkow e6eae4b815 Shader_ir: Address feedback 5 years ago
Fernando Sahmkow 3c09d9abe6 Shader_Ir: Address Feedback and clang format. 5 years ago