bunnei
325f3e0693
Merge pull request #1213 from DarkLordZach/octopath-fs
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filesystem/maxwell_3d: Various changes to boot Project Octopath Traveller
7 years ago
bunnei
89be49d2f3
Merge pull request #1215 from ogniK5377/texs-nodep-assert
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Added assert for TEXS nodep
7 years ago
bunnei
2714d9e64c
Merge pull request #1219 from jroweboy/less-artifacts
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Build - Upload fewer artifacts
7 years ago
bunnei
d2ade27c3f
Merge pull request #1220 from FearlessTobi/extensions-qol
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yuzu: Display the unsupported GL extensions in the popup
7 years ago
bunnei
177c45e97d
Merge pull request #1214 from ogniK5377/ipa-assert
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Added better asserts to IPA, Renamed IPA modes to match mesa
7 years ago
bunnei
9c206fe94d
Merge pull request #1216 from ogniK5377/ffma-assert
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Added FFMA asserts and missing fields
7 years ago
bunnei
1ccc0457d5
Merge pull request #1218 from ogniK5377/fmul-assert
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Added FMUL asserts
7 years ago
bunnei
7a439630bb
Merge pull request #1228 from lioncash/construct
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filesystem: Move dir retrieval after path checking in DeleteFile()
7 years ago
Lioncash
fda8f1da20
filesystem: Move dir retrieval after path checking in DeleteFile()
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We don't need to do the lookup if the path is considered empty
currently.
7 years ago
fearlessTobi
0f453488e2
citra_qt: Display the unsupported GL extensions in the popup
7 years ago
James Rowe
a0e1fbfe14
Build - Upload fewer artifacts
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Appveyor has a limit on artifact retention, and we hit the limit all the
time, so just lower the number of build artifacts to just the final zip
7 years ago
David Marcec
60754b4728
Removed saturate assert
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Unneeded as we already implement it
7 years ago
David Marcec
2edab4e840
Removed saturate assert
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Saturate already implemented
7 years ago
David Marcec
2bc6abb9a1
Changed tab5980_0 default from 0 -> 1
7 years ago
David Marcec
6f8ed9508d
Added FMUL asserts
7 years ago
David Marcec
b89fc407d7
Added FFMA asserts
7 years ago
David Marcec
948bc87a59
Added assert for TEXS nodep
7 years ago
David Marcec
ad3dca7e62
Added better asserts to IPA, Renamed IPA modes to match mesa
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IpaMode is changed to IpaInterpMode
IpaMode is suppose to be 2 bits not 3
Added IpaSampleMode
Added Saturate
Renamed modes based on
d27c791891/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp (L2530)
7 years ago
Zach Hilman
f32e28c7b8
maxwell_3d: Use CoreTiming for query timestamp
7 years ago
Zach Hilman
19d0951ae6
filesystem: Implement OpenReadOnlySaveDataFilesystem
7 years ago
Zach Hilman
7939ea18e8
filesystem: Add OpenFileSystemWithPatch
7 years ago
bunnei
c69dc5acf9
Merge pull request #1196 from FearlessTobi/ccache-consistency
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.travis: Use Citras ccache for builds instead of yuzus
7 years ago
bunnei
1c05c06e04
Merge pull request #1212 from lioncash/forward-decl
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core/core: Replace includes with forward declarations where applicable
7 years ago
Lioncash
4a587b81b2
core/core: Replace includes with forward declarations where applicable
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The follow-up to e2457418da
, which
replaces most of the includes in the core header with forward declarations.
This makes it so that if any of the headers the core header was
previously including change, then no one will need to rebuild the bulk
of the core, due to core.h being quite a prevalent inclusion.
This should make turnaround for changes much faster for developers.
7 years ago
fearlessTobi
dc3cc0002c
travis: use Citras ccache
7 years ago
bunnei
42588493d5
Merge pull request #1205 from bunnei/improve-rasterizer-cache-2
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Various fixes and improvements to rasterizer cache 2: Electric Boogaloo
7 years ago
bunnei
7f7eb29323
gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies.
7 years ago
bunnei
123c065086
gl_rasterizer_cache: Also use reserve cache for RecreateSurface.
7 years ago
bunnei
9bc71fcc5f
rasterizer_cache: Use boost::interval_map for a more accurate cache.
7 years ago
bunnei
d647d9550c
gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
7 years ago
bunnei
16d65182f9
gl_rasterizer: Fix issues with the rasterizer cache.
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- Use a single cached page map.
- Fix calculation of ending page.
7 years ago
greggameplayer
06578e89b2
Implement BC6H_UF16 & BC6H_SF16 ( #1092 )
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* Implement BC6H_UF16 & BC6H_SF16
Require by ARMS
* correct coding style
* correct coding style part 2
7 years ago
bunnei
f08d24e9c0
Merge pull request #1204 from lioncash/pimpl
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core: Make the main System class use the PImpl idiom
7 years ago
bunnei
6683bf50b5
Merge pull request #1207 from degasus/hotfix
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Report correct shader size.
7 years ago
bunnei
e205e74e1f
Merge pull request #1208 from Hexagon12/pred-comp-14
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Add predicate comparison 14 (GreaterEqualWithNan)
7 years ago
Lioncash
e2457418da
core: Make the main System class use the PImpl idiom
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core.h is kind of a massive header in terms what it includes within
itself. It includes VFS utilities, kernel headers, file_sys header,
ARM-related headers, etc. This means that changing anything in the
headers included by core.h essentially requires you to rebuild almost
all of core.
Instead, we can modify the System class to use the PImpl idiom, which
allows us to move all of those headers to the cpp file and forward
declare the bulk of the types that would otherwise be included, reducing
compile times. This change specifically only performs the PImpl portion.
7 years ago
Markus Wick
5be8b7a362
Report correct shader size.
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Seems like this was an oversee in regards to 1fd979f50a
It changed GLShader::ProgramCode to a std::vector, so sizeof is wrong.
7 years ago
Hexagon12
d626bc8c62
Added predicate comparison GreaterEqualWithNan
7 years ago
bunnei
26aaa86ece
Merge pull request #1195 from FearlessTobi/port-gamelist-compat
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yuzu: Show game compatibility in the game list (PR ported from Citra)
7 years ago
Laku
915ab81ec2
gl_shader_decompiler: Implement POPC ( #1203 )
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* Implement POPC
* implement invert
7 years ago
bunnei
d6accf96ff
Merge pull request #1200 from bunnei/improve-ipa
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gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.
7 years ago
bunnei
5094dfa081
Merge pull request #1198 from lioncash/kernel
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kernel: Eliminate kernel global state
7 years ago
bunnei
42ef40884f
Merge pull request #1202 from FearlessTobi/port-3825
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Port #3825 from Citra: "travis: share environment variables with Docker"
7 years ago
bunnei
6e73039eb5
Merge pull request #1172 from tech4me/impl_iadd3
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Shaders: Implemented IADD3
7 years ago
tech4me
a6dd577d02
Shaders: Implemented IADD3
7 years ago
fearlessTobi
78653f7339
Show game compatibility within yuzu
7 years ago
fearlessTobi
02dfbf961e
Remove Citra specific variable
7 years ago
liushuyu
a2c97de929
travis: share env variables with Docker
7 years ago
bunnei
b1ccd88434
gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.
7 years ago
Lioncash
0cbcd6ec9a
kernel: Eliminate kernel global state
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As means to pave the way for getting rid of global state within core,
This eliminates kernel global state by removing all globals. Instead
this introduces a KernelCore class which acts as a kernel instance. This
instance lives in the System class, which keeps its lifetime contained
to the lifetime of the System class.
This also forces the kernel types to actually interact with the main
kernel instance itself instead of having transient kernel state placed
all over several translation units, keeping everything together. It also
has a nice consequence of making dependencies much more explicit.
This also makes our initialization a tad bit more correct. Previously we
were creating a kernel process before the actual kernel was initialized,
which doesn't really make much sense.
The KernelCore class itself follows the PImpl idiom, which allows
keeping all the implementation details sealed away from everything else,
which forces the use of the exposed API and allows us to avoid any
unnecessary inclusions within the main kernel header.
7 years ago