Commit Graph

12660 Commits (ab8d122384a5ccec3ec20b289a2ae68c52501547)
 

Author SHA1 Message Date
Zach Hilman 721a92775d sdmc_factory: Add SD Card size getters 5 years ago
Zach Hilman e47b57a90f bis_factory: Add getters for NAND partition sizes 5 years ago
Zach Hilman 8abbc619a1 filesystem: Add FileSystemController to deglobalize FS services 5 years ago
Zach Hilman 0a8e540681 submisson_package: Fix edge case with improperly sized filenames
Prevents a crash if the filename is less than 9 characters long.
5 years ago
Zach Hilman 08c0783d34 sdmc_factory: Add accessor for SDMC Album directory 5 years ago
Zach Hilman 0084cceb20 sdmc_factory: Add accessor for SDMC PlaceholderCache 5 years ago
Zach Hilman 02b36b0eb5 sdmc_factory: Add accessor for content directory 5 years ago
Zach Hilman 49c44e3fae savedata_factory: Implement savedata creation and don't create dir on open
Matches hardware behavior and eliminates some nasty behavior we were doing that wasn't hw-accurate at all.
5 years ago
Zach Hilman 62d772eaed patch_manager: Add short-circuit edge-case to GetPatchVersionNames
If title ID is 0, there are no add ons, prevents wasting time looking for them.
5 years ago
Zach Hilman 06db4d94fd patch_manager: Add error checking to load dir to prevent crashes
Prevents a crash if the load dir would be nullptr, instead logs an error and returns appropriately.
5 years ago
Zach Hilman 9d9fc8a675 registered_cache: Process *.cnmt.nca files
Needed to use the RegisteredCache/PlaceholderCache on gamecards.
5 years ago
Zach Hilman 8500ca797f registered_cache: Implement PlaceholderCache to manage placeholder and installing content 5 years ago
Zach Hilman 256a50ad15 bis_factory: Fix mod loader edge-case with homebrew title IDs
Fixes a bug where homebrew that has a title ID with the update bit set can cause issues with the PatchManager
5 years ago
Zach Hilman b71bda45ae bis_factory: Add accessors for BIS placeholder caches 5 years ago
Zach Hilman 9bee885282 bis_factory: Add accessor for NAND Image Directory 5 years ago
Zach Hilman 4dae5a52a8 bis_factory: Add accessors for BIS content directories 5 years ago
Zach Hilman 3a1899d143 bis_factory: Add accessors for BIS partitions 5 years ago
ReinUsesLisp 44000971e2
gl_shader_decompiler: Use uint for images and fix SUATOM
In the process remove implementation of SUATOM.MIN and SUATOM.MAX as
these require a distinction between U32 and S32. These have to be
implemented with imageCompSwap loop.
5 years ago
ReinUsesLisp 675f23aedc
shader/image: Implement SULD and remove irrelevant code
* Implement SULD as float.
* Remove conditional declaration of GL_ARB_shader_viewport_layer_array.
5 years ago
ReinUsesLisp 4de0f1e1c8
shader_bytecode: Add SULD encoding 5 years ago
Fernando Sahmkow 527b841c15 Shader_IR: ICMP corrections and fixes 5 years ago
Ethan 8b76444916 externals: Update dynarmic to master 5 years ago
David 97b8c9d2c3
Merge pull request #2885 from Hexagon12/port-4944
Port citra-emu/citra#4944: "Added Host CPU and OS to log"
5 years ago
pbarilla 8fd266a7c4 Added Host CPU and OS to log 5 years ago
David 183c445c30
Merge pull request #2806 from FearlessTobi/port-4882
Port citra-emu/citra#4882: "Add frametime logging for tracking performance over time"
5 years ago
David c7c8ffbc13
Merge pull request #2872 from FernandoS27/mem-gpu-opt
Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
5 years ago
David 25383b9ff2
Merge pull request #2576 from DarkLordZach/nsp-fix-1
nsp: Fix various errors with loading and processing of extracted NSPs
5 years ago
David c41365a56f
Merge pull request #2866 from Morph1984/checkbox_fix
configure_input: Uncheck "Joycons Docked" when "Use Docked Mode" is checked
5 years ago
David 9ad42fb0cf
Merge pull request #2868 from ReinUsesLisp/fix-mipmaps
maxwell_to_gl: Fix mipmap filtering
5 years ago
David Marcec b4db662053 Swapped TID and Game name to make it easier to parse 5 years ago
David Marcec 934ce530f6 Log the current title id and game name which is booting
Spit out a LOG_INFO of the current game name and it's title id in the log. This helps to read log files and figure out which games have which issues
5 years ago
David Marcec e9d19add7d Used revision 5 instead of 7, marked constexpr as static 5 years ago
David b9fd1e2bed
Merge pull request #2879 from ogniK5377/trace-submitgpfifo
Mark KickOffPb & SubmitGPFIFO as trace
5 years ago
David 41836f3a17
Merge pull request #2880 from ogniK5377/drawarrays-trace
Mark DrawArrays as LOG_TRACE
5 years ago
David Marcec 01a4afee42 Mark DrawArrays as LOG_TRACE
There's no reason to clog logs with DrawArray.
5 years ago
David Marcec c2f966dbc1 Mark KickOffPb & SubmitGPFIFO as trace
These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
5 years ago
bunnei bbe82d62b0
Merge pull request #2846 from ReinUsesLisp/fixup-viewport-index
gl_shader_decompiler: Avoid writing output attribute when unimplemented
5 years ago
bunnei 88d857499b
Merge pull request #2855 from ReinUsesLisp/shfl
shader_ir/warp: Implement SHFL for Nvidia devices
5 years ago
Fernando Sahmkow 433e764bb0 Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing 5 years ago
Fernando Sahmkow 4b81d19a1a Shader_IR: Implement ICMP. 5 years ago
David Marcec b54cdeb284 Added frame_count for REV7 audio renderer
Added framecount
5 years ago
David Marcec 0740758b25 disable clang-format temp 5 years ago
Fernando Sahmkow 7761e44d18 Rasterizer: Refactor and simplify DrawBatch Interface. 5 years ago
Fernando Sahmkow d2ea592ddb Rasterizer: Address Feedback and conscerns. 5 years ago
Fernando Sahmkow c17655ce74 Rasterizer: Refactor draw calls, remove deadcode and clean up. 5 years ago
Fernando Sahmkow 7606da5611 VideoCore: Corrections to the MME Inliner and removal of hacky instance management. 5 years ago
Fernando Sahmkow ba02d564f8 Video Core: initial Implementation of InstanceDraw Packaging 5 years ago
David Marcec f9259c0383 Initial implementation of Ioctl2 & Ioctl3
Purpose of Ioctl2 and Ioctl3 is to prevent the passing of raw pointers through ioctls
5 years ago
Fernando Sahmkow 50259d7bdc Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
This commit avoids Invalidating and Flushing the GPU if the page is not
marked as a RasterizerCache Page.
5 years ago
bunnei b31880dc5e
Merge pull request #2784 from ReinUsesLisp/smem
shader_ir: Implement shared memory
5 years ago