Zach Hilman
721a92775d
sdmc_factory: Add SD Card size getters
5 years ago
Zach Hilman
e47b57a90f
bis_factory: Add getters for NAND partition sizes
5 years ago
Zach Hilman
8abbc619a1
filesystem: Add FileSystemController to deglobalize FS services
5 years ago
Zach Hilman
0a8e540681
submisson_package: Fix edge case with improperly sized filenames
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Prevents a crash if the filename is less than 9 characters long.
5 years ago
Zach Hilman
08c0783d34
sdmc_factory: Add accessor for SDMC Album directory
5 years ago
Zach Hilman
0084cceb20
sdmc_factory: Add accessor for SDMC PlaceholderCache
5 years ago
Zach Hilman
02b36b0eb5
sdmc_factory: Add accessor for content directory
5 years ago
Zach Hilman
49c44e3fae
savedata_factory: Implement savedata creation and don't create dir on open
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Matches hardware behavior and eliminates some nasty behavior we were doing that wasn't hw-accurate at all.
5 years ago
Zach Hilman
62d772eaed
patch_manager: Add short-circuit edge-case to GetPatchVersionNames
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If title ID is 0, there are no add ons, prevents wasting time looking for them.
5 years ago
Zach Hilman
06db4d94fd
patch_manager: Add error checking to load dir to prevent crashes
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Prevents a crash if the load dir would be nullptr, instead logs an error and returns appropriately.
5 years ago
Zach Hilman
9d9fc8a675
registered_cache: Process *.cnmt.nca files
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Needed to use the RegisteredCache/PlaceholderCache on gamecards.
5 years ago
Zach Hilman
8500ca797f
registered_cache: Implement PlaceholderCache to manage placeholder and installing content
5 years ago
Zach Hilman
256a50ad15
bis_factory: Fix mod loader edge-case with homebrew title IDs
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Fixes a bug where homebrew that has a title ID with the update bit set can cause issues with the PatchManager
5 years ago
Zach Hilman
b71bda45ae
bis_factory: Add accessors for BIS placeholder caches
5 years ago
Zach Hilman
9bee885282
bis_factory: Add accessor for NAND Image Directory
5 years ago
Zach Hilman
4dae5a52a8
bis_factory: Add accessors for BIS content directories
5 years ago
Zach Hilman
3a1899d143
bis_factory: Add accessors for BIS partitions
5 years ago
ReinUsesLisp
44000971e2
gl_shader_decompiler: Use uint for images and fix SUATOM
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In the process remove implementation of SUATOM.MIN and SUATOM.MAX as
these require a distinction between U32 and S32. These have to be
implemented with imageCompSwap loop.
5 years ago
ReinUsesLisp
675f23aedc
shader/image: Implement SULD and remove irrelevant code
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* Implement SULD as float.
* Remove conditional declaration of GL_ARB_shader_viewport_layer_array.
5 years ago
ReinUsesLisp
4de0f1e1c8
shader_bytecode: Add SULD encoding
5 years ago
Fernando Sahmkow
527b841c15
Shader_IR: ICMP corrections and fixes
5 years ago
Ethan
8b76444916
externals: Update dynarmic to master
5 years ago
David
97b8c9d2c3
Merge pull request #2885 from Hexagon12/port-4944
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Port citra-emu/citra#4944 : "Added Host CPU and OS to log"
5 years ago
pbarilla
8fd266a7c4
Added Host CPU and OS to log
5 years ago
David
183c445c30
Merge pull request #2806 from FearlessTobi/port-4882
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Port citra-emu/citra#4882 : "Add frametime logging for tracking performance over time"
5 years ago
David
c7c8ffbc13
Merge pull request #2872 from FernandoS27/mem-gpu-opt
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Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
5 years ago
David
25383b9ff2
Merge pull request #2576 from DarkLordZach/nsp-fix-1
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nsp: Fix various errors with loading and processing of extracted NSPs
5 years ago
David
c41365a56f
Merge pull request #2866 from Morph1984/checkbox_fix
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configure_input: Uncheck "Joycons Docked" when "Use Docked Mode" is checked
5 years ago
David
9ad42fb0cf
Merge pull request #2868 from ReinUsesLisp/fix-mipmaps
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maxwell_to_gl: Fix mipmap filtering
5 years ago
David Marcec
b4db662053
Swapped TID and Game name to make it easier to parse
5 years ago
David Marcec
934ce530f6
Log the current title id and game name which is booting
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Spit out a LOG_INFO of the current game name and it's title id in the log. This helps to read log files and figure out which games have which issues
5 years ago
David Marcec
e9d19add7d
Used revision 5 instead of 7, marked constexpr as static
5 years ago
David
b9fd1e2bed
Merge pull request #2879 from ogniK5377/trace-submitgpfifo
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Mark KickOffPb & SubmitGPFIFO as trace
5 years ago
David
41836f3a17
Merge pull request #2880 from ogniK5377/drawarrays-trace
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Mark DrawArrays as LOG_TRACE
5 years ago
David Marcec
01a4afee42
Mark DrawArrays as LOG_TRACE
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There's no reason to clog logs with DrawArray.
5 years ago
David Marcec
c2f966dbc1
Mark KickOffPb & SubmitGPFIFO as trace
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These functions are not stubbed and are called fairly often. Due to the nature of how often they're called, we should keep them marked as LOG_TRACE instead of LOG_DEBUG or LOG_WARNING
5 years ago
bunnei
bbe82d62b0
Merge pull request #2846 from ReinUsesLisp/fixup-viewport-index
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gl_shader_decompiler: Avoid writing output attribute when unimplemented
5 years ago
bunnei
88d857499b
Merge pull request #2855 from ReinUsesLisp/shfl
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shader_ir/warp: Implement SHFL for Nvidia devices
5 years ago
Fernando Sahmkow
433e764bb0
Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing
5 years ago
Fernando Sahmkow
4b81d19a1a
Shader_IR: Implement ICMP.
5 years ago
David Marcec
b54cdeb284
Added frame_count for REV7 audio renderer
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Added framecount
5 years ago
David Marcec
0740758b25
disable clang-format temp
5 years ago
Fernando Sahmkow
7761e44d18
Rasterizer: Refactor and simplify DrawBatch Interface.
5 years ago
Fernando Sahmkow
d2ea592ddb
Rasterizer: Address Feedback and conscerns.
5 years ago
Fernando Sahmkow
c17655ce74
Rasterizer: Refactor draw calls, remove deadcode and clean up.
5 years ago
Fernando Sahmkow
7606da5611
VideoCore: Corrections to the MME Inliner and removal of hacky instance management.
5 years ago
Fernando Sahmkow
ba02d564f8
Video Core: initial Implementation of InstanceDraw Packaging
5 years ago
David Marcec
f9259c0383
Initial implementation of Ioctl2 & Ioctl3
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Purpose of Ioctl2 and Ioctl3 is to prevent the passing of raw pointers through ioctls
5 years ago
Fernando Sahmkow
50259d7bdc
Core/Memory: Only FlushAndInvalidate GPU if the page is marked as RasterizerCachedMemory
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This commit avoids Invalidating and Flushing the GPU if the page is not
marked as a RasterizerCache Page.
5 years ago
bunnei
b31880dc5e
Merge pull request #2784 from ReinUsesLisp/smem
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shader_ir: Implement shared memory
5 years ago