Commit Graph

23 Commits (a5eba2f98466cd2788aab96f1ad93bcb32c5656c)

Author SHA1 Message Date
Yuri Kunde Schlesner a5eba2f984 Kernel: Remove g_program_id
This has been obsoleted by the field in Process.
10 years ago
Yuri Kunde Schlesner 6d60acf0f1 Kernel: Introduce skeleton Process class to hold process data 10 years ago
Yuri Kunde Schlesner e1fbac3ca1 Common: Remove common.h 10 years ago
purpasmart96 c3a480160e Services/Loader: Use more sensible log formats for certain functions
along with more info being logged.
10 years ago
purpasmart96 061c69a6bb NCCH: Minor updates to the ncch header 10 years ago
Emmanuel Gil Peyrot 82ec17db7d Loader: Guess filetype from the magic, or fallback to the extension. 10 years ago
Emmanuel Gil Peyrot b5237e885d Loader: Keep a reference to the file and pass it to the correct AppLoader, instead of loading it multiple times. 10 years ago
Emmanuel Gil Peyrot 2d63df90a9 Loader: Initialize the default NCCH values in the class declaration, not in the constructor. 10 years ago
Emmanuel Gil Peyrot 85030c6e6b Loader: Never forget to change is_loaded. 10 years ago
purpasmart96 ebfd831ccb License change 10 years ago
Subv ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
10 years ago
Emmanuel Gil Peyrot f5d38649c7 Remove trailing spaces in every file but the ones imported from SkyEye, AOSP or generated 11 years ago
Lioncash f68776ce13 ncch: Remove C-style struct typedefs
In C++ you can simply just declare it as is.
11 years ago
bunnei 1099d83455 Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS virtual functions as "override". 11 years ago
bunnei 2d734bb6c5 Marked AppLoader_ELF, AppLoader_NCCH, and Archive_RomFS classes as "final" 11 years ago
bunnei 2c62d92551 Loader: Updated read methods to be const
- Required "file" handle to be made local and explicitly opened/closed as needed
11 years ago
bunnei d8da707bb9 Loader: Refactored interface such that data is no longer stored by loader.
NCCH: Removed extra qualification ‘Loader::AppLoader_NCCH::’.
11 years ago
bunnei a7f1c54490 Loader: Refactored loading functions to only read data from binary if called.
NCCH: Updated LoadExec to use Memory::WriteBlock function to load binary code.
11 years ago
bunnei 62b444cd17 Loader: Refactored use of const. 11 years ago
bunnei a8c4648520 NCCH: Added RomFS loading. 11 years ago
bunnei 3da2bc6830 NCCH: Fixes reduce unnecessary logging and load logo/banner/etc. sections correctly.
Loader: Added ErrorNotUsed ReturnStatus type to specify when something is not used.
11 years ago
bunnei 7889cafc76 Loader: Implemented AppLoader interface for abstracting application loading.
- Various cleanups/refactorings to Loader, ELF, and NCCH modules.
- Added AppLoader interface to ELF and NCCH.
- Updated Qt/GLFW frontends to check AppLoader ResultStatus.

NCCH: Removed extra qualification typos.

Loader: Removed unnecessary #include's.

NCCH: Improved readability of memcmp statements.

NCCH: Added missing space.

Elf: Removed unnecessary usage of unique_ptr.

Loader: Removed unnecessary usage of unique_ptr.
11 years ago
bunnei 3577dd027d Loader: Added support for booting NCCH executables.
NCCH: Fixed typo in printing NCCH filename.
11 years ago