Lioncash
022fc59dcd
ns: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
47054327c2
nifm: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
28b92db7fd
nfp: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
dabfd90dfe
lm: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
9cd7485cd7
hid: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
8fc4003dab
friend: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
b5b613ea29
filesystem: Move logging macros over to new fmt-compatible ones
8 years ago
bunnei
299f943202
Merge pull request #391 from lioncash/video
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renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()
8 years ago
Lioncash
d1b23b2b51
renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles()
8 years ago
Lioncash
c6a740d7c2
fatal: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
8d32bf9a96
audio: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
d652e41365
apm: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
e74dbfc572
aoc: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
5483c08b44
am: Move logging macros over to new fmt-compatible ones
8 years ago
Lioncash
f85d880ac6
acc: Move logging macros over to new fmt-compatible ones
8 years ago
bunnei
7495142688
Merge pull request #389 from mailwl/fs-renamefile
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Service/FS: implement IFileSystem::RenameFile
8 years ago
mailwl
a0179e5ca5
Service/FS: implement IFileSystem::RenameFile
8 years ago
bunnei
07dc0bbf3e
Merge pull request #379 from Subv/multi_buffers
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GPU: Support multiple enabled vertex arrays.
8 years ago
Subv
f208953585
GPU: Added asserts to our code for handling the QUERY_GET GPU command.
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This is based on research from nouveau. Many things are currently unknown and will require hwtests in the future.
This commit also stubs QueryMode::Write2 to do the same as Write. Nouveau code treats them interchangeably, it is currently unknown what the difference is.
8 years ago
bunnei
0214351f4f
Merge pull request #370 from Subv/sync_primitives
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Kernel: Reworked the new kernel synchronization primitives.
8 years ago
bunnei
bf25299272
Merge pull request #384 from Subv/nvhost-remap
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Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
8 years ago
bunnei
d4f87e9af4
Merge pull request #385 from Subv/unimpl_ioctls
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Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
8 years ago
bunnei
3967f9c6ef
Merge pull request #383 from Subv/gpu_mmu
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GPU: Make the GPU virtual memory manager use 16 page bits and 10 pagetable bits.
8 years ago
bunnei
55d0b0609d
Merge pull request #382 from Subv/a2rgb10_rt
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GPU: Implement the RGB10_A2 RenderTarget format
8 years ago
Subv
9531a29283
GPU: Support multiple enabled vertex arrays.
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The vertex arrays will be copied to the stream buffer one after the other, and the attributes will be set using the ARB_vertex_attrib_binding extension.
yuzu now thus requires OpenGL 4.3 or the ARB_vertex_attrib_binding extension.
8 years ago
Subv
46572d027d
Kernel: Implemented mutex priority inheritance.
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Verified with a hwtest and implemented based on reverse engineering.
Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds.
Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
8 years ago
Subv
0d6eafe11a
NvDrv/nvhost-as-gpu: Ensure that the object passed to MapBufferEx has already been allocated.
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Also added a consistency check and a comment for the case when the object id is different than its handle. The real nvservices doesn't make a distinction between ids and handles, each object gets an unique handle which doubles as its id.
8 years ago
Subv
e4bd0bddea
Nvdrv/nvhost-as-gpu: Implemented the ioctl REMAP command.
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It takes a previously-reserved (AllocateSpace) GPU memory address and maps it to the address of the nvmap object passed to Remap.
8 years ago
Subv
e862c50a70
Nvdrv: Assert when receiving an unimplemented ioctl in the nv* handlers.
8 years ago
Subv
f823c1d599
GPU: Make the GPU virtual memory manager use 16 page bits and 10 page table bits.
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Also removed some dead code and added memory map consistency asserts.
8 years ago
Subv
010227e149
GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format.
8 years ago
David Marcec
27650499bc
GetIUserInterface->CreateUserInterface, Added todos and stub logs. Playreport->PlayReport.
8 years ago
David
df669bc540
lioncash proposed changes
8 years ago
David Marcec
f3137d3bc1
Implemented GetIUserInterface properly, Playreport and SSL::SetInterfaceVersion. Fixed ipc issues with IAudioDevice(wrong ids)
8 years ago
bunnei
ebb8e06df0
Merge pull request #378 from Subv/a2bgr10
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GPU: Implement the A2BGR10 texture format.
8 years ago
Subv
c079cf4eec
GPU: Implement the A2BGR10 texture format.
8 years ago
bunnei
62937798a0
Merge pull request #377 from adityaruplaha/sdl2-fullscreen
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SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607 )
8 years ago
adityaruplaha
f48d5e4c4c
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607 )
8 years ago
bunnei
f8764bb5d3
Merge pull request #376 from bunnei/shader-decoder
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Shader opcode decoding
8 years ago
bunnei
f8a037ead4
Merge pull request #375 from lioncash/header
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opengl: Remove unnecessary header inclusions
8 years ago
bunnei
d08fd7e86d
gl_shader_decompiler: Skip RRO instruction.
8 years ago
bunnei
8b28dc55e6
gl_shader_decompiler: Cleanup error logging.
8 years ago
bunnei
e1630c4d43
shader_bytecode: Add several more instruction decodings.
8 years ago
bunnei
9f6d305eab
shader_bytecode: Decode instructions based on bit strings.
8 years ago
bunnei
8ac3a3f45e
Merge pull request #369 from Subv/shader_instr2
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ShaderGen: Implemented fsetp/kil and predicated instruction execution.
8 years ago
bunnei
634d9ee18b
Merge pull request #374 from lioncash/noexcept
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gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators
8 years ago
bunnei
ba6f3e8f9f
Merge pull request #373 from lioncash/enum2
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gl_rasterizer_cache: Make MatchFlags an enum class
8 years ago
Subv
17a0ef1e1e
ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'.
8 years ago
Subv
c3a8ea76f1
ShaderGen: Implemented predicated instruction execution.
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Each predicated instruction will be wrapped in an `if (predicate) { instruction_body; }` in the GLSL, where `predicate` is one of the predicate boolean variables previously set by fsetp.
8 years ago
Subv
0a5e01b710
ShaderGen: Implemented the fsetp instruction.
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Predicate variables are now added to the generated shader code in the form of 'pX' where X is the predicate id.
These predicate variables are initialized to false on shader startup and are set via the fsetp instructions.
TODO:
* Not all the comparison types are implemented.
* Only the single-predicate version is implemented.
8 years ago