Commit Graph

20 Commits (987a17066514dbab8e02acae20d4ea32c4f502eb)

Author SHA1 Message Date
Subv 987a170665 GPU: Partially implemented the Maxwell DMA engine.
Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported.
7 years ago
bunnei 9a85277d83
Merge pull request #527 from Subv/rgba32f_texcopy
GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
7 years ago
Subv c531a92eda GPU: Implemented the R11FG11FB10F texture and rendertarget formats. 7 years ago
Subv 8d70d1ea45 GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine. 7 years ago
Subv a6da2b93c1 GPU: Added a function to retrieve the bytes per pixel of the render target formats. 7 years ago
Subv a994446b6e GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor.
It doesn't belong in the PFIFO handler.
7 years ago
bunnei 3ed8a1cac7 gpu: Add several framebuffer formats to RenderTargetFormat. 7 years ago
bunnei 666d53299c graphics_surface: Fix merge conflicts. 7 years ago
bunnei 94c70693f9 maxwell: Add RenderTargetFormat enum. 7 years ago
Subv 39e60cfeb1 Frontend: Updated the surface view debug widget to work with Maxwell surfaces. 7 years ago
Subv 77fd0d47e7 Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 7 years ago
bunnei ec4e1a3685 renderer_opengl: Better handling of framebuffer transform flags. 7 years ago
bunnei bfe45774f1 video_core: Move FramebufferInfo to FramebufferConfig in GPU. 7 years ago
bunnei 7c3a263839 gpu: Expose Maxwell3D engine. 7 years ago
Subv a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
7 years ago
Subv aa586fa268 GPU: Store uploaded GPU macros and keep track of the number of method parameters. 7 years ago
Subv 7ac8657432 GPU: Macros are specific to the Maxwell3D engine, so handle them internally. 7 years ago
Subv 29feece4b8 GPU: Process command mode 5 (IncreaseOnce) differently from other commands.
Accumulate all arguments before calling the desired method.

Note: Maybe we should do the same for the NonIncreasing mode?
7 years ago
Subv ac61a7d1e6 GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.
Only QueryMode::Write is supported at the moment.
7 years ago
Subv 6cddf9d88e Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
7 years ago