Commit Graph

19014 Commits (94e751f415d70fe255eada77c4385ec966c07a95)
 

Author SHA1 Message Date
ReinUsesLisp b4953e79ee glasm: Add floating-point comparisons on GLASM 4 years ago
ameerj 6705f56029 emit_glasm: Implement more integer alu ops 4 years ago
ameerj 3e10709091 glasm: Reimplement bitwise ops and BFI/BFE 4 years ago
ReinUsesLisp 4502595bc2 glasm: Initial GLASM fp64 support 4 years ago
ReinUsesLisp 9f851e3832 glasm: Implement GLASM fp16 packing and move bitwise insns 4 years ago
ReinUsesLisp 4de65fbff4 glasm: Remove unused functions left from rebase 4 years ago
ReinUsesLisp 6358b0d0c1 glasm: Specify namespace when using FormatTo 4 years ago
ReinUsesLisp 939dab7120 glasm: Implement more GLASM composite instructions 4 years ago
ReinUsesLisp 01e18581b9 vk_pipeline_cache: Enable int8 and int16 types on Vulkan 4 years ago
ReinUsesLisp 1c9307969c glasm: Make GLASM aware of types 4 years ago
ameerj 934d300246 glasm: Use CMP.S for Select32
also fixes ADD and SUB to use U modifier
4 years ago
ameerj 68cc445b8e glasm: Implement more logical ops 4 years ago
ameerj 941c6dc740 glasm: Implement BFI, BFE
Along with implementations of common instructions along the way
4 years ago
ReinUsesLisp 3e841f6441 glasm: Use BitField instead of C bitfields 4 years ago
ReinUsesLisp 2b04b4d27f glasm: Remove unused argument in identity instructions on GLASM 4 years ago
ReinUsesLisp dc02cb92e4 gl_rasterizer: Flush L2 caches before glFlush on GLASM 4 years ago
ReinUsesLisp 2c81ad8311 glasm: Initial GLASM compute implementation for testing 4 years ago
ReinUsesLisp 6fd190d1ae glasm: Implement basic GLASM instructions 4 years ago
ReinUsesLisp c1ba685d9c glasm: Changes to GLASM register allocator and emit context 4 years ago
ReinUsesLisp 36f1586267 vk_scheduler: Use locks instead of SPSC a queue
This tries to fix a data race where we'd wait forever for the GPU.
4 years ago
ReinUsesLisp 56c47951c5 vk_query_cache: Wait before reading queries 4 years ago
ReinUsesLisp a515036604 vk_master_semaphore: Use fetch_add to increase master semaphore tick 4 years ago
ReinUsesLisp b10cf64c48 glasm: Add GLASM backend infrastructure 4 years ago
ameerj 09dc23f971 shader: ISET.X implementation 4 years ago
ReinUsesLisp bfa47539f6 gl_shader_cache: Remove code unintentionally committed 4 years ago
ReinUsesLisp b725db8709 shader: Fixup SPIR-V emit header namespaces 4 years ago
ReinUsesLisp bed090807a Move SPIR-V emission functions to their own header 4 years ago
FernandoS27 ee61ec2c39 shader: Optimize NVN Fallthrough 4 years ago
FernandoS27 153a77efee shader: Stub SR_AFFINITY 4 years ago
ameerj 7ecc6de56a shader: Implement Int32 SUATOM/SURED 4 years ago
ReinUsesLisp d621e96d0d shader: Initial OpenGL implementation 4 years ago
ReinUsesLisp 850b08a16c spirv: Be aware of NAN unaware drivers 4 years ago
ReinUsesLisp fde47152d9 spirv: Add SSBO read fallbacks when no aliasing is available 4 years ago
ReinUsesLisp fd913bceaf spirv: Add OpKill fallback to demote 4 years ago
ReinUsesLisp d2a0f9d7ad spirv: Do not enable ShaderLayer
This is enabled by an extension instead of the capability.
4 years ago
ReinUsesLisp 2b434b74af spirv: Enable DemoteToHelperInvocationEXT only when supported 4 years ago
ReinUsesLisp cfd873275d spirv: Use OriginLowerLeft when requested 4 years ago
ReinUsesLisp bafe9e35a9 spirv: Only add image operands mask when needed 4 years ago
ReinUsesLisp d2e811db2e spirv: Workaround image unsigned offset bug
Workaround bug on Nvidia's OpenGL SPIR-V compiler when using unsigned
texture offsets.
4 years ago
ReinUsesLisp 4ead714910 spirv: Add int8 and int16 capabilities only when supported 4 years ago
ReinUsesLisp 33bebc3412 spirv: Add integer clamping workarounds
Workaround more bugs on Nvidia's OpenGL SPIR-V compiler.
4 years ago
ReinUsesLisp 7b03b97118 spirv: Implement int8 and int16 conversion fallbacks 4 years ago
ReinUsesLisp 48a17298d7 spirv: Support OpenGL uniform buffers and change bindings 4 years ago
ReinUsesLisp d5d6778ba5 spirv: Desambiguate descriptor names
Worksaround a bug on Nvidia's OpenGL SPIR-V compiler where names are
used for name matching.
4 years ago
ReinUsesLisp a46d91b1ef shader: Add OpenGL shader profile options 4 years ago
ReinUsesLisp 028f0033bd shader: Remove shader util 4 years ago
FernandoS27 c49d56c931 shader: Address feedback 4 years ago
FernandoS27 b541f5e5e3 shader: Implement VertexA stage 4 years ago
FernandoS27 da936d6ad8 shader: Implement delegation of Exit to dispatcher on CFG 4 years ago
ReinUsesLisp f4b82b8dd7 vk_graphics_pipeline: Fix texture buffer descriptors 4 years ago