Commit Graph

19124 Commits (7c82f20b52e9f4145f9030b8726d02a9f8a740a1)
 

Author SHA1 Message Date
ReinUsesLisp 24cc298660 shader: Use a small_vector for phi blocks 4 years ago
ReinUsesLisp 79c2e43fcd shader: Calculate number of arguments in an opcode at compile time 4 years ago
ReinUsesLisp dd860b684c shader: Implement D3D samplers 4 years ago
ReinUsesLisp a8d46a5eae shader: Add constant propagation for arithmetic right shifts 4 years ago
ReinUsesLisp 469f8bb857 shader: Simplify code for local memory 4 years ago
ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks
When we can't track the SSBO origin of a global memory instruction,
leave it as a global memory operation and assume these pointers are in
the NVN storage buffer slots, then apply a linear search in the shader's
runtime.
4 years ago
ReinUsesLisp 6325601947 spirv: Fix ViewportMask 4 years ago
ameerj 5b8afed871 spirv: Replace Constant/ConstantComposite with Const helper 4 years ago
FernandoS27 2999028976 shader: Address feedback 4 years ago
FernandoS27 881b33da3b shader: Implement F2F (Imm) 4 years ago
FernandoS27 21a878237b shader: Implement IADD3.CC/.X 4 years ago
FernandoS27 f69d0b91ff shader: Address feedback 4 years ago
FernandoS27 080857b60e shader: Add coarse derivatives 4 years ago
FernandoS27 04c459fc8d shader: Implement fine derivates constant propagation 4 years ago
FernandoS27 f18a6dd1bd shader: Implement SR_Y_DIRECTION 4 years ago
ReinUsesLisp 50f8007172 shader: Fix Phi node types 4 years ago
ReinUsesLisp 0a0818c025 shader: Fix memory barriers 4 years ago
ReinUsesLisp c9e4609d87 spirv: Fix implicit lod type 4 years ago
ReinUsesLisp 7cfa403683 spirv: Use explicit lods outside of fragment shaders 4 years ago
ReinUsesLisp dbbd4b5496 spirv: Use ConstOffset instead of Offset when possible 4 years ago
ameerj be431f5ed0 shader: Implement BFE and BFI CC
Fix two bugs in BFI.
4 years ago
ReinUsesLisp 80940b1706 shader: Implement SampleMask 4 years ago
ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 4 years ago
ReinUsesLisp f3473c5143 spirv: Bitcast non-F32 output attributes to their type before store 4 years ago
ReinUsesLisp e3514bcd6b spirv: Implement ViewportMask with NV_viewport_array2 4 years ago
ReinUsesLisp 4657cf78fd spirv: Bitcast non-F32 attributes to F32 4 years ago
ReinUsesLisp b0f1255c8c shader: Implement PrimitiveId 4 years ago
ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 4 years ago
ReinUsesLisp 34519d3fc6 shader: Mark atomic instructions as writes 4 years ago
lat9nq 7ae3ea6bee vk_pipeline_cache: Silence GCC warnings
Silences `-Werror=missing-field-initializers` due to missing
initializers.
4 years ago
ReinUsesLisp 416e1b7441 spirv: Implement image buffers 4 years ago
ReinUsesLisp d8ec99dada spirv: Implement Layer stores 4 years ago
FernandoS27 ab3831f6cb spirv: Fix alpha test 4 years ago
ameerj 6f4a1c8dcf spirv: Fix non-atomic 64-bit store 4 years ago
ameerj 6c512f4bff spirv: Implement alpha test 4 years ago
ReinUsesLisp b126987c59 shader: Implement transform feedbacks and define file format 4 years ago
ReinUsesLisp a83579b50a shader: Implement early Z tests 4 years ago
ReinUsesLisp 09165ae189 shader: Document and relax cache control on surface instructions 4 years ago
ReinUsesLisp fa75b9b062 spirv: Rework storage buffers and shader memory 4 years ago
ReinUsesLisp c070991def shader: Fix fixed pipeline point size on geometry shaders 4 years ago
ReinUsesLisp 2597cee85b shader: Add constant propagation for *&^| binary operations 4 years ago
ReinUsesLisp f263760c5a shader: Implement geometry shaders 4 years ago
ReinUsesLisp a6cef71cc0 shader: Implement OUT 4 years ago
lat9nq dd3432d357 internal_stage_buffer_entry_read: Remove pragma optimize off 4 years ago
ReinUsesLisp 4b0172f6de shader: Stub SR_INVOCATION_INFO 4 years ago
ReinUsesLisp f712084147 shader: Stub ISBERD 4 years ago
ReinUsesLisp 2516829e4c shader: Fix CC in I2I 4 years ago
ReinUsesLisp 23b8714732 spirv: Define StorageImageWriteWithoutFormat capability when used 4 years ago
ReinUsesLisp a33014022e pipeline_helper: Simplify descriptor objects initialization 4 years ago
ReinUsesLisp 415c7e46ed shader: Simplify FLO and throw on CC 4 years ago