Commit Graph

8 Commits (74d4050924e63f98c76570cafb5a6ad95d2ea5b1)

Author SHA1 Message Date
shinyquagsire23 4887d18591 file_sys, loader: add support for reading TMDs to determine app paths 8 years ago
shinyquagsire23 c93e5ecfe6 file_sys/archive_ncch: use NCCHContainer instead of loading .romfs files 8 years ago
TheKoopaKingdom f008b22e3b Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
 - Fixed design flaw where the message bar status could be set despite the game being stopped.
8 years ago
TheKoopaKingdom 59de38b965 Switched to the ERROR_NOT_FOUND constant from errors.h. 8 years ago
TheKoopaKingdom cea19fd659 Moved whitelist checks from FS_User to the Archive_NCCH handler. 8 years ago
TheKoopaKingdom 37bec598ea Made some changes from review comments:
- Made LoadKernelSystemMode return a pair consisting of a system mode and a result code (Could use review).
- Deleted ErrorOpenGL error code in favor of just having ErrorVideoCore.
- Made dialog messages more clear.
- Compared archive ID in fs_user.cpp to ArchiveIdCode::NCCH as opposed to hex magic.
- Cleaned up some other stuff.
8 years ago
bunnei 4fc8b8229e core: Remove HLE module, consolidate code & various cleanups. 8 years ago
wwylele d7d6975af0 FileSys: rename SaveDataCheck archive to NCCH archive
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
9 years ago