Liam
279005448a
vulkan_device: refactor feature testing
2 years ago
Fernando S
948ac976d1
Merge pull request #9583 from FernandoS27/fuck-ogl-already
...
VideoCore: Fix OGL cache invalidation.
2 years ago
Liam
0df43e4e07
renderer_vulkan: disable turbo by default
2 years ago
Fernando Sahmkow
efbb6fe288
VideoCore: Fix OGL cache invalidation.
2 years ago
bunnei
a5693afa03
Revert "Revert "k_page_group: synchronize""
2 years ago
bunnei
66e4a48b75
Merge pull request #9563 from german77/crash_not_allowed
...
input_common: Create an update engine
2 years ago
MonsterDruide1
115bf20448
TAS: Show all script lengths for multiplayer
2 years ago
liamwhite
926438b68d
Merge pull request #9578 from bylaws/patch-2
...
Avoid OOB array access reading passthrough attr mask
2 years ago
Liam
c19c8ac92c
renderer_vulkan: pause turbo submissions on inactive queue
2 years ago
Billy Laws
d34275a260
Avoid OOB array access reading passthrough attr mask
...
YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this
2 years ago
Narr the Reg
432d48d9c8
Merge pull request #9570 from liamwhite/less-clock-boost
...
renderer_vulkan: disable clock boost on unvalidated devices
2 years ago
Narr the Reg
cc92b7fd94
Merge pull request #9573 from liamwhite/optional
...
vulkan_device: avoid attempt to access empty optional
2 years ago
Liam
444b25bae1
vulkan_device: avoid attempt to access empty optional
2 years ago
Liam
2e4dde12c7
renderer_vulkan: disable clock boost on unvalidated devices
2 years ago
Liam
9ed4c13758
qt: additional fixes for reentrant shutdown
2 years ago
liamwhite
c0f17e1b27
Merge pull request #9567 from german77/antialias
...
opengl: Sanitize antialiasing config
2 years ago
Narr the Reg
4bda2b475f
opengl: Sanitize antialiasing config
2 years ago
Fernando S
7ef897a277
Merge pull request #9566 from Wollnashorn/vulkan-cache-header-fix
...
video_core/vulkan: Fixed loading of Vulkan driver pipeline cache
2 years ago
Wollnashorn
457826a83b
video_core/vulkan: Fixed loading of Vulkan driver pipeline cache
...
The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load.
2 years ago
Fernando S
8b251fc3f6
Merge pull request #9535 from bylaws/master
...
Port over several shader-compiler fixes from skyline
2 years ago
liamwhite
3c05988df2
Merge pull request #9561 from liamwhite/update-dynarmic
...
externals: update dynarmic, xbyak
2 years ago
liamwhite
6d74490139
Merge pull request #9558 from MonsterDruide1/network-timeout-noerror
...
net: Silently translate ETIMEDOUT network error
2 years ago
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
...
vulkan: implement 'turbo mode' clock booster
2 years ago
Fernando S
5bcbb8de45
Merge pull request #9559 from FernandoS27/cached-writes
...
VideoCore: Implement Cached Writes, use fastmem for reading GPU memory and eliminate old stuffs
2 years ago
liamwhite
990fe2b3fc
Merge pull request #9564 from FernandoS27/oops-i-did-it-again
...
MacroHLE: eliminate 2 rushed macros.
2 years ago
Fernando Sahmkow
f6245dc40a
MacroHLE: eliminate 2 rushed macros.
2 years ago
Narr the Reg
8042ce7e19
input_common: Create an update engine
2 years ago
liamwhite
eaca61e073
Merge pull request #9528 from liamwhite/mvk-nulldesc
...
renderer_vulkan: implement fallback path for null buffer descriptors
2 years ago
liamwhite
3e33a878dc
Merge pull request #9536 from liamwhite/debug-utils
...
vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
2 years ago
Liam
1ee0540f82
externals: update dynarmic, xbyak
2 years ago
Billy Laws
58fec43768
Run clang-format
2 years ago
Billy Laws
12b4c9c04c
externals: Update sirit
2 years ago
Billy Laws
68ed60cee4
shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
...
The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
2 years ago
Billy Laws
6c812a0c84
Vulkan, OpenGL: Hook up geometry shader passthrough emulation
2 years ago
Billy Laws
625a4af73a
shader_recompiler: Add support for lowering geometry passthrough
...
Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
2 years ago
Billy Laws
9e2997c4b6
Vulkan, OpenGL: Hook up storage buffer alignment code
2 years ago
Billy Laws
8804a4eb23
shader_recompiler: Align SSBO offsets to meet host requirements
...
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2 years ago
Billy Laws
3f0985c7b0
shader_recompiler: SPIRV: Only enable int64 feature when supported
2 years ago
Billy Laws
c1cc99584c
shader_recompiler: Add comparison operators to descriptor types
2 years ago
Billy Laws
bbfad79c89
Vulkan: Add a workaround for input_position on Adreno drivers
...
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2 years ago
Fernando S
1428451722
Merge pull request #9527 from Wollnashorn/amd-cache-fix
...
video_core/vulkan: Implemented `VkPipelineCache` to store Vulkan pipelines
2 years ago
Wollnashorn
e07976a22b
video_core/vulkan: Vulkan driver pipelines now contain cache version
...
So that old cache can get deleted when the cache version changes and does not grow infinitely
2 years ago
Wollnashorn
9c9008ac81
video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache
2 years ago
Wollnashorn
8945fafcc0
config: Set the Vulkan driver pipeline cache option to be global
2 years ago
Wollnashorn
f2aa816679
video_core/vulkan: Added check if Vulkan pipeline path has been set
2 years ago
Wollnashorn
f4626512ff
config: Better wording for VK pipeline cache option and enable by default
2 years ago
Wollnashorn
67d4f190f7
yuzu-cmd: Removed `use_vulkan_driver_pipeline_cache` from default_ini.h
...
The addition of the use_vulkan_driver_pipeline_cache option into the default ini string literal caused the 16,384-byte limit of the MSVC compiler to be exceeded.
2 years ago
Wollnashorn
16809c1fa7
video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
...
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2 years ago
Fernando Sahmkow
b56ad93bbc
BufferBase: Don't ignore GPU pages.
2 years ago
Fernando Sahmkow
2d0c4f2b1d
Fermi2D: sync cache flushes
2 years ago