Commit Graph

25 Commits (6738fb5fef789d8e6674459b1bf656d0f983b159)

Author SHA1 Message Date
Fernando Sahmkow 8af6e6a052 shader_ir: Implement a new shader scanner 6 years ago
ReinUsesLisp 06c4ce8645 shader: Decode SUST and implement backing image functionality 6 years ago
ReinUsesLisp dec1cbaf7f cmake: Add missing shader hash file entries 6 years ago
fearlessTobi b67be7154d GenerateSCMRev: fix Travis compilation on repo forks 6 years ago
ReinUsesLisp 48e6f77c03 shader/decode: Split memory and texture instructions decoding 6 years ago
ReinUsesLisp dfd14618f7 cmake: Fix title bar issue 6 years ago
Michael 4ffb487251 cmake: Fixup application string
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
6 years ago
ReinUsesLisp be4641c43f gl_shader_disk_cache: Invalidate shader cache changes with CMake hash 6 years ago
James Rowe 08fcf41b0a QT Frontend: Add a Loading screen with progressbar
With shader caches on the horizon, one requirement is to provide visible
feedback for the progress. The shader cache reportedly takes several
minutes to load for large caches that were invalidated, and as such we
should provide a loading screen with progress.

Adds a loading screen widget that will be shown until the first frame of
the game is swapped. This was chosen in case shader caches are not being
used, several games still take more than a few seconds to launch and
could benefit from a loading screen.
6 years ago
Zach Hilman 2378ecd0e8 build: Copy web engine resources to correct location 6 years ago
Zach Hilman 15501477e7 Update Qt MSVC external to 5.12.0 6 years ago
Zach Hilman ef4c4e239d cmake: Add USE_QT_WEB_ENGINE flag and update build system 6 years ago
tech4me 189cf0da7b Update MinGWCross.cmake to lowercase 6 years ago
tech4me a8f54f96fc travis: running mingw build on travis ci
This commit also fixed a broken cmake dependency with unicorn
6 years ago
Zach Hilman e4422b09b6 Fix missing qjpeg DLL 7 years ago
James Rowe 6ff20dc6a7 Add qt windowsvistastyle dll to the build 7 years ago
bunnei 0b831dd2ba
Revert "Use Ninja for MSVC AppVeyor builds" (#584) 7 years ago
Michał Janiszewski 5c3d5d0849 Use Ninja for MSVC AppVeyor builds 7 years ago
MerryMage e86bdb1601 Fix build on macOS and linux 7 years ago
James Rowe ebf9a784a9 Massive removal of unused modules 7 years ago
bunnei 45bdc53b8f cmake: Add CopyYuzuUnicornDeps script. 7 years ago
bunnei 095f320581 DownloadExternals: Use yuzu repo. 7 years ago
James Rowe 9e847b7549 Build: Enable SSL in mingw by linking against WinSSL
The mingw builds aren't submitting telemetry because the curl library
they are linked against is configured to use openSSL and openSSL looks
for the certificates in the users home folder. This keeps it from
contacting web services because it can't communicate over SSL.

This commit adds a download in mingw builds that will download a
precompiled curl for mingw linked against winssl and sspi.
7 years ago
freiro b7b2627b37 Modularized Qt and SDL file copying
Now cmake relies on two submodules to copy the libraries in the proper folders
8 years ago
freiro 031fc3a460 Modularization of copy_msvc_libraries cmake funct
Created a new folder in Citra's root called CMakeModules that should
contain cmake functions used by the various CMakeLists.txt.
8 years ago