Subv
9cd87a6352
Kernel/Threads: A thread waking up by timeout from a WaitProcessWideKey may already have an assigned lock owner.
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This situation may happen like so:
Thread 1 with low priority calls WaitProcessWideKey with timeout.
Thread 2 with high priority calls WaitProcessWideKey without timeout.
Thread 3 calls SignalProcessWideKey
- Thread 2 acquires the lock and awakens.
- Thread 1 can't acquire the lock and is put to sleep with the lock owner being Thread 2.
Thread 1's timeout expires, with the lock owner still being set to Thread 2.
7 years ago
Subv
99f9d47d16
GPU: Implemented the DXN1 (BC4) texture format.
7 years ago
bunnei
bbbe34429e
Merge pull request #492 from mailwl/time
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Service/time: implement posix time to calendar conversion
7 years ago
mailwl
11568c2ea3
Service/time: implement posix time to calendar conversion
7 years ago
bunnei
888eb345c0
gl_shader_decompiler: Implement TEX instruction.
7 years ago
bunnei
4c727d0ba8
gl_shader_decompiler: Support multi-destination for TEXS.
7 years ago
bunnei
bdd68fc210
Merge pull request #488 from Subv/thread_masks
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Kernel/SVC: Corrected the behavior of svcSetThreadCoreMask for core values -2 and -3.
7 years ago
bunnei
f1bded1270
Merge pull request #491 from bunnei/rgba16f
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gl_rasterizer_cache: Implement PixelFormat RGBA16F.
7 years ago
bunnei
49309b5848
gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F.
7 years ago
Subv
c02d7c8ce7
Kernel/Thread: Corrected a typo that caused the affinity mask to never be changed.
7 years ago
Subv
3957b0c34e
Kernel/SVC: Support special core values -2 and -3 in svcSetThreadCoreMask.
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Also added some proper error handling.
7 years ago
bunnei
ca5a4a704b
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
7 years ago
bunnei
15086a22be
Merge pull request #489 from Subv/vertexid
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Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
7 years ago
greggameplayer
94fecef137
add IPC CommandType & Some HID FunctionInfo ( #487 )
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* add some CommandType
* add some hid FunctionInfo
* add some other HID FunctionInfo
* delete non useful comments
7 years ago
Subv
d1f9c750a6
Kernel/Thread: Corrected a typo in an assert about the processor id.
7 years ago
Subv
99f12b05fa
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
7 years ago
Sebastian Valle
8df011a57f
Merge pull request #483 from bunnei/sonic
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Several GPU fixes to boot Sonic Mania
7 years ago
mailwl
9a273bb23b
Services/nvdrv: add '/dev/nvhost-nvdec' device
7 years ago
bunnei
6fcc7e9c36
gl_shader_decompiler: F2F_R instruction: Implement abs.
7 years ago
bunnei
c8e1383fa9
Merge pull request #482 from Subv/r8
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GPU: Implemented the R8 texture format (0x1D)
7 years ago
bunnei
68937a662d
gl_shader_decompiler: Partially implement F2F_R instruction.
7 years ago
Subv
734106dcb9
GPU: Implemented the R8 texture format (0x1D)
7 years ago
bunnei
6306655665
nvhost_ctrl: Stub out IocCtrlEventRegister.
7 years ago
bunnei
0658973a4e
nvhost_ctrl: Stub out IocCtrlEventWaitAsyncCommand.
7 years ago
bunnei
0d843eaba6
gl_rasterize_cache: Invert order of tex format RGB565.
7 years ago
bunnei
5a763e8a5a
Merge pull request #480 from mailwl/bcat
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Service/BCAT: add module and services
7 years ago
greggameplayer
220d4672df
add all the known TextureFormat ( #474 )
7 years ago
mailwl
7757cc1a7f
Service/BCAT: add module and services
7 years ago
Michał Janiszewski
2abf39ea4a
Use Ninja for Travis builds
7 years ago
bunnei
d809f65827
Merge pull request #472 from bunnei/greater-equal
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gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
7 years ago
bunnei
7f155ba713
Merge pull request #476 from Subv/a1bgr5
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GPU: Implemented the A1B5G5R5 texture format (0x14)
7 years ago
bunnei
7029daa32e
Merge pull request #475 from ogniK5377/nvos-getconfig
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NvOsGetConfigU32 should return null instead of 0 for default output value
7 years ago
bunnei
15c388e0d6
Merge pull request #473 from bunnei/get-display-version
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am: Stub IApplicationFunctions GetDisplayVersion.
7 years ago
Sebastian Valle
9e30f5574f
Merge pull request #471 from bunnei/fmnmx
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shader_bytecode: Implement other variants of FMNMX.
7 years ago
Subv
7ddc872b52
GPU: Implemented the A1B5G5R5 texture format (0x14)
7 years ago
David Marcec
6138075df0
NvOsGetConfigU32 should return null instead of 0 for default output
7 years ago
bunnei
0d681f7a7a
am: Stub IApplicationFunctions GetDisplayVersion.
7 years ago
bunnei
c23ce3365d
gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
7 years ago
bunnei
ee53688ca7
shader_bytecode: Implement other variants of FMNMX.
7 years ago
greggameplayer
b16e5c6a81
Add & correct miscellaneous things ( #470 )
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* add some InfoType
* correct OpenApplicationProxy cmd number
* add IDisplayController functions
* fix clang-format
* add more system languages
7 years ago
bunnei
87f21657f8
Merge pull request #466 from mailwl/nv-timeout
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Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
7 years ago
David
e6df4b37db
GetAudioRendererWorkBufferSize impl ( #465 )
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* GetAudioRendererWorkBufferSize impl
Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!
* Naming conventions
* Removed unneeded placeholder
* lioncache changes
* fixed const
* switched to Common::AlignUp
7 years ago
bunnei
aee356bd10
Merge pull request #468 from Subv/compound_preds
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Shader: Implemented compound predicates in the fset and fsetp instructions
7 years ago
bunnei
cd7665218d
Merge pull request #469 from Subv/channel_rebind
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GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
7 years ago
Subv
e2cdf54177
Shader: Implemented compound predicates in fset.
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You can specify a predicate in the fset instruction:
Result = ((Value1 Comp Value2) OP P0) ? 1.0 : 0.0;
7 years ago
David
e3a92b09ba
Stubbed NVGPU_GPU_IOCTL_ZBC_SET_TABLE ( #463 )
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We have no clue on what this actually does yet so stubbing it since it's just input only should be fine for now
7 years ago
Subv
e2db7a83f6
GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
7 years ago
Subv
126270d963
Shader: Implemented compound predicates in fsetp.
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You can specify three predicates in an fsetp instruction:
P1 = (Value1 Comp Value2) OP P0;
P2 = !(Value1 Comp Value2) OP P0;
7 years ago
mailwl
e6a87428ae
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
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Used in Nintendo Labo ToyCon 1&2
7 years ago
bunnei
55e6296e71
Merge pull request #464 from bunnei/fix-msvc
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yuzu_cmd: Fix project for latest msvc.
7 years ago