Lioncash
c5803e30d3
astc: const-correctness changes where applicable
...
A few member functions didn't actually modify class state, so these can
be amended as necessary.
7 years ago
Lioncash
e3fadb9616
astc: Delete Bits' copy contstructor and assignment operator
...
This also potentially avoids warnings, considering the copy assignment
operator is supposed to have a return value.
7 years ago
Lioncash
4cd52a34b9
astc: In-class initialize member variables where appropriate
7 years ago
bunnei
03c2d049d4
settings: Turn docked mode off by default.
7 years ago
bunnei
49e5de9f03
vi: Change TransactionId::CancelBuffer to LOG_CRITICAL.
7 years ago
bunnei
0d1a99edf6
vi: Fix size for ListDisplays default display.
7 years ago
bunnei
c3dd456d51
vi: Partially implement buffer crop parameters.
7 years ago
bunnei
8e28af6f89
Merge pull request #675 from Subv/stencil
...
GPU: Added register definitions for the stencil parameters.
7 years ago
Subv
3d3b10adc7
GPU: Added register definitions for the stencil parameters.
7 years ago
Zach Hilman
69bfe075b5
General Filesystem and Save Data Fixes ( #670 )
7 years ago
bunnei
88a3140c9b
Merge pull request #671 from MerryMage/clear-exclusive-state
...
scheduler: Clear exclusive state when switching contexts
7 years ago
bunnei
519035db3d
Merge pull request #672 from SciresM/to_address_fix
...
svc:: Fix bug in svcWaitForAddress
7 years ago
bunnei
5f119bed56
Merge pull request #673 from bunnei/fix-buffer-queue-evt
...
nvflinger: Fix for BufferQueue event handling.
7 years ago
bunnei
170e19d4ea
nvflinger: Fix for BufferQueue event handling.
7 years ago
Michael Scire
3b885691a1
Kernel/Arbiter: Fix bug in WaitIfLessThan
7 years ago
MerryMage
56cc1c11ec
scheduler: Clear exclusive state when switching contexts
7 years ago
bunnei
f00ca69a81
Merge pull request #669 from lioncash/dynarmic
...
externals: Update dynarmic to dfdec79
7 years ago
Lioncash
0722adb471
externals: Update dynarmic to dfdec79
7 years ago
bunnei
068668780c
Merge pull request #668 from jroweboy/controller-lag
...
HID: Update controllers less often
7 years ago
bunnei
04b9cde4f5
Merge pull request #664 from jroweboy/logging-stuff
...
Minor logging improvements
7 years ago
James Rowe
7d209b3c9f
HID: Update controllers less often
7 years ago
James Rowe
497b81558e
Logging: Dump all logs in the queue on close in debug mode
7 years ago
bunnei
98762e9601
Merge pull request #666 from bunnei/g8r8
...
gl_rasterizer_cache: Implement texture format G8R8.
7 years ago
bunnei
3a96670f2d
gl_rasterizer_cache: Implement texture format G8R8.
7 years ago
bunnei
aaec0b7e70
Merge pull request #665 from bunnei/fix-z24-s8
...
gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
7 years ago
bunnei
f8ab956189
Merge pull request #659 from bunnei/depth16
...
gl_rasterizer_cache: Implement depth format Z16_UNORM.
7 years ago
bunnei
3145114190
gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
7 years ago
bunnei
e21190f47f
gl_rasterizer_cache: Implement depth format Z16_UNORM.
7 years ago
bunnei
2cb3fdca86
Merge pull request #598 from bunnei/makedonecurrent
...
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
7 years ago
bunnei
c324a378ac
Merge pull request #663 from Subv/bsd
...
Services/BSD: Corrected the return for StartMonitoring according to SwIPC
7 years ago
bunnei
fd1f5c5414
Merge pull request #662 from Subv/delete_file
...
FileSys: Append the requested path to the filesystem base path in DeleteFile
7 years ago
James Rowe
6daebaaa57
Logging: Don't lock the queue for the duration of the write
7 years ago
Subv
b07f4d6afb
Services/BSD: Corrected the return for StartMonitoring according to SwIPC.
7 years ago
bunnei
ad0166a982
Merge pull request #661 from ogniK5377/assert-nit
...
No need to use ASSERT_MSG with an empty assert message
7 years ago
Subv
7e5e4f8d7a
FileSys: Append the requested path to the filesystem base path in DeleteFile.
...
We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
7 years ago
David Marcec
a7d6c0d6ea
No need to use ASSERT_MSG with an empty message
7 years ago
bunnei
81739a5448
Merge pull request #660 from Subv/depth_write
...
GPU: Always enable the depth write when clearing the depth buffer.
7 years ago
bunnei
05cb10530f
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
7 years ago
Subv
b37354cca8
GPU: Always enable the depth write when clearing the depth buffer.
...
The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call.
7 years ago
bunnei
9fc0d1d701
Merge pull request #657 from bunnei/dual-vs
...
gl_shader_gen: Implement dual vertex shader mode.
7 years ago
Hedges
e066bc75b9
More improvements to GDBStub ( #653 )
...
* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback
7 years ago
bunnei
8aeff9cf8e
gl_rasterizer: Fix check for if a shader stage is enabled.
7 years ago
bunnei
c4015cd93a
gl_shader_gen: Implement dual vertex shader mode.
...
- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage.
7 years ago
bunnei
ce23ae3ede
Merge pull request #656 from ogniK5377/audren-mem-init
...
Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate
7 years ago
bunnei
64b5e5d5d9
Merge pull request #655 from bunnei/pred-lt-nan
...
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
7 years ago
bunnei
52636f67cc
Merge pull request #654 from bunnei/cond-exit
...
gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
7 years ago
David Marcec
8bd8d1e3da
We only need to alert for memory pool changes
7 years ago
David Marcec
6642011706
initialized voice status and unused sizes in the update data header
7 years ago
bunnei
49c0c081c4
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
7 years ago
bunnei
4757ffdcce
gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
7 years ago