liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
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vulkan: implement 'turbo mode' clock booster
2 years ago
Wollnashorn
8945fafcc0
config: Set the Vulkan driver pipeline cache option to be global
2 years ago
Wollnashorn
f4626512ff
config: Better wording for VK pipeline cache option and enable by default
2 years ago
Wollnashorn
16809c1fa7
video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
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As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2 years ago
Liam
a4269c285a
common: add setting for renderer clock workaround
2 years ago
Fernando Sahmkow
3ecc03ec1b
yuzu-ui: Add setting for disabling macro HLE
2 years ago
Fernando Sahmkow
a0c697124c
Video_core: Address feedback
2 years ago
Fernando Sahmkow
d09aa0182f
MacroHLE: Final cleanup and fixes.
2 years ago
Fernando Sahmkow
18637766ef
MacroHLE: Reduce massive calculations on sizing estimation.
2 years ago
Merry
fd1831b65b
host_memory: Use transparent huge pages where available
2 years ago
Merry
4d7be85e73
host_memory: Allocate virtual_base with MAP_NORESERVE
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Specify that we do not require swap to be reserved for this address range;
allow overcommitting.
2 years ago
ameerj
c6590ad07b
scratch_buffer: Explicitly defing resize and resize_destructive functions
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resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
2 years ago
ameerj
64869807e2
tests: Add ScratchBuffer tests
2 years ago
ameerj
cfc34dd41d
common: Add ScratchBuffer class
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This class creates a default initialized heap allocated buffer for cases where value initializing members during allocation or resize
is redundant.
2 years ago
ameerj
88ba5a7f22
common: add make_unique_for_overwrite
2 years ago
Matías Locatti
fd1ea0fd84
Enable compiler optimizations and enforce x86-64-v2 on GCC/Clang ( #9442 )
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* Testing LTO (#4 )
* Testing LTO
* clang
* linux
* Added the rest of Blinkhawk's optimizations
* Unlikely asserts
* Removing LTO from Linux builds - GCC
* Removing LTO from Linux builds - Clang
2 years ago
Chloe Marcec
c5f519e1e4
Set: Allow setting device nickname
2 years ago
bunnei
339a37f8cb
Merge pull request #9398 from liamwhite/fail
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general: improve handling of system startup failure
2 years ago
Mai
d5684dbe7d
Merge pull request #9415 from liamwhite/dc
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memory: correct semantics of data cache management operations
2 years ago
Liam
ed37192441
memory: correct semantics of data cache management operations
2 years ago
Liam
5b837157bd
video_core: Integrate SMAA
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Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2 years ago
Liam
9704acb982
general: improve handling of system startup failure
2 years ago
merry
e1f5f4bdea
Merge pull request #9370 from liamwhite/break-unmapped
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core: add option to break on unmapped access
2 years ago
liamwhite
3b19f741bd
Merge pull request #6833 from abouvier/unbundle
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cmake: prefer system libraries
2 years ago
liamwhite
522e7c5663
Merge pull request #9273 from ameerj/per-game-profile
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Configuration: Add per-game input profiles
2 years ago
Alexandre Bouvier
8e17b5469f
cmake: prefer system libraries
2 years ago
bunnei
f77cc6c412
Merge pull request #9344 from liamwhite/null
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video_core: add null backend
2 years ago
liamwhite
75e16547f8
Merge pull request #9300 from ameerj/pch
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CMake: Use precompiled headers to improve compile times
2 years ago
liamwhite
22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
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general: fix compile for Apple Clang
2 years ago
Liam
6072b22a0b
core: add option to break on unmapped access
2 years ago
ameerj
5b5612c1cc
CMake: Consolidate common PCH headers
2 years ago
ameerj
3c39c0ac3e
string_util: Fix Mingw compile error
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Co-Authored-By: liamwhite <9658600+liamwhite@users.noreply.github.com>
2 years ago
ameerj
37bc5118ea
CMake: Use precompiled headers
2 years ago
Liam
89dd7dc180
video_core: add null backend
2 years ago
Morph
bbb963a31a
Merge pull request #9339 from lioncash/cacheheader
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common/cache_management: Amend header includes
2 years ago
Lioncash
c2c9b44749
common/cache_management: Amend header includes
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Narrows the include in the header to <cstddef>, since that's what houses
size_t's definition, meanwhile the <cstdint> include can be moved into
the cpp file.
2 years ago
Lioncash
2ec7d0b5fd
common/input: Add helpers functions for creating input and output devices
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Avoids the redundancy of needing to explictly specify the common
namespace and the type.
2 years ago
Lioncash
7f42432f42
common/input: Pass ParamPackage by const reference in CreateDevice
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This was previously being passed by value, which was unnecessary and
created more allocations than necessary.
2 years ago
bunnei
3ab8d9ac7c
Merge pull request #9276 from goldenx86/fsrSlider
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FSR Sharpening Slider
2 years ago
Matías Locatti
701ca96827
Oops
2 years ago
Matías Locatti
26211ac339
Replace GLSL as the default OpenGL shader backend
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GLASM is not very compatible with the latest games, and too many people have the special superpower to break their Vulkan support.
2 years ago
lat9nq
b670c350e4
settings: Reset FSR sharpening global state with the others
2 years ago
Matías Locatti
f209e976f4
FSR Sharpening Slider part 1 - only a global slider
2 years ago
Liam
9737615948
general: fix compile for Apple Clang
2 years ago
ameerj
9efdad6a27
Configuration: Add per-game input profiles
2 years ago
bunnei
1fb33bd1e1
Merge pull request #9234 from liamwhite/data-cash-money
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kernel: implement data cache management operations
2 years ago
Morph
e5a446a0df
Merge pull request #9229 from Docteh/achy_breaky_heart
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Add break for default cases
2 years ago
Kyle Kienapfel
6fa3faec65
Add break for default cases
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Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.
I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw
R_THROW macro leads towards a return
2 years ago
Liam
70ea1c2000
common: add cache management functions
2 years ago
Matías Locatti
69768ec71e
Add CPU core count to log files
2 years ago